Swiftgram/submodules/ItemListUI/Sources/Items/ItemListSwitchItem.swift
2024-04-23 12:01:28 +04:00

652 lines
32 KiB
Swift

import Foundation
import UIKit
import Display
import AsyncDisplayKit
import SwiftSignalKit
import TelegramPresentationData
import SwitchNode
import AppBundle
import ComponentFlow
public enum ItemListSwitchItemNodeType {
case regular
case icon
}
public class ItemListSwitchItem: ListViewItem, ItemListItem {
public enum TextColor {
case primary
case accent
}
let presentationData: ItemListPresentationData
let icon: UIImage?
let title: String
let text: String?
let textColor: TextColor
let titleBadgeComponent: AnyComponent<Empty>?
let value: Bool
let type: ItemListSwitchItemNodeType
let enableInteractiveChanges: Bool
let enabled: Bool
let displayLocked: Bool
let disableLeadingInset: Bool
let maximumNumberOfLines: Int
let noCorners: Bool
public let sectionId: ItemListSectionId
let style: ItemListStyle
let updated: (Bool) -> Void
let activatedWhileDisabled: () -> Void
let action: (() -> Void)?
public let tag: ItemListItemTag?
public init(presentationData: ItemListPresentationData, icon: UIImage? = nil, title: String, text: String? = nil, textColor: TextColor = .primary, titleBadgeComponent: AnyComponent<Empty>? = nil, value: Bool, type: ItemListSwitchItemNodeType = .regular, enableInteractiveChanges: Bool = true, enabled: Bool = true, displayLocked: Bool = false, disableLeadingInset: Bool = false, maximumNumberOfLines: Int = 1, noCorners: Bool = false, sectionId: ItemListSectionId, style: ItemListStyle, updated: @escaping (Bool) -> Void, activatedWhileDisabled: @escaping () -> Void = {}, action: (() -> Void)? = nil, tag: ItemListItemTag? = nil) {
self.presentationData = presentationData
self.icon = icon
self.title = title
self.text = text
self.textColor = textColor
self.titleBadgeComponent = titleBadgeComponent
self.value = value
self.type = type
self.enableInteractiveChanges = enableInteractiveChanges
self.enabled = enabled
self.displayLocked = displayLocked
self.disableLeadingInset = disableLeadingInset
self.maximumNumberOfLines = maximumNumberOfLines
self.noCorners = noCorners
self.sectionId = sectionId
self.style = style
self.updated = updated
self.activatedWhileDisabled = activatedWhileDisabled
self.action = action
self.tag = tag
}
public func nodeConfiguredForParams(async: @escaping (@escaping () -> Void) -> Void, params: ListViewItemLayoutParams, synchronousLoads: Bool, previousItem: ListViewItem?, nextItem: ListViewItem?, completion: @escaping (ListViewItemNode, @escaping () -> (Signal<Void, NoError>?, (ListViewItemApply) -> Void)) -> Void) {
async {
let node = ItemListSwitchItemNode(type: self.type)
let (layout, apply) = node.asyncLayout()(self, params, itemListNeighbors(item: self, topItem: previousItem as? ItemListItem, bottomItem: nextItem as? ItemListItem))
node.contentSize = layout.contentSize
node.insets = layout.insets
Queue.mainQueue().async {
completion(node, {
return (nil, { _ in apply(false) })
})
}
}
}
public func updateNode(async: @escaping (@escaping () -> Void) -> Void, node: @escaping () -> ListViewItemNode, params: ListViewItemLayoutParams, previousItem: ListViewItem?, nextItem: ListViewItem?, animation: ListViewItemUpdateAnimation, completion: @escaping (ListViewItemNodeLayout, @escaping (ListViewItemApply) -> Void) -> Void) {
Queue.mainQueue().async {
if let nodeValue = node() as? ItemListSwitchItemNode {
let makeLayout = nodeValue.asyncLayout()
async {
let (layout, apply) = makeLayout(self, params, itemListNeighbors(item: self, topItem: previousItem as? ItemListItem, bottomItem: nextItem as? ItemListItem))
Queue.mainQueue().async {
completion(layout, { _ in
var animated = true
if case .None = animation {
animated = false
}
apply(animated)
})
}
}
}
}
}
public var selectable: Bool {
return self.action != nil && self.enabled
}
public func selected(listView: ListView){
listView.clearHighlightAnimated(true)
if self.enabled {
self.action?()
}
}
}
protocol ItemListSwitchNodeImpl {
var frameColor: UIColor { get set }
var contentColor: UIColor { get set }
var handleColor: UIColor { get set }
var positiveContentColor: UIColor { get set }
var negativeContentColor: UIColor { get set }
var isOn: Bool { get }
func setOn(_ value: Bool, animated: Bool)
}
extension SwitchNode: ItemListSwitchNodeImpl {
var positiveContentColor: UIColor {
get {
return .white
} set(value) {
}
}
var negativeContentColor: UIColor {
get {
return .white
} set(value) {
}
}
}
extension IconSwitchNode: ItemListSwitchNodeImpl {
}
public class ItemListSwitchItemNode: ListViewItemNode, ItemListItemNode {
private let backgroundNode: ASDisplayNode
private let topStripeNode: ASDisplayNode
private let bottomStripeNode: ASDisplayNode
private let highlightedBackgroundNode: ASDisplayNode
private let maskNode: ASImageNode
private let iconNode: ASImageNode
private let titleNode: TextNode
private var textNode: TextNode?
private var switchNode: ASDisplayNode & ItemListSwitchNodeImpl
private let switchGestureNode: ASDisplayNode
private var disabledOverlayNode: ASDisplayNode?
private var titleBadgeComponentView: ComponentView<Empty>?
private var lockedIconNode: ASImageNode?
private let activateArea: AccessibilityAreaNode
private var item: ItemListSwitchItem?
public var tag: ItemListItemTag? {
return self.item?.tag
}
public init(type: ItemListSwitchItemNodeType) {
self.backgroundNode = ASDisplayNode()
self.backgroundNode.isLayerBacked = true
self.backgroundNode.backgroundColor = .white
self.maskNode = ASImageNode()
self.maskNode.isUserInteractionEnabled = false
self.topStripeNode = ASDisplayNode()
self.topStripeNode.isLayerBacked = true
self.bottomStripeNode = ASDisplayNode()
self.bottomStripeNode.isLayerBacked = true
self.iconNode = ASImageNode()
self.iconNode.isLayerBacked = true
self.iconNode.displaysAsynchronously = false
self.titleNode = TextNode()
self.titleNode.anchorPoint = CGPoint()
self.titleNode.isUserInteractionEnabled = false
switch type {
case .regular:
self.switchNode = SwitchNode()
case .icon:
self.switchNode = IconSwitchNode()
}
self.highlightedBackgroundNode = ASDisplayNode()
self.highlightedBackgroundNode.isLayerBacked = true
self.switchGestureNode = ASDisplayNode()
self.activateArea = AccessibilityAreaNode()
super.init(layerBacked: false, dynamicBounce: false)
self.addSubnode(self.titleNode)
self.addSubnode(self.switchNode)
self.addSubnode(self.switchGestureNode)
self.addSubnode(self.activateArea)
self.activateArea.activate = { [weak self] in
guard let strongSelf = self, let item = strongSelf.item, item.enabled else {
return false
}
let value = !strongSelf.switchNode.isOn
if item.enableInteractiveChanges {
strongSelf.switchNode.setOn(value, animated: true)
}
item.updated(value)
return true
}
}
override public func didLoad() {
super.didLoad()
(self.switchNode.view as? UISwitch)?.addTarget(self, action: #selector(self.switchValueChanged(_:)), for: .valueChanged)
self.switchGestureNode.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tapGesture(_:))))
}
func asyncLayout() -> (_ item: ItemListSwitchItem, _ params: ListViewItemLayoutParams, _ insets: ItemListNeighbors) -> (ListViewItemNodeLayout, (Bool) -> Void) {
let makeTitleLayout = TextNode.asyncLayout(self.titleNode)
let makeTextLayout = TextNode.asyncLayout(self.textNode)
let currentItem = self.item
var currentDisabledOverlayNode = self.disabledOverlayNode
return { item, params, neighbors in
var contentSize: CGSize
var insets: UIEdgeInsets
let separatorHeight = UIScreenPixel
let itemBackgroundColor: UIColor
let itemSeparatorColor: UIColor
let titleFont = Font.regular(item.presentationData.fontSize.itemListBaseFontSize)
let textFont = Font.regular(item.presentationData.fontSize.itemListBaseFontSize * 14.0 / 17.0)
var updatedTheme: PresentationTheme?
if currentItem?.presentationData.theme !== item.presentationData.theme {
updatedTheme = item.presentationData.theme
}
var updateIcon = false
if currentItem?.icon != item.icon {
updateIcon = true
}
switch item.style {
case .plain:
itemBackgroundColor = item.presentationData.theme.list.plainBackgroundColor
itemSeparatorColor = item.presentationData.theme.list.itemPlainSeparatorColor
contentSize = CGSize(width: params.width, height: 44.0)
insets = itemListNeighborsPlainInsets(neighbors)
case .blocks:
itemBackgroundColor = item.presentationData.theme.list.itemBlocksBackgroundColor
itemSeparatorColor = item.presentationData.theme.list.itemBlocksSeparatorColor
contentSize = CGSize(width: params.width, height: 44.0)
insets = itemListNeighborsGroupedInsets(neighbors, params)
}
let topInset: CGFloat
if item.text != nil {
topInset = 9.0
} else {
topInset = 11.0
}
var leftInset = 16.0 + params.leftInset
if let _ = item.icon {
leftInset += 43.0
}
if item.disableLeadingInset {
insets.top = 0.0
insets.bottom = 0.0
}
let (titleLayout, titleApply) = makeTitleLayout(TextNodeLayoutArguments(attributedString: NSAttributedString(string: item.title, font: titleFont, textColor: item.presentationData.theme.list.itemPrimaryTextColor), backgroundColor: nil, maximumNumberOfLines: item.maximumNumberOfLines, truncationType: .end, constrainedSize: CGSize(width: params.width - leftInset - params.rightInset - 64.0, height: CGFloat.greatestFiniteMagnitude), alignment: .natural, cutout: nil, insets: UIEdgeInsets()))
contentSize.height = max(contentSize.height, titleLayout.size.height + topInset * 2.0)
var textLayoutAndApply: (TextNodeLayout, () -> TextNode)?
if let text = item.text {
let textColor: UIColor
switch item.textColor {
case .primary:
textColor = item.presentationData.theme.list.itemSecondaryTextColor
case .accent:
textColor = item.presentationData.theme.list.itemAccentColor
}
let (textLayout, textApply) = makeTextLayout(TextNodeLayoutArguments(attributedString: NSAttributedString(string: text, font: textFont, textColor: textColor), backgroundColor: nil, maximumNumberOfLines: 0, truncationType: .end, constrainedSize: CGSize(width: params.width - leftInset - params.rightInset - 84.0, height: CGFloat.greatestFiniteMagnitude), alignment: .natural, cutout: nil, insets: UIEdgeInsets()))
contentSize.height += -1.0 + textLayout.size.height
textLayoutAndApply = (textLayout, textApply)
}
if !item.enabled {
if currentDisabledOverlayNode == nil {
currentDisabledOverlayNode = ASDisplayNode()
}
} else {
currentDisabledOverlayNode = nil
}
let layout = ListViewItemNodeLayout(contentSize: contentSize, insets: insets)
let layoutSize = layout.size
return (ListViewItemNodeLayout(contentSize: contentSize, insets: insets), { [weak self] animated in
if let strongSelf = self {
let transition: ContainedViewLayoutTransition
if animated {
transition = ContainedViewLayoutTransition.animated(duration: 0.4, curve: .spring)
} else {
transition = .immediate
}
strongSelf.item = item
strongSelf.activateArea.frame = CGRect(origin: CGPoint(x: params.leftInset, y: 0.0), size: CGSize(width: params.width - params.leftInset - params.rightInset, height: layout.contentSize.height))
strongSelf.activateArea.accessibilityLabel = item.title
strongSelf.activateArea.accessibilityValue = item.value ? item.presentationData.strings.VoiceOver_Common_On : item.presentationData.strings.VoiceOver_Common_Off
strongSelf.activateArea.accessibilityHint = item.presentationData.strings.VoiceOver_Common_SwitchHint
var accessibilityTraits = UIAccessibilityTraits()
if item.enabled {
} else {
accessibilityTraits.insert(.notEnabled)
}
strongSelf.activateArea.accessibilityTraits = accessibilityTraits
if let icon = item.icon {
var iconTransition = transition
if strongSelf.iconNode.supernode == nil {
iconTransition = .immediate
strongSelf.addSubnode(strongSelf.iconNode)
}
if updateIcon {
strongSelf.iconNode.image = icon
}
let iconY: CGFloat
if item.text == nil {
iconY = floor((layout.contentSize.height - icon.size.height) / 2.0)
} else {
iconY = max(0.0, floor(topInset + titleLayout.size.height + 1.0 - icon.size.height * 0.5))
}
iconTransition.updateFrame(node: strongSelf.iconNode, frame: CGRect(origin: CGPoint(x: params.leftInset + floor((leftInset - params.leftInset - icon.size.width) / 2.0), y: iconY), size: icon.size))
} else if strongSelf.iconNode.supernode != nil {
strongSelf.iconNode.image = nil
strongSelf.iconNode.removeFromSupernode()
}
if let currentDisabledOverlayNode = currentDisabledOverlayNode {
if currentDisabledOverlayNode != strongSelf.disabledOverlayNode {
strongSelf.disabledOverlayNode = currentDisabledOverlayNode
strongSelf.insertSubnode(currentDisabledOverlayNode, belowSubnode: strongSelf.switchGestureNode)
currentDisabledOverlayNode.alpha = 0.0
transition.updateAlpha(node: currentDisabledOverlayNode, alpha: 1.0)
currentDisabledOverlayNode.frame = CGRect(origin: CGPoint(), size: CGSize(width: layout.contentSize.width, height: layout.contentSize.height - separatorHeight))
} else {
transition.updateFrame(node: currentDisabledOverlayNode, frame: CGRect(origin: CGPoint(), size: CGSize(width: layout.contentSize.width, height: layout.contentSize.height - separatorHeight)))
}
currentDisabledOverlayNode.backgroundColor = itemBackgroundColor.withAlphaComponent(0.6)
} else if let disabledOverlayNode = strongSelf.disabledOverlayNode {
transition.updateAlpha(node: disabledOverlayNode, alpha: 0.0, completion: { [weak disabledOverlayNode] _ in
disabledOverlayNode?.removeFromSupernode()
})
strongSelf.disabledOverlayNode = nil
}
if let _ = updatedTheme {
strongSelf.topStripeNode.backgroundColor = itemSeparatorColor
strongSelf.bottomStripeNode.backgroundColor = itemSeparatorColor
strongSelf.backgroundNode.backgroundColor = itemBackgroundColor
strongSelf.switchNode.frameColor = item.presentationData.theme.list.itemSwitchColors.frameColor
strongSelf.switchNode.contentColor = item.presentationData.theme.list.itemSwitchColors.contentColor
strongSelf.switchNode.handleColor = item.presentationData.theme.list.itemSwitchColors.handleColor
strongSelf.switchNode.positiveContentColor = item.presentationData.theme.list.itemSwitchColors.positiveColor
strongSelf.switchNode.negativeContentColor = item.presentationData.theme.list.itemSwitchColors.negativeColor
strongSelf.highlightedBackgroundNode.backgroundColor = item.presentationData.theme.list.itemHighlightedBackgroundColor
}
let _ = titleApply()
switch item.style {
case .plain:
if strongSelf.backgroundNode.supernode != nil {
strongSelf.backgroundNode.removeFromSupernode()
}
if strongSelf.topStripeNode.supernode != nil {
strongSelf.topStripeNode.removeFromSupernode()
}
if strongSelf.bottomStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.bottomStripeNode, at: 0)
}
if strongSelf.maskNode.supernode != nil {
strongSelf.maskNode.removeFromSupernode()
}
transition.updateFrame(node: strongSelf.bottomStripeNode, frame: CGRect(origin: CGPoint(x: leftInset, y: contentSize.height - separatorHeight), size: CGSize(width: params.width - leftInset, height: separatorHeight)))
case .blocks:
if strongSelf.backgroundNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.backgroundNode, at: 0)
}
if strongSelf.topStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.topStripeNode, at: 1)
}
if strongSelf.bottomStripeNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.bottomStripeNode, at: 2)
}
if strongSelf.maskNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.maskNode, aboveSubnode: strongSelf.switchGestureNode)
}
let hasCorners = itemListHasRoundedBlockLayout(params) && !item.noCorners
var hasTopCorners = false
var hasBottomCorners = false
switch neighbors.top {
case .sameSection(false):
strongSelf.topStripeNode.isHidden = true
default:
hasTopCorners = true
strongSelf.topStripeNode.isHidden = hasCorners
}
let bottomStripeInset: CGFloat
switch neighbors.bottom {
case .sameSection(false):
bottomStripeInset = leftInset
strongSelf.bottomStripeNode.isHidden = false
default:
bottomStripeInset = 0.0
hasBottomCorners = true
strongSelf.bottomStripeNode.isHidden = hasCorners
}
strongSelf.maskNode.image = hasCorners ? PresentationResourcesItemList.cornersImage(item.presentationData.theme, top: hasTopCorners, bottom: hasBottomCorners) : nil
transition.updateFrame(node: strongSelf.backgroundNode, frame: CGRect(origin: CGPoint(x: 0.0, y: -min(insets.top, separatorHeight)), size: CGSize(width: params.width, height: contentSize.height + min(insets.top, separatorHeight) + min(insets.bottom, separatorHeight))))
transition.updateFrame(node: strongSelf.maskNode, frame: strongSelf.backgroundNode.frame.insetBy(dx: params.leftInset, dy: 0.0))
transition.updateFrame(node: strongSelf.topStripeNode, frame: CGRect(origin: CGPoint(x: 0.0, y: -min(insets.top, separatorHeight)), size: CGSize(width: layoutSize.width, height: separatorHeight)))
transition.updateFrame(node: strongSelf.bottomStripeNode, frame: CGRect(origin: CGPoint(x: bottomStripeInset, y: contentSize.height - separatorHeight), size: CGSize(width: layoutSize.width - bottomStripeInset, height: separatorHeight)))
}
let titleFrame = CGRect(origin: CGPoint(x: leftInset, y: topInset), size: titleLayout.size)
transition.updatePosition(node: strongSelf.titleNode, position: titleFrame.origin)
strongSelf.titleNode.bounds = CGRect(origin: CGPoint(), size: titleFrame.size)
if let (textLayout, textApply) = textLayoutAndApply {
let textNode = textApply()
if strongSelf.textNode !== textNode {
strongSelf.textNode?.removeFromSupernode()
strongSelf.textNode = textNode
textNode.isUserInteractionEnabled = false
strongSelf.addSubnode(textNode)
if transition.isAnimated {
textNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
}
textNode.frame = CGRect(origin: CGPoint(x: leftInset, y: strongSelf.titleNode.frame.maxY + 2.0), size: textLayout.size)
} else if let textNode = strongSelf.textNode {
strongSelf.textNode = nil
if transition.isAnimated {
textNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak textNode] _ in
textNode?.removeFromSupernode()
})
} else {
textNode.removeFromSupernode()
}
}
if let switchView = strongSelf.switchNode.view as? UISwitch {
if strongSelf.switchNode.bounds.size.width.isZero {
switchView.sizeToFit()
}
let switchSize = switchView.bounds.size
transition.updateFrame(node: strongSelf.switchNode, frame: CGRect(origin: CGPoint(x: params.width - params.rightInset - switchSize.width - 15.0, y: floor((contentSize.height - switchSize.height) / 2.0)), size: switchSize))
strongSelf.switchGestureNode.frame = strongSelf.switchNode.frame
if switchView.isOn != item.value {
switchView.setOn(item.value, animated: animated)
}
switchView.isUserInteractionEnabled = item.enableInteractiveChanges
}
strongSelf.switchGestureNode.isHidden = item.enableInteractiveChanges && item.enabled
if item.displayLocked {
var lockedIconTransition = transition
var updateLockedIconImage = false
if let _ = updatedTheme {
updateLockedIconImage = true
}
let lockedIconNode: ASImageNode
if let current = strongSelf.lockedIconNode {
lockedIconNode = current
} else {
lockedIconTransition = .immediate
updateLockedIconImage = true
lockedIconNode = ASImageNode()
strongSelf.lockedIconNode = lockedIconNode
strongSelf.insertSubnode(lockedIconNode, aboveSubnode: strongSelf.switchNode)
}
if updateLockedIconImage, let image = generateTintedImage(image: UIImage(bundleImageName: "Chat/Input/Accessory Panels/TextLockIcon"), color: item.presentationData.theme.list.itemSecondaryTextColor) {
lockedIconNode.image = image
}
let switchFrame = strongSelf.switchNode.frame
if let icon = lockedIconNode.image {
lockedIconTransition.updateFrame(node: lockedIconNode, frame: CGRect(origin: CGPoint(x: switchFrame.minX + 10.0 + UIScreenPixel, y: switchFrame.minY + 9.0), size: icon.size))
}
} else if let lockedIconNode = strongSelf.lockedIconNode {
strongSelf.lockedIconNode = nil
lockedIconNode.removeFromSupernode()
}
if let component = item.titleBadgeComponent {
let componentView: ComponentView<Empty>
if let current = strongSelf.titleBadgeComponentView {
componentView = current
} else {
componentView = ComponentView<Empty>()
strongSelf.titleBadgeComponentView = componentView
}
let badgeSize = componentView.update(
transition: .immediate,
component: component,
environment: {},
containerSize: contentSize
)
if let view = componentView.view {
var titleBadgeTransition = transition
if view.superview == nil {
titleBadgeTransition = .immediate
strongSelf.view.addSubview(view)
}
titleBadgeTransition.updateFrame(view: view, frame: CGRect(origin: CGPoint(x: strongSelf.titleNode.frame.maxX + 7.0, y: floor((contentSize.height - badgeSize.height) / 2.0)), size: badgeSize))
}
} else if let componentView = strongSelf.titleBadgeComponentView {
strongSelf.titleBadgeComponentView = nil
componentView.view?.removeFromSuperview()
}
transition.updateFrame(node: strongSelf.highlightedBackgroundNode, frame: CGRect(origin: CGPoint(x: 0.0, y: -UIScreenPixel), size: CGSize(width: params.width, height: layoutSize.height + UIScreenPixel + UIScreenPixel)))
}
})
}
}
override public func accessibilityActivate() -> Bool {
guard let item = self.item else {
return false
}
if !item.enabled {
return false
}
if let switchNode = self.switchNode as? IconSwitchNode {
switchNode.isOn = !switchNode.isOn
item.updated(switchNode.isOn)
} else if let switchNode = self.switchNode as? SwitchNode {
switchNode.isOn = !switchNode.isOn
item.updated(switchNode.isOn)
}
return true
}
override public func setHighlighted(_ highlighted: Bool, at point: CGPoint, animated: Bool) {
super.setHighlighted(highlighted, at: point, animated: animated)
if highlighted {
self.highlightedBackgroundNode.alpha = 1.0
if self.highlightedBackgroundNode.supernode == nil {
var anchorNode: ASDisplayNode?
if self.bottomStripeNode.supernode != nil {
anchorNode = self.bottomStripeNode
} else if self.topStripeNode.supernode != nil {
anchorNode = self.topStripeNode
} else if self.backgroundNode.supernode != nil {
anchorNode = self.backgroundNode
}
if let anchorNode = anchorNode {
self.insertSubnode(self.highlightedBackgroundNode, aboveSubnode: anchorNode)
} else {
self.addSubnode(self.highlightedBackgroundNode)
}
}
} else {
if self.highlightedBackgroundNode.supernode != nil {
if animated {
self.highlightedBackgroundNode.layer.animateAlpha(from: self.highlightedBackgroundNode.alpha, to: 0.0, duration: 0.4, completion: { [weak self] completed in
if let strongSelf = self {
if completed {
strongSelf.highlightedBackgroundNode.removeFromSupernode()
}
}
})
self.highlightedBackgroundNode.alpha = 0.0
} else {
self.highlightedBackgroundNode.removeFromSupernode()
}
}
}
}
override public func animateInsertion(_ currentTimestamp: Double, duration: Double, options: ListViewItemAnimationOptions) {
self.layer.allowsGroupOpacity = true
self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.4, completion: { [weak self] _ in
self?.layer.allowsGroupOpacity = false
})
}
override public func animateRemoved(_ currentTimestamp: Double, duration: Double) {
self.layer.allowsGroupOpacity = true
self.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.15, removeOnCompletion: false)
}
@objc private func switchValueChanged(_ switchView: UISwitch) {
if let item = self.item {
let value = switchView.isOn
item.updated(value)
}
}
@objc private func tapGesture(_ recognizer: UITapGestureRecognizer) {
if let item = self.item, let switchView = self.switchNode.view as? UISwitch, case .ended = recognizer.state {
if item.enabled && !item.displayLocked {
let value = switchView.isOn
item.updated(!value)
} else {
item.activatedWhileDisabled()
}
}
}
}