Swiftgram/submodules/TelegramUI/TelegramUI/AnimatedStickerUtils.swift

338 lines
20 KiB
Swift

import Foundation
import UIKit
import SwiftSignalKit
import Display
import AVFoundation
import Lottie
import TelegramUIPrivateModule
import GZip
private func validateAnimationItems(_ items: [Any]?, shapes: Bool = true) -> Bool {
if let items = items {
for case let item as [AnyHashable: Any] in items {
if let type = item["ty"] as? String {
if type == "rp" || type == "sr" || type == "gs" {
return false
}
}
if shapes, let subitems = item["it"] as? [Any] {
if !validateAnimationItems(subitems, shapes: false) {
return false
}
}
}
}
return true;
}
private func validateAnimationLayers(_ layers: [Any]?) -> Bool {
if let layers = layers {
for case let layer as [AnyHashable: Any] in layers {
if let ddd = layer["ddd"] as? Int, ddd != 0 {
return false
}
if let sr = layer["sr"] as? Int, sr != 1 {
return false
}
if let _ = layer["tm"] {
return false
}
if let ty = layer["ty"] as? Int {
if ty == 1 || ty == 2 || ty == 5 || ty == 9 {
return false
}
}
if let hasMask = layer["hasMask"] as? Bool, hasMask {
return false
}
if let _ = layer["masksProperties"] {
return false
}
if let _ = layer["tt"] {
return false
}
if let ao = layer["ao"] as? Int, ao == 1 {
return false
}
if let shapes = layer["shapes"] as? [Any], !validateAnimationItems(shapes, shapes: true) {
return false
}
}
}
return true
}
func validateAnimationComposition(json: [AnyHashable: Any]) -> Bool {
guard let tgs = json["tgs"] as? Int, tgs == 1 else {
return false
}
guard let width = json["w"] as? Int, width == 512 else {
return false
}
guard let height = json["h"] as? Int, height == 512 else {
return false
}
return true
}
func experimentalConvertCompressedLottieToCombinedMp4(data: Data, size: CGSize) -> Signal<String, NoError> {
return Signal({ subscriber in
let startTime = CACurrentMediaTime()
var drawingTime: Double = 0
var appendingTime: Double = 0
let decompressedData = TGGUnzipData(data)
if let decompressedData = decompressedData, let json = (try? JSONSerialization.jsonObject(with: decompressedData, options: [])) as? [AnyHashable: Any] {
if validateAnimationComposition(json: json) {
let model = LOTComposition(json: json)
if let startFrame = model.startFrame?.int32Value, let endFrame = model.endFrame?.int32Value {
print("read at \(CACurrentMediaTime() - startTime)")
var randomId: Int64 = 0
arc4random_buf(&randomId, 8)
let path = NSTemporaryDirectory() + "\(randomId).mp4"
let url = URL(fileURLWithPath: path)
let videoSize = CGSize(width: size.width, height: size.height * 2.0)
let scale = size.width / 512.0
if let assetWriter = try? AVAssetWriter(outputURL: url, fileType: AVFileType.mp4) {
let videoSettings: [String: AnyObject] = [AVVideoCodecKey : AVVideoCodecH264 as AnyObject, AVVideoWidthKey : videoSize.width as AnyObject, AVVideoHeightKey : videoSize.height as AnyObject]
let assetWriterInput = AVAssetWriterInput(mediaType: AVMediaType.video, outputSettings: videoSettings)
let sourceBufferAttributes = [(kCVPixelBufferPixelFormatTypeKey as String): Int(kCVPixelFormatType_32ARGB),
(kCVPixelBufferWidthKey as String): Float(videoSize.width),
(kCVPixelBufferHeightKey as String): Float(videoSize.height)] as [String : Any]
let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: assetWriterInput, sourcePixelBufferAttributes: sourceBufferAttributes)
assetWriter.add(assetWriterInput)
if assetWriter.startWriting() {
print("startedWriting at \(CACurrentMediaTime() - startTime)")
assetWriter.startSession(atSourceTime: kCMTimeZero)
var currentFrame: Int32 = 0
let writeQueue = DispatchQueue(label: "assetWriterQueue")
writeQueue.async {
let container = LOTAnimationLayerContainer(model: model, size: size)
let singleContext = DrawingContext(size: size, scale: 1.0, clear: true)
let context = DrawingContext(size: videoSize, scale: 1.0, clear: false)
let fps: Int32 = model.framerate?.int32Value ?? 30
let frameDuration = CMTimeMake(1, fps)
assetWriterInput.requestMediaDataWhenReady(on: writeQueue) {
while assetWriterInput.isReadyForMoreMediaData && startFrame + currentFrame < endFrame {
let lastFrameTime = CMTimeMake(Int64(currentFrame - startFrame), fps)
let presentationTime = currentFrame == 0 ? lastFrameTime : CMTimeAdd(lastFrameTime, frameDuration)
let drawStartTime = CACurrentMediaTime()
singleContext.withContext { context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.saveGState()
context.scaleBy(x: scale, y: scale)
container?.renderFrame(startFrame + currentFrame, in: context)
context.restoreGState()
}
if let image = singleContext.generateImage()?.cgImage {
let maskDecode = [
CGFloat(1.0), CGFloat(1.0),
CGFloat(1.0), CGFloat(1.0),
CGFloat(1.0), CGFloat(1.0),
CGFloat(1.0), CGFloat(1.0)]
let maskImage = CGImage(width: image.width, height: image.height, bitsPerComponent: image.bitsPerComponent, bitsPerPixel: image.bitsPerPixel, bytesPerRow: image.bytesPerRow, space: image.colorSpace!, bitmapInfo: image.bitmapInfo, provider: image.dataProvider!, decode: maskDecode, shouldInterpolate: image.shouldInterpolate, intent: image.renderingIntent)!
context.withFlippedContext { context in
context.setFillColor(UIColor.white.cgColor)
context.fill(CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: videoSize))
context.draw(image, in: CGRect(origin: CGPoint(x: 0.0, y: size.height), size: size))
context.draw(maskImage, in: CGRect(origin: CGPoint(), size: size))
}
drawingTime += CACurrentMediaTime() - drawStartTime
let appendStartTime = CACurrentMediaTime()
if let image = context.generateImage() {
if let pixelBufferPool = pixelBufferAdaptor.pixelBufferPool {
let pixelBufferPointer = UnsafeMutablePointer<CVPixelBuffer?>.allocate(capacity: 1)
let status = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferPool, pixelBufferPointer)
if let pixelBuffer = pixelBufferPointer.pointee, status == 0 {
fillPixelBufferFromImage(image, pixelBuffer: pixelBuffer)
pixelBufferAdaptor.append(pixelBuffer, withPresentationTime: presentationTime)
pixelBufferPointer.deinitialize(count: 1)
} else {
break
}
pixelBufferPointer.deallocate()
} else {
break
}
}
appendingTime += CACurrentMediaTime() - appendStartTime
}
currentFrame += 1
}
if startFrame + currentFrame == endFrame {
assetWriterInput.markAsFinished()
assetWriter.finishWriting {
subscriber.putNext(path)
subscriber.putCompletion()
print("animation render time \(CACurrentMediaTime() - startTime)")
print("of which drawing time \(drawingTime)")
print("of which appending time \(appendingTime)")
}
}
}
}
}
}
}
}
}
return EmptyDisposable
})
}
func convertCompressedLottieToCombinedMp4(data: Data, size: CGSize) -> Signal<String, NoError> {
return Signal({ subscriber in
let startTime = CACurrentMediaTime()
var drawingTime: Double = 0
var appendingTime: Double = 0
let decompressedData = TGGUnzipData(data)
if let decompressedData = decompressedData, let json = (try? JSONSerialization.jsonObject(with: decompressedData, options: [])) as? [AnyHashable: Any] {
if validateAnimationComposition(json: json) {
let model = LOTComposition(json: json)
if let startFrame = model.startFrame?.int32Value, let endFrame = model.endFrame?.int32Value {
print("read at \(CACurrentMediaTime() - startTime)")
var randomId: Int64 = 0
arc4random_buf(&randomId, 8)
let path = NSTemporaryDirectory() + "\(randomId).mp4"
let url = URL(fileURLWithPath: path)
let videoSize = CGSize(width: size.width, height: size.height * 2.0)
let scale = size.width / 512.0
if let assetWriter = try? AVAssetWriter(outputURL: url, fileType: AVFileType.mp4) {
let videoSettings: [String: AnyObject] = [AVVideoCodecKey : AVVideoCodecH264 as AnyObject, AVVideoWidthKey : videoSize.width as AnyObject, AVVideoHeightKey : videoSize.height as AnyObject]
let assetWriterInput = AVAssetWriterInput(mediaType: AVMediaType.video, outputSettings: videoSettings)
let sourceBufferAttributes = [(kCVPixelBufferPixelFormatTypeKey as String): Int(kCVPixelFormatType_32ARGB),
(kCVPixelBufferWidthKey as String): Float(videoSize.width),
(kCVPixelBufferHeightKey as String): Float(videoSize.height)] as [String : Any]
let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: assetWriterInput, sourcePixelBufferAttributes: sourceBufferAttributes)
assetWriter.add(assetWriterInput)
if assetWriter.startWriting() {
print("startedWriting at \(CACurrentMediaTime() - startTime)")
assetWriter.startSession(atSourceTime: kCMTimeZero)
var currentFrame: Int32 = 0
let writeQueue = DispatchQueue(label: "assetWriterQueue")
writeQueue.async {
let container = LOTAnimationLayerContainer(model: model, size: size)
let singleContext = DrawingContext(size: size, scale: 1.0, clear: true)
let context = DrawingContext(size: videoSize, scale: 1.0, clear: false)
let fps: Int32 = model.framerate?.int32Value ?? 30
let frameDuration = CMTimeMake(1, fps)
assetWriterInput.requestMediaDataWhenReady(on: writeQueue) {
while assetWriterInput.isReadyForMoreMediaData && startFrame + currentFrame < endFrame {
let lastFrameTime = CMTimeMake(Int64(currentFrame - startFrame), fps)
let presentationTime = currentFrame == 0 ? lastFrameTime : CMTimeAdd(lastFrameTime, frameDuration)
let drawStartTime = CACurrentMediaTime()
singleContext.withContext { context in
context.clear(CGRect(origin: CGPoint(), size: size))
context.saveGState()
context.scaleBy(x: scale, y: scale)
container?.renderFrame(startFrame + currentFrame, in: context)
context.restoreGState()
}
if let image = singleContext.generateImage()?.cgImage {
let maskDecode = [
CGFloat(1.0), CGFloat(1.0),
CGFloat(1.0), CGFloat(1.0),
CGFloat(1.0), CGFloat(1.0),
CGFloat(1.0), CGFloat(1.0)]
let maskImage = CGImage(width: image.width, height: image.height, bitsPerComponent: image.bitsPerComponent, bitsPerPixel: image.bitsPerPixel, bytesPerRow: image.bytesPerRow, space: image.colorSpace!, bitmapInfo: image.bitmapInfo, provider: image.dataProvider!, decode: maskDecode, shouldInterpolate: image.shouldInterpolate, intent: image.renderingIntent)!
context.withFlippedContext { context in
context.setFillColor(UIColor.white.cgColor)
context.fill(CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: videoSize))
context.draw(image, in: CGRect(origin: CGPoint(x: 0.0, y: size.height), size: size))
context.draw(maskImage, in: CGRect(origin: CGPoint(), size: size))
}
drawingTime += CACurrentMediaTime() - drawStartTime
let appendStartTime = CACurrentMediaTime()
if let image = context.generateImage() {
if let pixelBufferPool = pixelBufferAdaptor.pixelBufferPool {
let pixelBufferPointer = UnsafeMutablePointer<CVPixelBuffer?>.allocate(capacity: 1)
let status = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferPool, pixelBufferPointer)
if let pixelBuffer = pixelBufferPointer.pointee, status == 0 {
fillPixelBufferFromImage(image, pixelBuffer: pixelBuffer)
pixelBufferAdaptor.append(pixelBuffer, withPresentationTime: presentationTime)
pixelBufferPointer.deinitialize(count: 1)
} else {
break
}
pixelBufferPointer.deallocate()
} else {
break
}
}
appendingTime += CACurrentMediaTime() - appendStartTime
}
currentFrame += 1
}
if startFrame + currentFrame == endFrame {
assetWriterInput.markAsFinished()
assetWriter.finishWriting {
subscriber.putNext(path)
subscriber.putCompletion()
print("animation render time \(CACurrentMediaTime() - startTime)")
print("of which drawing time \(drawingTime)")
print("of which appending time \(appendingTime)")
}
}
}
}
}
}
}
}
}
return EmptyDisposable
})
}
private func fillPixelBufferFromImage(_ image: UIImage, pixelBuffer: CVPixelBuffer) {
CVPixelBufferLockBaseAddress(pixelBuffer, CVPixelBufferLockFlags(rawValue: 0))
let pixelData = CVPixelBufferGetBaseAddress(pixelBuffer)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: pixelData, width: Int(image.size.width), height: Int(image.size.height), bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pixelBuffer), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue)
context?.draw(image.cgImage!, in: CGRect(x: 0, y: 0, width: image.size.width, height: image.size.height))
CVPixelBufferUnlockBaseAddress(pixelBuffer, CVPixelBufferLockFlags(rawValue: 0))
}