2023-11-22 03:24:33 +04:00

214 lines
7.9 KiB
Swift

import Foundation
import AVFoundation
import Metal
import MetalKit
final class VideoTextureSource: NSObject, TextureSource, AVPlayerItemOutputPullDelegate {
private let device: MTLDevice?
private var displayLink: CADisplayLink?
private let mirror: Bool
private weak var player: AVPlayer?
private weak var playerItem: AVPlayerItem?
private var playerItemOutput: AVPlayerItemVideoOutput?
private var textureRotation: TextureRotation = .rotate0Degrees
private weak var additionalPlayer: AVPlayer?
private weak var additionalPlayerItem: AVPlayerItem?
private var additionalPlayerItemOutput: AVPlayerItemVideoOutput?
private var additionalTextureRotation: TextureRotation = .rotate0Degrees
weak var output: MediaEditorRenderer?
var queue: DispatchQueue!
var started: Bool = false
private var forceUpdate: Bool = false
init(player: AVPlayer, additionalPlayer: AVPlayer?, mirror: Bool, renderTarget: RenderTarget) {
self.player = player
self.additionalPlayer = additionalPlayer
self.mirror = mirror
self.device = renderTarget.mtlDevice!
self.queue = DispatchQueue(
label: "VideoTextureSource Queue",
qos: .userInteractive,
attributes: [],
autoreleaseFrequency: .workItem,
target: nil
)
super.init()
self.playerItem = player.currentItem
self.additionalPlayerItem = additionalPlayer?.currentItem
guard let playerItem = self.playerItem else {
return
}
var frameRate: Int = 30
var hasVideoTrack: Bool = false
for track in playerItem.asset.tracks {
if track.mediaType == .video {
if track.nominalFrameRate > 0.0 {
frameRate = Int(ceil(track.nominalFrameRate))
}
hasVideoTrack = true
break
}
}
if !hasVideoTrack {
return
}
self.textureRotation = textureRotatonForAVAsset(playerItem.asset, mirror: self.additionalPlayer == nil && self.mirror)
self.playerItemOutput = self.setupPlayerVideoOutput(playerItem: playerItem)
if let additionalPlayerItem = self.additionalPlayerItem {
self.additionalTextureRotation = textureRotatonForAVAsset(additionalPlayerItem.asset, mirror: true)
self.additionalPlayerItemOutput = self.setupPlayerVideoOutput(playerItem: additionalPlayerItem)
}
self.setupDisplayLink(frameRate: min(60, frameRate))
}
func invalidate() {
self.playerItemOutput?.setDelegate(nil, queue: nil)
self.playerItemOutput = nil
self.additionalPlayerItemOutput?.setDelegate(nil, queue: nil)
self.additionalPlayerItemOutput = nil
self.displayLink?.invalidate()
self.displayLink = nil
}
func setAdditionalPlayer(_ additionalPlayer: AVPlayer?) {
self.additionalPlayer = additionalPlayer
self.additionalPlayerItem = additionalPlayer?.currentItem
if let additionalPlayerItem = self.additionalPlayerItem {
self.additionalTextureRotation = textureRotatonForAVAsset(additionalPlayerItem.asset, mirror: true)
self.additionalPlayerItemOutput = self.setupPlayerVideoOutput(playerItem: additionalPlayerItem)
} else if let additionalPlayerItemOutput = self.additionalPlayerItemOutput {
self.additionalPlayerItemOutput = nil
additionalPlayerItemOutput.setDelegate(nil, queue: nil)
if let additionalPlayerItem = self.additionalPlayerItem {
self.additionalPlayerItem = nil
additionalPlayerItem.remove(additionalPlayerItemOutput)
}
}
}
private func setupPlayerVideoOutput(playerItem: AVPlayerItem) -> AVPlayerItemVideoOutput {
let colorProperties: [String: Any] = [
AVVideoColorPrimariesKey: AVVideoColorPrimaries_ITU_R_709_2,
AVVideoTransferFunctionKey: AVVideoTransferFunction_ITU_R_709_2,
AVVideoYCbCrMatrixKey: AVVideoYCbCrMatrix_ITU_R_709_2
]
let outputSettings: [String: Any] = [
kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_420YpCbCr8BiPlanarFullRange,
kCVPixelBufferMetalCompatibilityKey as String: true,
AVVideoColorPropertiesKey: colorProperties
]
let output = AVPlayerItemVideoOutput(outputSettings: outputSettings)
output.suppressesPlayerRendering = true
output.setDelegate(self, queue: self.queue)
playerItem.add(output)
return output
}
private class DisplayLinkTarget {
private let handler: () -> Void
init(_ handler: @escaping () -> Void) {
self.handler = handler
}
@objc func handleDisplayLinkUpdate(sender: CADisplayLink) {
self.handler()
}
}
private func setupDisplayLink(frameRate: Int) {
self.displayLink?.invalidate()
self.displayLink = nil
if self.playerItemOutput != nil {
let displayLink = CADisplayLink(target: DisplayLinkTarget({ [weak self] in
self?.handleUpdate()
}), selector: #selector(DisplayLinkTarget.handleDisplayLinkUpdate(sender:)))
displayLink.preferredFramesPerSecond = frameRate
displayLink.add(to: .main, forMode: .common)
self.displayLink = displayLink
}
}
private func handleUpdate() {
guard let player = self.player else {
return
}
if player.rate != 0 {
self.forceUpdate = true
}
self.update(forced: self.forceUpdate)
self.forceUpdate = false
}
private let advanceInterval: TimeInterval = 1.0 / 60.0
private func update(forced: Bool) {
guard let output = self.playerItemOutput else {
return
}
let time = CACurrentMediaTime()
let requestTime = output.itemTime(forHostTime: time)
if requestTime < .zero {
return
}
if !forced && !output.hasNewPixelBuffer(forItemTime: requestTime) {
self.displayLink?.isPaused = true
output.requestNotificationOfMediaDataChange(withAdvanceInterval: self.advanceInterval)
return
}
var presentationTime: CMTime = .zero
var mainPixelBuffer: VideoPixelBuffer?
if let pixelBuffer = output.copyPixelBuffer(forItemTime: requestTime, itemTimeForDisplay: &presentationTime) {
mainPixelBuffer = VideoPixelBuffer(pixelBuffer: pixelBuffer, rotation: self.textureRotation, timestamp: presentationTime)
}
let additionalRequestTime = self.additionalPlayerItemOutput?.itemTime(forHostTime: time)
var additionalPixelBuffer: VideoPixelBuffer?
if let additionalRequestTime, let pixelBuffer = self.additionalPlayerItemOutput?.copyPixelBuffer(forItemTime: additionalRequestTime, itemTimeForDisplay: &presentationTime) {
additionalPixelBuffer = VideoPixelBuffer(pixelBuffer: pixelBuffer, rotation: self.additionalTextureRotation, timestamp: presentationTime)
}
if let mainPixelBuffer {
self.output?.consume(main: .videoBuffer(mainPixelBuffer), additional: additionalPixelBuffer.flatMap { .videoBuffer($0) }, render: true)
}
}
func setNeedsUpdate() {
self.displayLink?.isPaused = false
self.forceUpdate = true
}
func updateIfNeeded() {
if self.forceUpdate {
self.update(forced: true)
self.forceUpdate = false
}
}
func connect(to consumer: MediaEditorRenderer) {
self.output = consumer
}
public func outputMediaDataWillChange(_ sender: AVPlayerItemOutput) {
self.displayLink?.isPaused = false
}
}