Peter 9bc996374f Add 'submodules/AsyncDisplayKit/' from commit '02bedc12816e251ad71777f9d2578329b6d2bef6'
git-subtree-dir: submodules/AsyncDisplayKit
git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632
git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
2019-06-11 18:42:43 +01:00

100 lines
2.7 KiB
Swift

//
// Utilities.swift
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
import UIKit
import Foundation
extension UIColor {
static func darkBlueColor() -> UIColor {
return UIColor(red: 18.0/255.0, green: 86.0/255.0, blue: 136.0/255.0, alpha: 1.0)
}
static func lightBlueColor() -> UIColor {
return UIColor(red: 0.0, green: 122.0/255.0, blue: 1.0, alpha: 1.0)
}
static func duskColor() -> UIColor {
return UIColor(red: 255/255.0, green: 181/255.0, blue: 68/255.0, alpha: 1.0)
}
static func customOrangeColor() -> UIColor {
return UIColor(red: 40/255.0, green: 43/255.0, blue: 53/255.0, alpha: 1.0)
}
}
extension UIImage {
func makeCircularImage(size: CGSize, borderWidth width: CGFloat) -> UIImage {
// make a CGRect with the image's size
let circleRect = CGRect(origin: .zero, size: size)
// begin the image context since we're not in a drawRect:
UIGraphicsBeginImageContextWithOptions(circleRect.size, false, 0)
// create a UIBezierPath circle
let circle = UIBezierPath(roundedRect: circleRect, cornerRadius: circleRect.size.width * 0.5)
// clip to the circle
circle.addClip()
UIColor.white.set()
circle.fill()
// draw the image in the circleRect *AFTER* the context is clipped
self.draw(in: circleRect)
// create a border (for white background pictures)
if width > 0 {
circle.lineWidth = width;
UIColor.white.set()
circle.stroke()
}
// get an image from the image context
let roundedImage = UIGraphicsGetImageFromCurrentImageContext();
// end the image context since we're not in a drawRect:
UIGraphicsEndImageContext();
return roundedImage ?? self
}
class func draw(size: CGSize, fillColor: UIColor, shapeClosure: () -> UIBezierPath) -> UIImage {
UIGraphicsBeginImageContext(size)
let path = shapeClosure()
path.addClip()
fillColor.setFill()
path.fill()
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image!
}
}
extension NSAttributedString {
static func attributedString(string: String?, fontSize size: CGFloat, color: UIColor?) -> NSAttributedString? {
guard let string = string else { return nil }
let attributes = [NSForegroundColorAttributeName: color ?? UIColor.black,
NSFontAttributeName: UIFont.boldSystemFont(ofSize: size)]
let attributedString = NSMutableAttributedString(string: string, attributes: attributes)
return attributedString
}
}