2022-05-28 14:58:27 +04:00

178 lines
7.9 KiB
Swift

import Foundation
import UIKit
import Display
import ComponentFlow
import ViewControllerComponent
public final class SheetComponentEnvironment: Equatable {
public let isDisplaying: Bool
public let dismiss: () -> Void
public init(isDisplaying: Bool, dismiss: @escaping () -> Void) {
self.isDisplaying = isDisplaying
self.dismiss = dismiss
}
public static func ==(lhs: SheetComponentEnvironment, rhs: SheetComponentEnvironment) -> Bool {
if lhs.isDisplaying != rhs.isDisplaying {
return false
}
return true
}
}
public final class SheetComponent<ChildEnvironmentType: Equatable>: Component {
public typealias EnvironmentType = (ChildEnvironmentType, SheetComponentEnvironment)
public let content: AnyComponent<ChildEnvironmentType>
public let backgroundColor: UIColor
public let animateOut: ActionSlot<Action<()>>
public init(content: AnyComponent<ChildEnvironmentType>, backgroundColor: UIColor, animateOut: ActionSlot<Action<()>>) {
self.content = content
self.backgroundColor = backgroundColor
self.animateOut = animateOut
}
public static func ==(lhs: SheetComponent, rhs: SheetComponent) -> Bool {
if lhs.content != rhs.content {
return false
}
if lhs.backgroundColor != rhs.backgroundColor {
return false
}
if lhs.animateOut != rhs.animateOut {
return false
}
return true
}
public final class View: UIView, UIScrollViewDelegate {
private let dimView: UIView
private let scrollView: UIScrollView
private let backgroundView: UIView
private let contentView: ComponentHostView<ChildEnvironmentType>
private var previousIsDisplaying: Bool = false
private var dismiss: (() -> Void)?
override init(frame: CGRect) {
self.dimView = UIView()
self.dimView.backgroundColor = UIColor(white: 0.0, alpha: 0.4)
self.scrollView = UIScrollView()
self.scrollView.delaysContentTouches = false
if #available(iOSApplicationExtension 11.0, iOS 11.0, *) {
self.scrollView.contentInsetAdjustmentBehavior = .never
}
self.scrollView.showsVerticalScrollIndicator = false
self.scrollView.showsHorizontalScrollIndicator = false
self.scrollView.alwaysBounceVertical = true
self.backgroundView = UIView()
self.backgroundView.layer.cornerRadius = 10.0
self.backgroundView.layer.masksToBounds = true
self.contentView = ComponentHostView<ChildEnvironmentType>()
super.init(frame: frame)
self.addSubview(self.dimView)
self.scrollView.addSubview(self.backgroundView)
self.scrollView.addSubview(self.contentView)
self.addSubview(self.scrollView)
self.dimView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.dimViewTapGesture(_:))))
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc private func dimViewTapGesture(_ recognizer: UITapGestureRecognizer) {
if case .ended = recognizer.state {
self.dismiss?()
}
}
public func scrollViewDidScroll(_ scrollView: UIScrollView) {
}
public func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
}
public func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
}
override public func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if !self.backgroundView.bounds.contains(self.convert(point, to: self.backgroundView)) {
return self.dimView
}
return super.hitTest(point, with: event)
}
private func animateOut(completion: @escaping () -> Void) {
self.isUserInteractionEnabled = false
self.dimView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, removeOnCompletion: false)
self.scrollView.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: self.bounds.height - self.scrollView.contentInset.top), duration: 0.25, timingFunction: CAMediaTimingFunctionName.easeIn.rawValue, removeOnCompletion: false, additive: true, completion: { _ in
completion()
})
}
func update(component: SheetComponent<ChildEnvironmentType>, availableSize: CGSize, state: EmptyComponentState, environment: Environment<EnvironmentType>, transition: Transition) -> CGSize {
component.animateOut.connect { [weak self] completion in
guard let strongSelf = self else {
return
}
strongSelf.animateOut {
completion(Void())
}
}
if self.backgroundView.backgroundColor != component.backgroundColor {
self.backgroundView.backgroundColor = component.backgroundColor
}
transition.setFrame(view: self.dimView, frame: CGRect(origin: CGPoint(), size: availableSize), completion: nil)
let contentSize = self.contentView.update(
transition: transition,
component: component.content,
environment: {
environment[ChildEnvironmentType.self]
},
containerSize: CGSize(width: availableSize.width, height: .greatestFiniteMagnitude)
)
transition.setFrame(view: self.contentView, frame: CGRect(origin: CGPoint(), size: contentSize), completion: nil)
transition.setFrame(view: self.backgroundView, frame: CGRect(origin: CGPoint(), size: CGSize(width: contentSize.width, height: contentSize.height + 1000.0)), completion: nil)
transition.setFrame(view: self.scrollView, frame: CGRect(origin: CGPoint(), size: availableSize), completion: nil)
self.scrollView.contentSize = contentSize
self.scrollView.contentInset = UIEdgeInsets(top: max(0.0, availableSize.height - contentSize.height), left: 0.0, bottom: 0.0, right: 0.0)
if environment[SheetComponentEnvironment.self].value.isDisplaying, !self.previousIsDisplaying, let _ = transition.userData(ViewControllerComponentContainer.AnimateInTransition.self) {
self.dimView.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
self.scrollView.layer.animatePosition(from: CGPoint(x: 0.0, y: availableSize.height - self.scrollView.contentInset.top), to: CGPoint(), duration: 0.5, timingFunction: kCAMediaTimingFunctionSpring, additive: true, completion: nil)
} else if !environment[SheetComponentEnvironment.self].value.isDisplaying, self.previousIsDisplaying, let _ = transition.userData(ViewControllerComponentContainer.AnimateOutTransition.self) {
self.animateOut(completion: {})
}
self.previousIsDisplaying = environment[SheetComponentEnvironment.self].value.isDisplaying
self.dismiss = environment[SheetComponentEnvironment.self].value.dismiss
return availableSize
}
}
public func makeView() -> View {
return View(frame: CGRect())
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<EnvironmentType>, transition: Transition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}