2023-11-25 14:10:36 +04:00

250 lines
7.9 KiB
Swift

import Foundation
import AVFoundation
import Metal
import MetalKit
final class UniversalTextureSource: TextureSource {
enum Input {
case image(UIImage)
case video(AVPlayerItem)
fileprivate func createContext(renderTarget: RenderTarget, queue: DispatchQueue, additional: Bool) -> InputContext {
switch self {
case .image:
return ImageInputContext(input: self, renderTarget: renderTarget, queue: queue)
case .video:
return VideoInputContext(input: self, renderTarget: renderTarget, queue: queue, additional: additional)
}
}
}
private weak var renderTarget: RenderTarget?
private var displayLink: CADisplayLink?
private let queue: DispatchQueue
private var mainInputContext: InputContext?
private var additionalInputContext: InputContext?
var forceUpdates = false
private var rate: Float = 1.0
weak var output: MediaEditorRenderer?
init(renderTarget: RenderTarget) {
self.renderTarget = renderTarget
self.queue = DispatchQueue(
label: "UniversalTextureSource Queue",
qos: .userInteractive,
attributes: [],
autoreleaseFrequency: .workItem,
target: nil
)
}
func setMainInput(_ input: Input) {
guard let renderTarget = self.renderTarget else {
return
}
self.mainInputContext = input.createContext(renderTarget: renderTarget, queue: self.queue, additional: false)
self.update(forced: true)
}
func setAdditionalInput(_ input: Input?) {
guard let renderTarget = self.renderTarget else {
return
}
if let input {
self.additionalInputContext = input.createContext(renderTarget: renderTarget, queue: self.queue, additional: true)
} else {
self.additionalInputContext = nil
}
self.update(forced: true)
}
func setRate(_ rate: Float) {
self.rate = rate
}
private var previousAdditionalOutput: MediaEditorRenderer.Input?
private func update(forced: Bool) {
let time = CACurrentMediaTime()
let needsDisplayLink = (self.mainInputContext?.needsDisplayLink ?? false) || (self.additionalInputContext?.needsDisplayLink ?? false)
if needsDisplayLink {
if self.displayLink == nil {
let displayLink = CADisplayLink(target: DisplayLinkTarget({ [weak self] in
if let self {
self.update(forced: self.forceUpdates)
}
}), selector: #selector(DisplayLinkTarget.handleDisplayLinkUpdate(sender:)))
displayLink.preferredFramesPerSecond = 60
displayLink.add(to: .main, forMode: .common)
self.displayLink = displayLink
}
} else {
if let displayLink = self.displayLink {
self.displayLink = nil
displayLink.invalidate()
}
}
guard self.rate > 0.0 || forced else {
return
}
let main = self.mainInputContext?.output(time: time)
var additional = self.additionalInputContext?.output(time: time)
if let additional {
self.previousAdditionalOutput = additional
} else if self.additionalInputContext != nil {
additional = self.previousAdditionalOutput
}
guard let main else {
return
}
self.output?.consume(main: main, additional: additional, render: true)
}
func connect(to consumer: MediaEditorRenderer) {
self.output = consumer
self.update(forced: true)
}
func invalidate() {
self.mainInputContext?.invalidate()
self.additionalInputContext?.invalidate()
}
private class DisplayLinkTarget {
private let update: () -> Void
init(_ update: @escaping () -> Void) {
self.update = update
}
@objc func handleDisplayLinkUpdate(sender: CADisplayLink) {
self.update()
}
}
//
// private func setupDisplayLink(frameRate: Int) {
// self.displayLink?.invalidate()
// self.displayLink = nil
//
// if self.playerItemOutput != nil {
// }
// }
}
private protocol InputContext {
typealias Input = UniversalTextureSource.Input
typealias Output = MediaEditorRenderer.Input
var input: Input { get }
func output(time: Double) -> Output?
var needsDisplayLink: Bool { get }
func invalidate()
}
private class ImageInputContext: InputContext {
fileprivate var input: Input
private var texture: MTLTexture?
init(input: Input, renderTarget: RenderTarget, queue: DispatchQueue) {
guard case let .image(image) = input else {
fatalError()
}
self.input = input
if let device = renderTarget.mtlDevice {
self.texture = loadTexture(image: image, device: device)
}
}
func output(time: Double) -> Output? {
return self.texture.flatMap { .texture($0, .zero) }
}
func invalidate() {
self.texture = nil
}
var needsDisplayLink: Bool {
return false
}
}
private class VideoInputContext: NSObject, InputContext, AVPlayerItemOutputPullDelegate {
fileprivate var input: Input
private var videoOutput: AVPlayerItemVideoOutput?
private var textureRotation: TextureRotation = .rotate0Degrees
var playerItem: AVPlayerItem {
guard case let .video(playerItem) = self.input else {
fatalError()
}
return playerItem
}
init(input: Input, renderTarget: RenderTarget, queue: DispatchQueue, additional: Bool) {
guard case .video = input else {
fatalError()
}
self.input = input
super.init()
//TODO: mirror if self.additionalPlayer == nil && self.mirror
self.textureRotation = textureRotatonForAVAsset(self.playerItem.asset, mirror: additional)
let colorProperties: [String: Any] = [
AVVideoColorPrimariesKey: AVVideoColorPrimaries_ITU_R_709_2,
AVVideoTransferFunctionKey: AVVideoTransferFunction_ITU_R_709_2,
AVVideoYCbCrMatrixKey: AVVideoYCbCrMatrix_ITU_R_709_2
]
let outputSettings: [String: Any] = [
kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_420YpCbCr8BiPlanarFullRange,
kCVPixelBufferMetalCompatibilityKey as String: true,
AVVideoColorPropertiesKey: colorProperties
]
let videoOutput = AVPlayerItemVideoOutput(outputSettings: outputSettings)
videoOutput.suppressesPlayerRendering = true
videoOutput.setDelegate(self, queue: queue)
self.playerItem.add(videoOutput)
self.videoOutput = videoOutput
}
func output(time: Double) -> Output? {
guard let videoOutput = self.videoOutput else {
return nil
}
let requestTime = videoOutput.itemTime(forHostTime: time)
if requestTime < .zero {
return nil
}
var presentationTime: CMTime = .zero
var videoPixelBuffer: VideoPixelBuffer?
if let pixelBuffer = videoOutput.copyPixelBuffer(forItemTime: requestTime, itemTimeForDisplay: &presentationTime) {
videoPixelBuffer = VideoPixelBuffer(pixelBuffer: pixelBuffer, rotation: self.textureRotation, timestamp: presentationTime)
}
return videoPixelBuffer.flatMap { .videoBuffer($0) }
}
func invalidate() {
if let videoOutput = self.videoOutput {
self.videoOutput = nil
self.playerItem.remove(videoOutput)
videoOutput.setDelegate(nil, queue: nil)
}
}
var needsDisplayLink: Bool {
return true
}
}