ricky 9cf54e8e8b [ASDisplayNode] Propagate traits before loading a subnode (#1234)
https://github.com/TextureGroup/Texture/pull/886 enforces that some nodes are loaded before they are sent a visiblity event, but it was not propagating the trait collection before forcing the load.

We are propagating traits in `_setSupernode:` (which was happening after the forced load). I moved the possible forced load to `_setSupernode:`, after propagating traits but before any visibility states are changed.
2018-11-19 17:53:00 -08:00
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