Swiftgram/AsyncDisplayKit/Details/ASDataController.mm
Scott Goodson 8fa092fb77 Complete overhaul of ASFlowLayoutController.
Introduced ASIndexPath for efficient handling of index paths in C++ vectors,
while maintaining the readability of ".section" and ".row" instead of
".first" and ".second" inside of complicated business logic.

Confirmed that the working range calls are firing appropriately during
ASTableViewStressTest, including the deallocation of the rich text placeholders
provided by ASTextNode.
2015-07-04 20:22:04 -07:00

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/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "ASDataController.h"
#import <Foundation/NSProcessInfo.h>
#import "ASAssert.h"
#import "ASCellNode.h"
#import "ASDisplayNode.h"
#import "ASMultidimensionalArrayUtils.h"
#import "ASDisplayNodeInternal.h"
const static NSUInteger kASDataControllerSizingCountPerProcessor = 5;
static void *kASSizingQueueContext = &kASSizingQueueContext;
@interface ASDataController () {
NSMutableArray *_completedNodes; // Main thread only. External data access can immediately query this.
NSMutableArray *_editingNodes; // Modified on _editingTransactionQueue only. Updates propogated to _completedNodes.
NSMutableArray *_pendingEditCommandBlocks; // To be run on the main thread. Handles begin/endUpdates tracking.
NSOperationQueue *_editingTransactionQueue; // Serial background queue. Dispatches concurrent layout and manages _editingNodes.
BOOL _asyncDataFetchingEnabled;
BOOL _delegateDidInsertNodes;
BOOL _delegateDidDeleteNodes;
BOOL _delegateDidInsertSections;
BOOL _delegateDidDeleteSections;
}
@property (atomic, assign) NSUInteger batchUpdateCounter;
@end
@implementation ASDataController
#pragma mark - Lifecycle
- (instancetype)initWithAsyncDataFetching:(BOOL)asyncDataFetchingEnabled
{
if (!(self = [super init])) {
return nil;
}
_completedNodes = [NSMutableArray array];
_editingNodes = [NSMutableArray array];
_pendingEditCommandBlocks = [NSMutableArray array];
_editingTransactionQueue = [[NSOperationQueue alloc] init];
_editingTransactionQueue.maxConcurrentOperationCount = 1; // Serial queue
_editingTransactionQueue.name = @"org.AsyncDisplayKit.ASDataController.editingTransactionQueue";
_batchUpdateCounter = 0;
_asyncDataFetchingEnabled = asyncDataFetchingEnabled;
return self;
}
- (void)setDelegate:(id<ASDataControllerDelegate>)delegate
{
if (_delegate == delegate) {
return;
}
_delegate = delegate;
// Interrogate our delegate to understand its capabilities, optimizing away expensive respondsToSelector: calls later.
_delegateDidInsertNodes = [_delegate respondsToSelector:@selector(dataController:didInsertNodes:atIndexPaths:withAnimationOptions:)];
_delegateDidDeleteNodes = [_delegate respondsToSelector:@selector(dataController:didDeleteNodesAtIndexPaths:withAnimationOptions:)];
_delegateDidInsertSections = [_delegate respondsToSelector:@selector(dataController:didInsertSections:atIndexSet:withAnimationOptions:)];
_delegateDidDeleteSections = [_delegate respondsToSelector:@selector(dataController:didDeleteSectionsAtIndexSet:withAnimationOptions:)];
}
+ (NSUInteger)parallelProcessorCount
{
static NSUInteger parallelProcessorCount;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
parallelProcessorCount = [[NSProcessInfo processInfo] processorCount];
});
return parallelProcessorCount;
}
#pragma mark - Cell Layout
- (void)_layoutNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
ASDisplayNodeAssert([NSOperationQueue currentQueue] == _editingTransactionQueue, @"Cell node layout must be initiated from edit transaction queue");
if (!nodes.count) {
return;
}
dispatch_group_t layoutGroup = dispatch_group_create();
for (NSUInteger j = 0; j < nodes.count && j < indexPaths.count; j += kASDataControllerSizingCountPerProcessor) {
NSArray *subIndexPaths = [indexPaths subarrayWithRange:NSMakeRange(j, MIN(kASDataControllerSizingCountPerProcessor, indexPaths.count - j))];
// TODO: The current implementation does not make use of different constrained sizes per node.
// There should be a fast-path that avoids all of this object creation.
NSMutableArray *nodeBoundSizes = [[NSMutableArray alloc] initWithCapacity:kASDataControllerSizingCountPerProcessor];
[subIndexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
[nodeBoundSizes addObject:[NSValue valueWithCGSize:[_dataSource dataController:self constrainedSizeForNodeAtIndexPath:indexPath]]];
}];
dispatch_group_async(layoutGroup, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
[subIndexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
ASCellNode *node = nodes[j + idx];
[node measure:[nodeBoundSizes[idx] CGSizeValue]];
node.frame = CGRectMake(0.0f, 0.0f, node.calculatedSize.width, node.calculatedSize.height);
}];
});
}
// Block the _editingTransactionQueue from executing a new edit transaction until layout is done & _editingNodes array is updated.
dispatch_group_wait(layoutGroup, DISPATCH_TIME_FOREVER);
// Insert finished nodes into data storage
[self _insertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}
- (void)_batchLayoutNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
NSUInteger blockSize = [[ASDataController class] parallelProcessorCount] * kASDataControllerSizingCountPerProcessor;
// Processing in batches
for (NSUInteger i = 0; i < indexPaths.count; i += blockSize) {
NSRange batchedRange = NSMakeRange(i, MIN(indexPaths.count - i, blockSize));
NSArray *batchedIndexPaths = [indexPaths subarrayWithRange:batchedRange];
NSArray *batchedNodes = [nodes subarrayWithRange:batchedRange];
[self _layoutNodes:batchedNodes atIndexPaths:batchedIndexPaths withAnimationOptions:animationOptions];
}
}
#pragma mark - Internal Data Querying + Editing
- (void)_insertNodes:(NSArray *)nodes atIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
if (indexPaths.count == 0)
return;
ASInsertElementsIntoMultidimensionalArrayAtIndexPaths(_editingNodes, indexPaths, nodes);
// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
NSMutableArray *completedNodes = (NSMutableArray *)ASMultidimensionalArrayDeepMutableCopy(_editingNodes);
ASDisplayNodePerformBlockOnMainThread(^{
_completedNodes = completedNodes;
if (_delegateDidInsertNodes)
[_delegate dataController:self didInsertNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
});
}
- (void)_deleteNodesAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
if (indexPaths.count == 0)
return;
ASDeleteElementsInMultidimensionalArrayAtIndexPaths(_editingNodes, indexPaths);
ASDisplayNodePerformBlockOnMainThread(^{
ASDeleteElementsInMultidimensionalArrayAtIndexPaths(_completedNodes, indexPaths);
if (_delegateDidDeleteNodes)
[_delegate dataController:self didDeleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
});
}
- (void)_insertSections:(NSMutableArray *)sections atIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
if (indexSet.count == 0)
return;
[_editingNodes insertObjects:sections atIndexes:indexSet];
// Deep copy is critical here, or future edits to the sub-arrays will pollute state between _editing and _complete on different threads.
NSArray *sectionsForCompleted = (NSMutableArray *)ASMultidimensionalArrayDeepMutableCopy(sections);
ASDisplayNodePerformBlockOnMainThread(^{
[_completedNodes insertObjects:sectionsForCompleted atIndexes:indexSet];
if (_delegateDidInsertSections)
[_delegate dataController:self didInsertSections:sections atIndexSet:indexSet withAnimationOptions:animationOptions];
});
}
- (void)_deleteSectionsAtIndexSet:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
if (indexSet.count == 0)
return;
[_editingNodes removeObjectsAtIndexes:indexSet];
ASDisplayNodePerformBlockOnMainThread(^{
[_completedNodes removeObjectsAtIndexes:indexSet];
if (_delegateDidDeleteSections)
[_delegate dataController:self didDeleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
});
}
#pragma mark - Initial Load & Full Reload (External API)
- (void)initialDataLoadingWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[self accessDataSourceWithBlock:^{
NSMutableArray *indexPaths = [NSMutableArray array];
NSUInteger sectionNum = [_dataSource dataControllerNumberOfSections:self];
// insert sections
[self insertSections:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionNum)] withAnimationOptions:0];
for (NSUInteger i = 0; i < sectionNum; i++) {
NSIndexPath *indexPath = [[NSIndexPath alloc] initWithIndex:i];
NSUInteger rowNum = [_dataSource dataController:self rowsInSection:i];
for (NSUInteger j = 0; j < rowNum; j++) {
[indexPaths addObject:[indexPath indexPathByAddingIndex:j]];
}
}
// insert elements
[self insertRowsAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}];
}
- (void)reloadDataWithAnimationOptions:(ASDataControllerAnimationOptions)animationOptions completion:(void (^)())completion
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
NSUInteger sectionCount = [_dataSource dataControllerNumberOfSections:self];
NSMutableArray *updatedNodes = [NSMutableArray array];
NSMutableArray *updatedIndexPaths = [NSMutableArray array];
[self _populateFromEntireDataSourceWithMutableNodes:updatedNodes mutableIndexPaths:updatedIndexPaths];
[_editingTransactionQueue addOperationWithBlock:^{
// Remove everything that existed before the reload, now that we're ready to insert replacements
NSArray *indexPaths = ASIndexPathsForMultidimensionalArray(_editingNodes);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
NSMutableIndexSet *indexSet = [[NSMutableIndexSet alloc] initWithIndexesInRange:NSMakeRange(0, _editingNodes.count)];
[self _deleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
// Insert each section
NSMutableArray *sections = [NSMutableArray arrayWithCapacity:sectionCount];
for (int i = 0; i < sectionCount; i++) {
[sections addObject:[[NSMutableArray alloc] init]];
}
[self _insertSections:sections atIndexSet:[NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionCount)] withAnimationOptions:animationOptions];
[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
if (completion) {
dispatch_async(dispatch_get_main_queue(), completion);
}
}];
}];
}];
}
#pragma mark - Data Source Access (Calling _dataSource)
- (void)accessDataSourceWithBlock:(dispatch_block_t)block
{
if (_asyncDataFetchingEnabled) {
[_dataSource dataControllerLockDataSource];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
block();
[_dataSource dataControllerUnlockDataSource];
});
} else {
[_dataSource dataControllerLockDataSource];
block();
[_dataSource dataControllerUnlockDataSource];
}
}
- (void)_populateFromDataSourceWithSectionIndexSet:(NSIndexSet *)indexSet mutableNodes:(NSMutableArray *)nodes mutableIndexPaths:(NSMutableArray *)indexPaths
{
[indexSet enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL *stop) {
NSUInteger rowNum = [_dataSource dataController:self rowsInSection:idx];
NSIndexPath *sectionIndex = [[NSIndexPath alloc] initWithIndex:idx];
for (NSUInteger i = 0; i < rowNum; i++) {
NSIndexPath *indexPath = [sectionIndex indexPathByAddingIndex:i];
[indexPaths addObject:indexPath];
[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
}
}];
}
- (void)_populateFromEntireDataSourceWithMutableNodes:(NSMutableArray *)nodes mutableIndexPaths:(NSMutableArray *)indexPaths
{
NSUInteger sectionNum = [_dataSource dataControllerNumberOfSections:self];
for (NSUInteger i = 0; i < sectionNum; i++) {
NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:i];
NSUInteger rowNum = [_dataSource dataController:self rowsInSection:i];
for (NSUInteger j = 0; j < rowNum; j++) {
NSIndexPath *indexPath = [sectionIndexPath indexPathByAddingIndex:j];
[indexPaths addObject:indexPath];
[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
}
}
}
#pragma mark - Batching (External API)
- (void)beginUpdates
{
// Begin queuing up edit calls that happen on the main thread.
// This will prevent further operations from being scheduled on _editingTransactionQueue.
// It's fine if there is an in-flight operation on _editingTransactionQueue,
// as once the command queue is unpaused, each edit command will wait for the _editingTransactionQueue to be flushed.
_batchUpdateCounter++;
}
- (void)endUpdates
{
[self endUpdatesWithCompletion:NULL];
}
- (void)endUpdatesWithCompletion:(void (^)(BOOL))completion
{
_batchUpdateCounter--;
if (_batchUpdateCounter == 0) {
[_delegate dataControllerBeginUpdates:self];
// Running these commands may result in blocking on an _editingTransactionQueue operation that started even before -beginUpdates.
// Each subsequent command in the queue will also wait on the full asynchronous completion of the prior command's edit transaction.
[_pendingEditCommandBlocks enumerateObjectsUsingBlock:^(dispatch_block_t block, NSUInteger idx, BOOL *stop) {
block();
}];
[_pendingEditCommandBlocks removeAllObjects];
[_delegate dataControllerEndUpdates:self completion:completion];
}
}
- (void)performEditCommandWithBlock:(void (^)(void))block
{
// This method needs to block the thread and synchronously perform the operation if we are not
// queuing commands for begin/endUpdates. If we are queuing, it needs to return immediately.
if (_batchUpdateCounter == 0) {
block();
} else {
[_pendingEditCommandBlocks addObject:block];
}
}
#pragma mark - Section Editing (External API)
- (void)insertSections:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
NSMutableArray *updatedNodes = [NSMutableArray array];
NSMutableArray *updatedIndexPaths = [NSMutableArray array];
[self _populateFromDataSourceWithSectionIndexSet:indexSet mutableNodes:updatedNodes mutableIndexPaths:updatedIndexPaths];
[_editingTransactionQueue addOperationWithBlock:^{
NSMutableArray *sectionArray = [NSMutableArray arrayWithCapacity:indexSet.count];
for (NSUInteger i = 0; i < indexSet.count; i++) {
[sectionArray addObject:[NSMutableArray array]];
}
[self _insertSections:sectionArray atIndexSet:indexSet withAnimationOptions:animationOptions];
[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)deleteSections:(NSIndexSet *)indexSet withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
// remove elements
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes, indexSet);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
[self _deleteSectionsAtIndexSet:indexSet withAnimationOptions:animationOptions];
}];
}];
}
- (void)reloadSections:(NSIndexSet *)sections withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
NSMutableArray *updatedNodes = [NSMutableArray array];
NSMutableArray *updatedIndexPaths = [NSMutableArray array];
[self _populateFromDataSourceWithSectionIndexSet:sections mutableNodes:updatedNodes mutableIndexPaths:updatedIndexPaths];
// Dispatch to sizing queue in order to guarantee that any in-progress sizing operations from prior edits have completed.
// For example, if an initial -reloadData call is quickly followed by -reloadSections, sizing the initial set may not be done
// at this time. Thus _editingNodes could be empty and crash in ASIndexPathsForMultidimensional[...]
[_editingTransactionQueue addOperationWithBlock:^{
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes, sections);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// reinsert the elements
[self _batchLayoutNodes:updatedNodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)moveSection:(NSInteger)section toSection:(NSInteger)newSection withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
// remove elements
NSArray *indexPaths = ASIndexPathsForMultidimensionalArrayAtIndexSet(_editingNodes, [NSIndexSet indexSetWithIndex:section]);
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes, indexPaths);
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// update the section of indexpaths
NSIndexPath *sectionIndexPath = [[NSIndexPath alloc] initWithIndex:newSection];
NSMutableArray *updatedIndexPaths = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
[indexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
[updatedIndexPaths addObject:[sectionIndexPath indexPathByAddingIndex:[indexPath indexAtPosition:indexPath.length - 1]]];
}];
// Don't re-calculate size for moving
[self _insertNodes:nodes atIndexPaths:updatedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
#pragma mark - Row Editing (External API)
- (void)insertRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[self accessDataSourceWithBlock:^{
// sort indexPath to avoid messing up the index when inserting in several batches
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
NSMutableArray *nodes = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
for (NSUInteger i = 0; i < sortedIndexPaths.count; i++) {
[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:sortedIndexPaths[i]]];
}
[_editingTransactionQueue addOperationWithBlock:^{
[self _batchLayoutNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)deleteRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// sort indexPath in order to avoid messing up the index when deleting
NSArray *sortedIndexPaths = [indexPaths sortedArrayUsingSelector:@selector(compare:)];
[_editingTransactionQueue addOperationWithBlock:^{
[self _deleteNodesAtIndexPaths:sortedIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
- (void)reloadRowsAtIndexPaths:(NSArray *)indexPaths withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
// Reloading requires re-fetching the data. Load it on the current calling thread, locking the data source.
[self accessDataSourceWithBlock:^{
NSMutableArray *nodes = [[NSMutableArray alloc] initWithCapacity:indexPaths.count];
[indexPaths sortedArrayUsingSelector:@selector(compare:)];
[indexPaths enumerateObjectsUsingBlock:^(NSIndexPath *indexPath, NSUInteger idx, BOOL *stop) {
[nodes addObject:[_dataSource dataController:self nodeAtIndexPath:indexPath]];
}];
[_editingTransactionQueue addOperationWithBlock:^{
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
[self _batchLayoutNodes:nodes atIndexPaths:indexPaths withAnimationOptions:animationOptions];
}];
}];
}];
}
- (void)moveRowAtIndexPath:(NSIndexPath *)indexPath toIndexPath:(NSIndexPath *)newIndexPath withAnimationOptions:(ASDataControllerAnimationOptions)animationOptions
{
[self performEditCommandWithBlock:^{
ASDisplayNodeAssertMainThread();
[_editingTransactionQueue waitUntilAllOperationsAreFinished];
[_editingTransactionQueue addOperationWithBlock:^{
NSArray *nodes = ASFindElementsInMultidimensionalArrayAtIndexPaths(_editingNodes, [NSArray arrayWithObject:indexPath]);
NSArray *indexPaths = [NSArray arrayWithObject:indexPath];
[self _deleteNodesAtIndexPaths:indexPaths withAnimationOptions:animationOptions];
// Don't re-calculate size for moving
NSArray *newIndexPaths = [NSArray arrayWithObject:newIndexPath];
[self _insertNodes:nodes atIndexPaths:newIndexPaths withAnimationOptions:animationOptions];
}];
}];
}
#pragma mark - Data Querying (External API)
- (NSUInteger)numberOfSections
{
ASDisplayNodeAssertMainThread();
return [_completedNodes count];
}
- (NSUInteger)numberOfRowsInSection:(NSUInteger)section
{
ASDisplayNodeAssertMainThread();
return [_completedNodes[section] count];
}
- (ASCellNode *)nodeAtIndexPath:(NSIndexPath *)indexPath
{
ASDisplayNodeAssertMainThread();
return _completedNodes[indexPath.section][indexPath.row];
}
- (NSArray *)nodesAtIndexPaths:(NSArray *)indexPaths
{
ASDisplayNodeAssertMainThread();
return ASFindElementsInMultidimensionalArrayAtIndexPaths(_completedNodes, [indexPaths sortedArrayUsingSelector:@selector(compare:)]);
}
- (NSArray *)completedNodes
{
ASDisplayNodeAssertMainThread();
return _completedNodes;
}
#pragma mark - Dealloc
- (void)dealloc
{
ASDisplayNodeAssertMainThread();
[_completedNodes enumerateObjectsUsingBlock:^(NSMutableArray *section, NSUInteger sectionIndex, BOOL *stop) {
[section enumerateObjectsUsingBlock:^(ASCellNode *node, NSUInteger rowIndex, BOOL *stop) {
if (node.isNodeLoaded) {
if (node.layerBacked) {
[node.layer removeFromSuperlayer];
} else {
[node.view removeFromSuperview];
}
}
}];
}];
}
@end