Swiftgram/Source/ASNodeController+Beta.h
Max Wang 69ab24bc00 Make interface state delegate non optional (#1112)
* fix SIMULATE_WEB_RESPONSE not imported #449

* Fix to make rangeMode update in right time

* remove uncessary assert

* Fix collection cell editing bug for iOS 9 & 10

* Revert "Fix collection cell editing bug for iOS 9 & 10"

This reverts commit 06e18a10596622ff8a68835c95a23986d7bf61ea.

* Make interface state delegate protocol non-optional.

* add change log

* add missing removal

* add required method to ASNodeController

* fix indentation

* Update CHANGELOG.md
2018-09-12 09:48:39 -07:00

50 lines
1.7 KiB
Objective-C

//
// ASNodeController+Beta.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASDisplayNode.h>
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h> // for ASInterfaceState protocol
/* ASNodeController is currently beta and open to change in the future */
@interface ASNodeController<__covariant DisplayNodeType : ASDisplayNode *> : NSObject <ASInterfaceStateDelegate>
@property (nonatomic, strong /* may be weak! */) DisplayNodeType node;
// Until an ASNodeController can be provided in place of an ASCellNode, some apps may prefer to have
// nodes keep their controllers alive (and a weak reference from controller to node)
@property (nonatomic) BOOL shouldInvertStrongReference;
- (void)loadNode;
// for descriptions see <ASInterfaceState> definition
- (void)nodeDidLoad ASDISPLAYNODE_REQUIRES_SUPER;
- (void)nodeDidLayout ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didEnterVisibleState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didExitVisibleState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didEnterDisplayState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didExitDisplayState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didEnterPreloadState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)didExitPreloadState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)interfaceStateDidChange:(ASInterfaceState)newState
fromState:(ASInterfaceState)oldState ASDISPLAYNODE_REQUIRES_SUPER;
- (void)hierarchyDisplayDidFinish ASDISPLAYNODE_REQUIRES_SUPER;
@end
@interface ASDisplayNode (ASNodeController)
@property(nonatomic, readonly) ASNodeController *nodeController;
@end