Swiftgram/submodules/PremiumUI/Sources/SwirlStarsView.swift
Ilya Laktyushin c099ec3641 Stars
2024-05-17 23:40:10 +04:00

87 lines
2.9 KiB
Swift

import Foundation
import UIKit
import SceneKit
import Display
import AppBundle
import SwiftSignalKit
import PremiumStarComponent
private let sceneVersion: Int = 1
final class SwirlStarsView: UIView, PhoneDemoDecorationView {
private let sceneView: SCNView
private var particles: SCNNode?
override init(frame: CGRect) {
self.sceneView = SCNView(frame: CGRect(origin: .zero, size: frame.size))
self.sceneView.backgroundColor = .clear
if let scene = loadCompressedScene(name: "swirl", version: sceneVersion) {
self.sceneView.scene = scene
}
self.sceneView.isUserInteractionEnabled = false
self.sceneView.preferredFramesPerSecond = 60
super.init(frame: frame)
self.alpha = 0.0
self.addSubview(self.sceneView)
self.particles = self.sceneView.scene?.rootNode.childNode(withName: "particles", recursively: false)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
self.particles = nil
}
func setVisible(_ visible: Bool) {
if visible, let particles = self.particles, particles.parent == nil {
self.sceneView.scene?.rootNode.addChildNode(particles)
}
self.setupAnimations()
let transition = ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear)
transition.updateAlpha(layer: self.layer, alpha: visible ? 0.6 : 0.0, completion: { [weak self] finished in
if let strongSelf = self, finished && !visible && strongSelf.particles?.parent != nil {
strongSelf.particles?.removeFromParentNode()
if let node = strongSelf.sceneView.scene?.rootNode.childNode(withName: "star", recursively: false) {
node.removeAllAnimations()
}
}
})
}
func setupAnimations() {
guard let node = self.sceneView.scene?.rootNode.childNode(withName: "star", recursively: false), node.animationKeys.isEmpty else {
return
}
let initial = node.eulerAngles
let target = SCNVector3(x: node.eulerAngles.x + .pi * 2.0, y: node.eulerAngles.y, z: node.eulerAngles.z)
let animation = CABasicAnimation(keyPath: "eulerAngles")
animation.fromValue = NSValue(scnVector3: initial)
animation.toValue = NSValue(scnVector3: target)
animation.duration = 1.5
animation.timingFunction = CAMediaTimingFunction(name: .linear)
animation.fillMode = .forwards
animation.repeatCount = .infinity
node.addAnimation(animation, forKey: "rotation")
}
func resetAnimation() {
}
override func layoutSubviews() {
super.layoutSubviews()
self.sceneView.frame = CGRect(origin: .zero, size: self.frame.size)
}
}