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* Add new layout spec class with snapshot testing. Update examples and CHANGELOG.md * Code review updates. * Open curly bracket in a new line.
108 lines
3.2 KiB
Swift
108 lines
3.2 KiB
Swift
//
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// Utilities.swift
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// Sample
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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import UIKit
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import Foundation
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extension UIColor {
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static func darkBlueColor() -> UIColor {
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return UIColor(red: 18.0/255.0, green: 86.0/255.0, blue: 136.0/255.0, alpha: 1.0)
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}
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static func lightBlueColor() -> UIColor {
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return UIColor(red: 0.0, green: 122.0/255.0, blue: 1.0, alpha: 1.0)
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}
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static func duskColor() -> UIColor {
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return UIColor(red: 255/255.0, green: 181/255.0, blue: 68/255.0, alpha: 1.0)
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}
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static func customOrangeColor() -> UIColor {
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return UIColor(red: 40/255.0, green: 43/255.0, blue: 53/255.0, alpha: 1.0)
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}
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}
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extension UIImage {
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func makeCircularImage(size: CGSize, borderWidth width: CGFloat) -> UIImage {
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// make a CGRect with the image's size
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let circleRect = CGRect(origin: .zero, size: size)
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// begin the image context since we're not in a drawRect:
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UIGraphicsBeginImageContextWithOptions(circleRect.size, false, 0)
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// create a UIBezierPath circle
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let circle = UIBezierPath(roundedRect: circleRect, cornerRadius: circleRect.size.width * 0.5)
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// clip to the circle
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circle.addClip()
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UIColor.white.set()
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circle.fill()
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// draw the image in the circleRect *AFTER* the context is clipped
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self.draw(in: circleRect)
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// create a border (for white background pictures)
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if width > 0 {
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circle.lineWidth = width;
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UIColor.white.set()
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circle.stroke()
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}
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// get an image from the image context
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let roundedImage = UIGraphicsGetImageFromCurrentImageContext();
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// end the image context since we're not in a drawRect:
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UIGraphicsEndImageContext();
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return roundedImage ?? self
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}
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class func draw(size: CGSize, fillColor: UIColor, shapeClosure: () -> UIBezierPath) -> UIImage {
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UIGraphicsBeginImageContext(size)
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let path = shapeClosure()
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path.addClip()
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fillColor.setFill()
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path.fill()
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let image = UIGraphicsGetImageFromCurrentImageContext()
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UIGraphicsEndImageContext()
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return image!
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}
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}
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extension NSAttributedString {
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static func attributedString(string: String?, fontSize size: CGFloat, color: UIColor?) -> NSAttributedString? {
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guard let string = string else { return nil }
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let attributes = [NSForegroundColorAttributeName: color ?? UIColor.black,
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NSFontAttributeName: UIFont.boldSystemFont(ofSize: size)]
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let attributedString = NSMutableAttributedString(string: string, attributes: attributes)
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return attributedString
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}
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}
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