Huy Nguyen f8531f467d Add Layout nodes.
- The code is forked from LayoutComponents in ComponentKit.
- Public interfaces are modified to be strictly Objective-C. As a result, users are not forced to switch to Objective-C++, the linker can happily compile and Swift fans can continue using the mighty ASDK.
2015-06-25 11:32:30 +07:00

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/*
* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#import "ASDimension.h"
#import "ASAssert.h"
ASRelativeDimension const ASRelativeDimensionAuto = {ASRelativeDimensionTypeAuto, 0};
ASSizeRange const ASSizeRangeUnconstrained = {{0,0}, {INFINITY, INFINITY}};
ASRelativeSize const ASRelativeSizeAuto = {ASRelativeDimensionAuto, ASRelativeDimensionAuto};
ASRelativeSizeRange const ASRelativeSizeRangeAuto = {ASRelativeSizeAuto, ASRelativeSizeAuto};
#pragma mark ASRelativeDimension
ASRelativeDimension ASRelativeDimensionMake(ASRelativeDimensionType type, CGFloat value)
{
if (type == ASRelativeDimensionTypePoints) { ASDisplayNodeCAssertPositiveReal(@"Points", value); }
if (type == ASRelativeDimensionTypeAuto) { ASDisplayNodeCAssertTrue(value == 0); }
ASRelativeDimension dimension; dimension.type = type; dimension.value = value; return dimension;
}
ASRelativeDimension ASRelativeDimensionMakeWithPoints(CGFloat points)
{
return ASRelativeDimensionMake(ASRelativeDimensionTypePoints, points);
}
ASRelativeDimension ASRelativeDimensionMakeWithPercent(CGFloat percent)
{
return ASRelativeDimensionMake(ASRelativeDimensionTypePercent, percent);
}
ASRelativeDimension ASRelativeDimensionCopy(ASRelativeDimension aDimension)
{
return ASRelativeDimensionMake(aDimension.type, aDimension.value);
}
BOOL ASRelativeDimensionEqualToDimension(ASRelativeDimension lhs, ASRelativeDimension rhs)
{
// Implementation assumes that "auto" assigns '0' to value.
if (lhs.type != rhs.type) {
return false;
}
switch (lhs.type) {
case ASRelativeDimensionTypeAuto:
return true;
case ASRelativeDimensionTypePoints:
case ASRelativeDimensionTypePercent:
return lhs.value == rhs.value;
}
}
NSString *NSStringFromASRelativeDimension(ASRelativeDimension dimension)
{
switch (dimension.type) {
case ASRelativeDimensionTypeAuto:
return @"Auto";
case ASRelativeDimensionTypePoints:
return [NSString stringWithFormat:@"%.0fpt", dimension.value];
case ASRelativeDimensionTypePercent:
return [NSString stringWithFormat:@"%.0f%%", dimension.value * 100.0];
}
}
CGFloat ASRelativeDimensionResolve(ASRelativeDimension dimension, CGFloat autoSize, CGFloat parent)
{
switch (dimension.type) {
case ASRelativeDimensionTypeAuto:
return autoSize;
case ASRelativeDimensionTypePoints:
return dimension.value;
case ASRelativeDimensionTypePercent:
return round(dimension.value * parent);
}
}
#pragma mark -
#pragma mark ASSizeRange
ASSizeRange ASSizeRangeMake(CGSize min, CGSize max)
{
ASDisplayNodeCAssertPositiveReal(@"Range min width", min.width);
ASDisplayNodeCAssertPositiveReal(@"Range min height", min.height);
ASDisplayNodeCAssertInfOrPositiveReal(@"Range max width", max.width);
ASDisplayNodeCAssertInfOrPositiveReal(@"Range max height", max.height);
ASDisplayNodeCAssert(min.width <= max.width,
@"Range min width (%f) must not be larger than max width (%f).", min.width, max.width);
ASDisplayNodeCAssert(min.height <= max.height,
@"Range min height (%f) must not be larger than max height (%f).", min.height, max.height);
ASSizeRange sizeRange; sizeRange.min = min; sizeRange.max = max; return sizeRange;
}
CGSize ASSizeRangeClamp(ASSizeRange sizeRange, CGSize size)
{
return CGSizeMake(MAX(sizeRange.min.width, MIN(sizeRange.max.width, size.width)),
MAX(sizeRange.min.height, MIN(sizeRange.max.height, size.height)));
}
struct _Range {
CGFloat min;
CGFloat max;
/**
Intersects another dimension range. If the other range does not overlap, this size range "wins" by returning a
single point within its own range that is closest to the non-overlapping range.
*/
_Range intersect(const _Range &other) const
{
CGFloat newMin = MAX(min, other.min);
CGFloat newMax = MIN(max, other.max);
if (!(newMin > newMax)) {
return {newMin, newMax};
} else {
// No intersection. If we're before the other range, return our max; otherwise our min.
if (min < other.min) {
return {max, max};
} else {
return {min, min};
}
}
}
};
ASSizeRange ASSizeRangeIntersect(ASSizeRange sizeRange, ASSizeRange otherSizeRange)
{
auto w = _Range({sizeRange.min.width, sizeRange.max.width}).intersect({otherSizeRange.min.width, otherSizeRange.max.width});
auto h = _Range({sizeRange.min.height, sizeRange.max.height}).intersect({otherSizeRange.min.height, otherSizeRange.max.height});
return {{w.min, h.min}, {w.max, h.max}};
}
BOOL ASSizeRangeEqualToRange(ASSizeRange lhs, ASSizeRange rhs)
{
return CGSizeEqualToSize(lhs.min, rhs.min) && CGSizeEqualToSize(lhs.max, rhs.max);
}
NSString * NSStringFromASSizeRange(ASSizeRange sizeRange)
{
return [NSString stringWithFormat:@"<ASSizeRange: min=%@, max=%@>",
NSStringFromCGSize(sizeRange.min),
NSStringFromCGSize(sizeRange.max)];
}
#pragma mark -
#pragma mark ASRelativeSize
ASRelativeSize ASRelativeSizeMake(ASRelativeDimension width, ASRelativeDimension height)
{
ASRelativeSize size; size.width = width; size.height = height; return size;
}
ASRelativeSize ASRelativeSizeMakeWithCGSize(CGSize size)
{
return ASRelativeSizeMake(ASRelativeDimensionMakeWithPoints(size.width),
ASRelativeDimensionMakeWithPoints(size.height));
}
CGSize ASRelativeSizeResolveSize(ASRelativeSize relativeSize, CGSize parentSize, CGSize autoSize)
{
return CGSizeMake(ASRelativeDimensionResolve(relativeSize.width, autoSize.width, parentSize.width),
ASRelativeDimensionResolve(relativeSize.height, autoSize.height, parentSize.height));
}
BOOL ASRelativeSizeEqualToSize(ASRelativeSize lhs, ASRelativeSize rhs)
{
return ASRelativeDimensionEqualToDimension(lhs.width, rhs.width)
&& ASRelativeDimensionEqualToDimension(lhs.height, rhs.height);
}
NSString *NSStringFromASRelativeSize(ASRelativeSize size)
{
return [NSString stringWithFormat:@"{%@, %@}",
NSStringFromASRelativeDimension(size.width),
NSStringFromASRelativeDimension(size.height)];
}
#pragma mark -
#pragma mark ASRelativeSizeRange
ASRelativeSizeRange ASRelativeSizeRangeMake(ASRelativeSize min, ASRelativeSize max)
{
ASRelativeSizeRange sizeRange; sizeRange.min = min; sizeRange.max = max; return sizeRange;
}
ASRelativeSizeRange ASRelativeSizeRangeMakeWithExactRelativeSize(ASRelativeSize exact)
{
return ASRelativeSizeRangeMake(exact, exact);
}
ASRelativeSizeRange ASRelativeSizeRangeMakeWithExactCGSize(CGSize exact)
{
return ASRelativeSizeRangeMakeWithExactRelativeSize(ASRelativeSizeMakeWithCGSize(exact));
}
ASRelativeSizeRange ASRelativeSizeRangeMakeWithExactRelativeDimensions(ASRelativeDimension exactWidth,
ASRelativeDimension exactHeight)
{
return ASRelativeSizeRangeMakeWithExactRelativeSize(ASRelativeSizeMake(exactWidth, exactHeight));
}
ASSizeRange ASRelativeSizeRangeResolveSizeRange(ASRelativeSizeRange relativeSizeRange,
CGSize parentSize,
ASSizeRange autoSizeRange)
{
return ASSizeRangeMake(ASRelativeSizeResolveSize(relativeSizeRange.min, parentSize, autoSizeRange.min),
ASRelativeSizeResolveSize(relativeSizeRange.max, parentSize, autoSizeRange.max));
}
ASSizeRange ASRelativeSizeRangeResolveSizeRangeWithDefaultAutoSizeRange(ASRelativeSizeRange relativeSizeRange,
CGSize parentSize)
{
return ASRelativeSizeRangeResolveSizeRange(relativeSizeRange, parentSize, ASSizeRangeUnconstrained);
}