Swiftgram/submodules/DrawingUI/Sources/DrawingStickerEntity.swift
Ilya Laktyushin 9937826307 Various fixes
2022-12-23 10:11:08 +04:00

660 lines
26 KiB
Swift

import Foundation
import UIKit
import Display
import SwiftSignalKit
import TelegramCore
import AnimatedStickerNode
import TelegramAnimatedStickerNode
import StickerResources
import AccountContext
public final class DrawingStickerEntity: DrawingEntity, Codable {
private enum CodingKeys: String, CodingKey {
case uuid
case isAnimated
case file
case referenceDrawingSize
case position
case scale
case rotation
case mirrored
}
public let uuid: UUID
public let isAnimated: Bool
public let file: TelegramMediaFile
public var referenceDrawingSize: CGSize
public var position: CGPoint
public var scale: CGFloat
public var rotation: CGFloat
public var mirrored: Bool
public var color: DrawingColor = DrawingColor.clear
public var lineWidth: CGFloat = 0.0
public var center: CGPoint {
return self.position
}
public var baseSize: CGSize {
let size = max(10.0, min(self.referenceDrawingSize.width, self.referenceDrawingSize.height) * 0.4)
return CGSize(width: size, height: size)
}
init(file: TelegramMediaFile) {
self.uuid = UUID()
self.isAnimated = file.isAnimatedSticker
self.file = file
self.referenceDrawingSize = .zero
self.position = CGPoint()
self.scale = 1.0
self.rotation = 0.0
self.mirrored = false
}
public init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
self.uuid = try container.decode(UUID.self, forKey: .uuid)
self.isAnimated = try container.decode(Bool.self, forKey: .isAnimated)
self.file = try container.decode(TelegramMediaFile.self, forKey: .file)
self.referenceDrawingSize = try container.decode(CGSize.self, forKey: .referenceDrawingSize)
self.position = try container.decode(CGPoint.self, forKey: .position)
self.scale = try container.decode(CGFloat.self, forKey: .scale)
self.rotation = try container.decode(CGFloat.self, forKey: .rotation)
self.mirrored = try container.decode(Bool.self, forKey: .mirrored)
}
public func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(self.uuid, forKey: .uuid)
try container.encode(self.isAnimated, forKey: .isAnimated)
try container.encode(self.file, forKey: .file)
try container.encode(self.referenceDrawingSize, forKey: .referenceDrawingSize)
try container.encode(self.position, forKey: .position)
try container.encode(self.scale, forKey: .scale)
try container.encode(self.rotation, forKey: .rotation)
try container.encode(self.mirrored, forKey: .mirrored)
}
public func duplicate() -> DrawingEntity {
let newEntity = DrawingStickerEntity(file: self.file)
newEntity.referenceDrawingSize = self.referenceDrawingSize
newEntity.position = self.position
newEntity.scale = self.scale
newEntity.rotation = self.rotation
newEntity.mirrored = self.mirrored
return newEntity
}
public weak var currentEntityView: DrawingEntityView?
public func makeView(context: AccountContext) -> DrawingEntityView {
let entityView = DrawingStickerEntityView(context: context, entity: self)
self.currentEntityView = entityView
return entityView
}
public func prepareForRender() {
}
}
final class DrawingStickerEntityView: DrawingEntityView {
private var stickerEntity: DrawingStickerEntity {
return self.entity as! DrawingStickerEntity
}
var started: ((Double) -> Void)?
private var currentSize: CGSize?
private var dimensions: CGSize?
private let imageNode: TransformImageNode
private var animationNode: AnimatedStickerNode?
private var didSetUpAnimationNode = false
private let stickerFetchedDisposable = MetaDisposable()
private let cachedDisposable = MetaDisposable()
private var isVisible = true
private var isPlaying = false
init(context: AccountContext, entity: DrawingStickerEntity) {
self.imageNode = TransformImageNode()
super.init(context: context, entity: entity)
self.addSubview(self.imageNode.view)
self.setup()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
self.stickerFetchedDisposable.dispose()
self.cachedDisposable.dispose()
}
private var file: TelegramMediaFile {
return (self.entity as! DrawingStickerEntity).file
}
private func setup() {
if let dimensions = self.file.dimensions {
if self.file.isAnimatedSticker || self.file.isVideoSticker || self.file.mimeType == "video/webm" {
if self.animationNode == nil {
let animationNode = DefaultAnimatedStickerNodeImpl()
animationNode.autoplay = false
self.animationNode = animationNode
animationNode.started = { [weak self, weak animationNode] in
self?.imageNode.isHidden = true
if let animationNode = animationNode {
let _ = (animationNode.status
|> take(1)
|> deliverOnMainQueue).start(next: { [weak self] status in
self?.started?(status.duration)
})
}
}
self.addSubnode(animationNode)
}
let dimensions = self.file.dimensions ?? PixelDimensions(width: 512, height: 512)
self.imageNode.setSignal(chatMessageAnimatedSticker(postbox: self.context.account.postbox, userLocation: .other, file: self.file, small: false, size: dimensions.cgSize.aspectFitted(CGSize(width: 256.0, height: 256.0))))
self.stickerFetchedDisposable.set(freeMediaFileResourceInteractiveFetched(account: self.context.account, userLocation: .other, fileReference: stickerPackFileReference(self.file), resource: self.file.resource).start())
} else {
if let animationNode = self.animationNode {
animationNode.visibility = false
self.animationNode = nil
animationNode.removeFromSupernode()
self.imageNode.isHidden = false
self.didSetUpAnimationNode = false
}
self.imageNode.setSignal(chatMessageSticker(account: self.context.account, userLocation: .other, file: self.file, small: false, synchronousLoad: false))
self.stickerFetchedDisposable.set(freeMediaFileResourceInteractiveFetched(account: self.context.account, userLocation: .other, fileReference: stickerPackFileReference(self.file), resource: chatMessageStickerResource(file: self.file, small: false)).start())
}
self.dimensions = dimensions.cgSize
self.setNeedsLayout()
}
}
override func play() {
self.isVisible = true
self.applyVisibility()
}
override func pause() {
self.isVisible = false
self.applyVisibility()
}
override func seek(to timestamp: Double) {
self.isVisible = false
self.isPlaying = false
self.animationNode?.seekTo(.timestamp(timestamp))
}
override func resetToStart() {
self.isVisible = false
self.isPlaying = false
self.animationNode?.seekTo(.timestamp(0.0))
}
override func updateVisibility(_ visibility: Bool) {
self.isVisible = visibility
self.applyVisibility()
}
private func applyVisibility() {
let isPlaying = self.isVisible
if self.isPlaying != isPlaying {
self.isPlaying = isPlaying
if isPlaying && !self.didSetUpAnimationNode {
self.didSetUpAnimationNode = true
let dimensions = self.file.dimensions ?? PixelDimensions(width: 512, height: 512)
let fittedDimensions = dimensions.cgSize.aspectFitted(CGSize(width: 384.0, height: 384.0))
let source = AnimatedStickerResourceSource(account: self.context.account, resource: self.file.resource, isVideo: self.file.isVideoSticker || self.file.mimeType == "video/webm")
self.animationNode?.setup(source: source, width: Int(fittedDimensions.width), height: Int(fittedDimensions.height), playbackMode: .loop, mode: .direct(cachePathPrefix: nil))
self.cachedDisposable.set((source.cachedDataPath(width: 384, height: 384)
|> deliverOn(Queue.concurrentDefaultQueue())).start())
}
self.animationNode?.visibility = isPlaying
}
}
private var didApplyVisibility = false
override func layoutSubviews() {
super.layoutSubviews()
let size = self.bounds.size
if size.width > 0 && self.currentSize != size {
self.currentSize = size
let sideSize: CGFloat = size.width
let boundingSize = CGSize(width: sideSize, height: sideSize)
if let dimensions = self.dimensions {
let imageSize = dimensions.aspectFitted(boundingSize)
self.imageNode.asyncLayout()(TransformImageArguments(corners: ImageCorners(), imageSize: imageSize, boundingSize: imageSize, intrinsicInsets: UIEdgeInsets()))()
self.imageNode.frame = CGRect(origin: CGPoint(x: floor((size.width - imageSize.width) / 2.0), y: (size.height - imageSize.height) / 2.0), size: imageSize)
if let animationNode = self.animationNode {
animationNode.frame = CGRect(origin: CGPoint(x: floor((size.width - imageSize.width) / 2.0), y: (size.height - imageSize.height) / 2.0), size: imageSize)
animationNode.updateLayout(size: imageSize)
if !self.didApplyVisibility {
self.didApplyVisibility = true
self.applyVisibility()
}
}
self.update(animated: false)
}
}
}
override func update(animated: Bool) {
guard let dimensions = self.stickerEntity.file.dimensions?.cgSize else {
return
}
self.center = self.stickerEntity.position
let size = self.stickerEntity.baseSize
self.bounds = CGRect(origin: .zero, size: dimensions.aspectFitted(size))
self.transform = CGAffineTransformScale(CGAffineTransformMakeRotation(self.stickerEntity.rotation), self.stickerEntity.scale, self.stickerEntity.scale)
var transform = CATransform3DIdentity
if self.stickerEntity.mirrored {
transform = CATransform3DRotate(transform, .pi, 0.0, 1.0, 0.0)
transform.m34 = -1.0 / self.imageNode.frame.width
}
if animated {
UIView.animate(withDuration: 0.25, delay: 0.0) {
self.imageNode.transform = transform
self.animationNode?.transform = transform
}
} else {
self.imageNode.transform = transform
self.animationNode?.transform = transform
}
super.update(animated: animated)
}
override func updateSelectionView() {
guard let selectionView = self.selectionView as? DrawingStickerEntititySelectionView else {
return
}
self.pushIdentityTransformForMeasurement()
selectionView.transform = .identity
let bounds = self.selectionBounds
let center = bounds.center
let scale = self.superview?.superview?.layer.value(forKeyPath: "transform.scale.x") as? CGFloat ?? 1.0
selectionView.center = self.convert(center, to: selectionView.superview)
selectionView.bounds = CGRect(origin: .zero, size: CGSize(width: (bounds.width * self.stickerEntity.scale) * scale + selectionView.selectionInset * 2.0, height: (bounds.height * self.stickerEntity.scale) * scale + selectionView.selectionInset * 2.0))
selectionView.transform = CGAffineTransformMakeRotation(self.stickerEntity.rotation)
self.popIdentityTransformForMeasurement()
}
override func makeSelectionView() -> DrawingEntitySelectionView {
if let selectionView = self.selectionView {
return selectionView
}
let selectionView = DrawingStickerEntititySelectionView()
selectionView.entityView = self
return selectionView
}
}
final class DrawingStickerEntititySelectionView: DrawingEntitySelectionView, UIGestureRecognizerDelegate {
private let border = SimpleShapeLayer()
private let leftHandle = SimpleShapeLayer()
private let rightHandle = SimpleShapeLayer()
private var panGestureRecognizer: UIPanGestureRecognizer!
override init(frame: CGRect) {
let handleBounds = CGRect(origin: .zero, size: entitySelectionViewHandleSize)
let handles = [
self.leftHandle,
self.rightHandle
]
super.init(frame: frame)
self.backgroundColor = .clear
self.isOpaque = false
self.border.lineCap = .round
self.border.fillColor = UIColor.clear.cgColor
self.border.strokeColor = UIColor(rgb: 0xffffff, alpha: 0.5).cgColor
self.border.shadowColor = UIColor.black.cgColor
self.border.shadowRadius = 1.0
self.border.shadowOpacity = 0.5
self.border.shadowOffset = CGSize()
self.layer.addSublayer(self.border)
for handle in handles {
handle.bounds = handleBounds
handle.fillColor = UIColor(rgb: 0x0a60ff).cgColor
handle.strokeColor = UIColor(rgb: 0xffffff).cgColor
handle.rasterizationScale = UIScreen.main.scale
handle.shouldRasterize = true
self.layer.addSublayer(handle)
}
let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(self.handlePan(_:)))
panGestureRecognizer.delegate = self
self.addGestureRecognizer(panGestureRecognizer)
self.panGestureRecognizer = panGestureRecognizer
self.snapTool.onSnapXUpdated = { [weak self] snapped in
if let strongSelf = self, let entityView = strongSelf.entityView {
entityView.onSnapToXAxis(snapped)
}
}
self.snapTool.onSnapYUpdated = { [weak self] snapped in
if let strongSelf = self, let entityView = strongSelf.entityView {
entityView.onSnapToYAxis(snapped)
}
}
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
var scale: CGFloat = 1.0 {
didSet {
self.setNeedsLayout()
}
}
override var selectionInset: CGFloat {
return 18.0
}
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
private let snapTool = DrawingEntitySnapTool()
private var currentHandle: CALayer?
@objc private func handlePan(_ gestureRecognizer: UIPanGestureRecognizer) {
guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else {
return
}
let location = gestureRecognizer.location(in: self)
switch gestureRecognizer.state {
case .began:
self.snapTool.maybeSkipFromStart(entityView: entityView, position: entity.position)
if let sublayers = self.layer.sublayers {
for layer in sublayers {
if layer.frame.contains(location) {
self.currentHandle = layer
return
}
}
}
self.currentHandle = self.layer
case .changed:
let delta = gestureRecognizer.translation(in: entityView.superview)
let parentLocation = gestureRecognizer.location(in: self.superview)
let velocity = gestureRecognizer.velocity(in: entityView.superview)
var updatedPosition = entity.position
var updatedScale = entity.scale
var updatedRotation = entity.rotation
if self.currentHandle === self.leftHandle || self.currentHandle === self.rightHandle {
var deltaX = gestureRecognizer.translation(in: self).x
if self.currentHandle === self.leftHandle {
deltaX *= -1.0
}
let scaleDelta = (self.bounds.size.width + deltaX * 2.0) / self.bounds.size.width
updatedScale *= scaleDelta
let deltaAngle: CGFloat
if self.currentHandle === self.leftHandle {
deltaAngle = atan2(self.center.y - parentLocation.y, self.center.x - parentLocation.x)
} else {
deltaAngle = atan2(parentLocation.y - self.center.y, parentLocation.x - self.center.x)
}
updatedRotation = deltaAngle
} else if self.currentHandle === self.layer {
updatedPosition.x += delta.x
updatedPosition.y += delta.y
updatedPosition = self.snapTool.update(entityView: entityView, velocity: velocity, delta: delta, updatedPosition: updatedPosition)
}
entity.position = updatedPosition
entity.scale = updatedScale
entity.rotation = updatedRotation
entityView.update()
gestureRecognizer.setTranslation(.zero, in: entityView)
case .ended:
self.snapTool.reset()
case .cancelled:
self.snapTool.reset()
default:
break
}
}
override func handlePinch(_ gestureRecognizer: UIPinchGestureRecognizer) {
guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else {
return
}
switch gestureRecognizer.state {
case .began, .changed:
let scale = gestureRecognizer.scale
entity.scale = entity.scale * scale
entityView.update()
gestureRecognizer.scale = 1.0
default:
break
}
}
override func handleRotate(_ gestureRecognizer: UIRotationGestureRecognizer) {
guard let entityView = self.entityView, let entity = entityView.entity as? DrawingStickerEntity else {
return
}
switch gestureRecognizer.state {
case .began, .changed:
let rotation = gestureRecognizer.rotation
entity.rotation += rotation
entityView.update()
gestureRecognizer.rotation = 0.0
default:
break
}
}
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
return self.bounds.insetBy(dx: -22.0, dy: -22.0).contains(point)
}
override func layoutSubviews() {
let inset = self.selectionInset - 10.0
let bounds = CGRect(origin: .zero, size: CGSize(width: entitySelectionViewHandleSize.width / self.scale, height: entitySelectionViewHandleSize.height / self.scale))
let handleSize = CGSize(width: 9.0 / self.scale, height: 9.0 / self.scale)
let handlePath = CGPath(ellipseIn: CGRect(origin: CGPoint(x: (bounds.width - handleSize.width) / 2.0, y: (bounds.height - handleSize.height) / 2.0), size: handleSize), transform: nil)
let lineWidth = (1.0 + UIScreenPixel) / self.scale
let handles = [
self.leftHandle,
self.rightHandle
]
for handle in handles {
handle.path = handlePath
handle.bounds = bounds
handle.lineWidth = lineWidth
}
self.leftHandle.position = CGPoint(x: inset, y: self.bounds.midY)
self.rightHandle.position = CGPoint(x: self.bounds.maxX - inset, y: self.bounds.midY)
let radius = (self.bounds.width - inset * 2.0) / 2.0
let circumference: CGFloat = 2.0 * .pi * radius
let count = 10
let relativeDashLength: CGFloat = 0.25
let dashLength = circumference / CGFloat(count)
self.border.lineDashPattern = [dashLength * relativeDashLength, dashLength * relativeDashLength] as [NSNumber]
self.border.lineWidth = 2.0 / self.scale
self.border.path = UIBezierPath(ovalIn: CGRect(origin: CGPoint(x: inset, y: inset), size: CGSize(width: self.bounds.width - inset * 2.0, height: self.bounds.height - inset * 2.0))).cgPath
}
}
class DrawingEntitySnapTool {
private var xState: (skipped: CGFloat, waitForLeave: Bool)?
private var yState: (skipped: CGFloat, waitForLeave: Bool)?
private var rotationState: (skipped: CGFloat, waitForLeave: Bool)?
var onSnapXUpdated: (Bool) -> Void = { _ in }
var onSnapYUpdated: (Bool) -> Void = { _ in }
var onSnapRotationUpdated: (CGFloat?) -> Void = { _ in }
func reset() {
self.xState = nil
self.yState = nil
self.rotationState = nil
self.onSnapXUpdated(false)
self.onSnapYUpdated(false)
self.onSnapRotationUpdated(nil)
}
func maybeSkipFromStart(entityView: DrawingEntityView, position: CGPoint) {
self.xState = nil
self.yState = nil
let snapXDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02
let snapYDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02
if let snapLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() {
if position.x > snapLocation.x - snapXDelta && position.x < snapLocation.x + snapXDelta {
self.xState = (0.0, true)
}
if position.y > snapLocation.y - snapYDelta && position.y < snapLocation.y + snapYDelta {
self.yState = (0.0, true)
}
}
}
func update(entityView: DrawingEntityView, velocity: CGPoint, delta: CGPoint, updatedPosition: CGPoint) -> CGPoint {
var updatedPosition = updatedPosition
let snapXDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02
let snapXVelocity: CGFloat = snapXDelta * 12.0
let snapXSkipTranslation: CGFloat = snapXDelta * 2.0
if abs(velocity.x) < snapXVelocity || self.xState?.waitForLeave == true {
if let snapLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() {
if let (skipped, waitForLeave) = self.xState {
if waitForLeave {
if updatedPosition.x > snapLocation.x - snapXDelta * 2.0 && updatedPosition.x < snapLocation.x + snapXDelta * 2.0 {
} else {
self.xState = nil
}
} else if abs(skipped) < snapXSkipTranslation {
self.xState = (skipped + delta.x, false)
updatedPosition.x = snapLocation.x
} else {
self.xState = (snapXSkipTranslation, true)
self.onSnapXUpdated(false)
}
} else {
if updatedPosition.x > snapLocation.x - snapXDelta && updatedPosition.x < snapLocation.x + snapXDelta {
self.xState = (0.0, false)
updatedPosition.x = snapLocation.x
self.onSnapXUpdated(true)
}
}
}
} else {
self.xState = nil
self.onSnapXUpdated(false)
}
let snapYDelta: CGFloat = (entityView.superview?.frame.width ?? 0.0) * 0.02
let snapYVelocity: CGFloat = snapYDelta * 12.0
let snapYSkipTranslation: CGFloat = snapYDelta * 2.0
if abs(velocity.y) < snapYVelocity || self.yState?.waitForLeave == true {
if let snapLocation = (entityView.superview as? DrawingEntitiesView)?.getEntityCenterPosition() {
if let (skipped, waitForLeave) = self.yState {
if waitForLeave {
if updatedPosition.y > snapLocation.y - snapYDelta * 2.0 && updatedPosition.y < snapLocation.y + snapYDelta * 2.0 {
} else {
self.yState = nil
}
} else if abs(skipped) < snapYSkipTranslation {
self.yState = (skipped + delta.y, false)
updatedPosition.y = snapLocation.y
} else {
self.yState = (snapYSkipTranslation, true)
self.onSnapYUpdated(false)
}
} else {
if updatedPosition.y > snapLocation.y - snapYDelta && updatedPosition.y < snapLocation.y + snapYDelta {
self.yState = (0.0, false)
updatedPosition.y = snapLocation.y
self.onSnapYUpdated(true)
}
}
}
} else {
self.yState = nil
self.onSnapYUpdated(false)
}
return updatedPosition
}
private let snapRotations: [CGFloat] = [0.0, .pi / 4.0, .pi / 2.0, .pi * 1.5,]
func maybeSkipFromStart(entityView: DrawingEntityView, rotation: CGFloat) {
self.rotationState = nil
let snapDelta: CGFloat = 0.087
for snapRotation in self.snapRotations {
if rotation > snapRotation - snapDelta && rotation < snapRotation + snapDelta {
self.rotationState = (0.0, true)
break
}
}
}
}