Swiftgram/Source/Layout/ASDimensionInternal.mm
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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//
// ASDimensionInternal.mm
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASDimensionInternal.h>
#pragma mark - ASLayoutElementSize
NSString *NSStringFromASLayoutElementSize(ASLayoutElementSize size)
{
return [NSString stringWithFormat:
@"<ASLayoutElementSize: exact=%@, min=%@, max=%@>",
NSStringFromASLayoutSize(ASLayoutSizeMake(size.width, size.height)),
NSStringFromASLayoutSize(ASLayoutSizeMake(size.minWidth, size.minHeight)),
NSStringFromASLayoutSize(ASLayoutSizeMake(size.maxWidth, size.maxHeight))];
}
ASDISPLAYNODE_INLINE void ASLayoutElementSizeConstrain(CGFloat minVal, CGFloat exactVal, CGFloat maxVal, CGFloat *outMin, CGFloat *outMax)
{
NSCAssert(!isnan(minVal), @"minVal must not be NaN");
NSCAssert(!isnan(maxVal), @"maxVal must not be NaN");
// Avoid use of min/max primitives since they're harder to reason
// about in the presence of NaN (in exactVal)
// Follow CSS: min overrides max overrides exact.
// Begin with the min/max range
*outMin = minVal;
*outMax = maxVal;
if (maxVal <= minVal) {
// min overrides max and exactVal is irrelevant
*outMax = minVal;
return;
}
if (isnan(exactVal)) {
// no exact value, so leave as a min/max range
return;
}
if (exactVal > maxVal) {
// clip to max value
*outMin = maxVal;
} else if (exactVal < minVal) {
// clip to min value
*outMax = minVal;
} else {
// use exact value
*outMin = *outMax = exactVal;
}
}
ASSizeRange ASLayoutElementSizeResolveAutoSize(ASLayoutElementSize size, const CGSize parentSize, ASSizeRange autoASSizeRange)
{
CGSize resolvedExact = ASLayoutSizeResolveSize(ASLayoutSizeMake(size.width, size.height), parentSize, {NAN, NAN});
CGSize resolvedMin = ASLayoutSizeResolveSize(ASLayoutSizeMake(size.minWidth, size.minHeight), parentSize, autoASSizeRange.min);
CGSize resolvedMax = ASLayoutSizeResolveSize(ASLayoutSizeMake(size.maxWidth, size.maxHeight), parentSize, autoASSizeRange.max);
CGSize rangeMin, rangeMax;
ASLayoutElementSizeConstrain(resolvedMin.width, resolvedExact.width, resolvedMax.width, &rangeMin.width, &rangeMax.width);
ASLayoutElementSizeConstrain(resolvedMin.height, resolvedExact.height, resolvedMax.height, &rangeMin.height, &rangeMax.height);
return {rangeMin, rangeMax};
}