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* fix examples/ASDKLayoutTransition * fix examples/ASMapNode to use new Layout API 2.0 * fix examples/SocialAppLayout to use Layout API 2.0 * fix CatDealsCollectionView to use Layout API 2.0 * fix examples/AsyncDisplayKitOverview to use Layout API 2.0 * Kittens Layout API 2.0 fixes * HorizontalWithinVerticalScrolling * VerticalWithinHorizontalScrolling * ASDKTube * fix ASViewController * fix layout * fix layout * fix size
71 lines
2.3 KiB
Objective-C
71 lines
2.3 KiB
Objective-C
//
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// CommentsNode.m
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// Sample
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#import "CommentsNode.h"
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#import "TextStyles.h"
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@interface CommentsNode ()
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@property (nonatomic, strong) ASImageNode *iconNode;
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@property (nonatomic, strong) ASTextNode *countNode;
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@property (nonatomic, assign) NSInteger commentsCount;
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@end
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@implementation CommentsNode
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- (instancetype)initWithCommentsCount:(NSInteger)comentsCount
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{
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self = [super init];
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if (self) {
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_commentsCount = comentsCount;
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_iconNode = [[ASImageNode alloc] init];
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_iconNode.image = [UIImage imageNamed:@"icon_comment.png"];
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[self addSubnode:_iconNode];
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_countNode = [[ASTextNode alloc] init];
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if (_commentsCount > 0) {
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_countNode.attributedText = [[NSAttributedString alloc] initWithString:[NSString stringWithFormat:@"%zd", _commentsCount] attributes:[TextStyles cellControlStyle]];
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}
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[self addSubnode:_countNode];
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// make it tappable easily
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self.hitTestSlop = UIEdgeInsetsMake(-10, -10, -10, -10);
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}
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return self;
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}
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- (ASLayoutSpec *)layoutSpecThatFits:(ASSizeRange)constrainedSize
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{
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ASStackLayoutSpec *mainStack =
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[ASStackLayoutSpec
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stackLayoutSpecWithDirection:ASStackLayoutDirectionHorizontal
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spacing:6.0
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justifyContent:ASStackLayoutJustifyContentStart
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alignItems:ASStackLayoutAlignItemsCenter
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children:@[_iconNode, _countNode]];
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// Adjust size
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mainStack.style.minWidth = ASDimensionMakeWithPoints(60.0);
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mainStack.style.maxHeight = ASDimensionMakeWithPoints(40.0);
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return mainStack;
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}
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@end
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