2024-06-12 23:04:04 +04:00

104 lines
3.6 KiB
Swift

import Foundation
import UIKit
import ComponentFlow
import BundleIconComponent
import Display
public final class BackButtonComponent: Component {
public let title: String
public let color: UIColor
public let action: () -> Void
public init(
title: String,
color: UIColor,
action: @escaping () -> Void
) {
self.title = title
self.color = color
self.action = action
}
public static func ==(lhs: BackButtonComponent, rhs: BackButtonComponent) -> Bool {
if lhs.title != rhs.title {
return false
}
if lhs.color != rhs.color {
return false
}
return true
}
public final class View: HighlightTrackingButton {
private let arrow = ComponentView<Empty>()
private let title = ComponentView<Empty>()
private var component: BackButtonComponent?
public override init(frame: CGRect) {
super.init(frame: frame)
self.highligthedChanged = { [weak self] highlighted in
if let self {
if highlighted {
self.layer.removeAnimation(forKey: "opacity")
self.alpha = 0.65
} else {
self.alpha = 1.0
self.layer.animateAlpha(from: 0.65, to: 1.0, duration: 0.2)
}
}
}
self.addTarget(self, action: #selector(self.pressed), for: .touchUpInside)
}
required public init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc private func pressed() {
guard let component = self.component else {
return
}
component.action()
}
override public func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
return super.hitTest(point, with: event)
}
func update(component: BackButtonComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
let sideInset: CGFloat = 4.0
let titleSize = self.title.update(
transition: .immediate,
component: AnyComponent(Text(text: component.title, font: Font.regular(17.0), color: component.color)),
environment: {},
containerSize: CGSize(width: availableSize.width - 4.0, height: availableSize.height)
)
let size = CGSize(width: sideInset * 2.0 + titleSize.width, height: availableSize.height)
let titleFrame = titleSize.centered(in: CGRect(origin: CGPoint(), size: size))
if let titleView = self.title.view {
if titleView.superview == nil {
titleView.layer.anchorPoint = CGPoint()
self.addSubview(titleView)
}
transition.setPosition(view: titleView, position: titleFrame.origin)
titleView.bounds = CGRect(origin: CGPoint(), size: titleFrame.size)
}
return size
}
}
public func makeView() -> View {
return View(frame: CGRect())
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}