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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
72 lines
2.1 KiB
Objective-C
72 lines
2.1 KiB
Objective-C
//
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// CollectionViewController.m
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "CollectionViewController.h"
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#import "KittenNode.h"
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#import <AsyncDisplayKit/ASTraitCollection.h>
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@interface CollectionViewController () <ASCollectionDelegate, ASCollectionDataSource>
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@property (nonatomic, strong) ASCollectionNode *collectionNode;
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@end
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@implementation CollectionViewController
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- (instancetype)init
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{
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UICollectionViewFlowLayout *layout = [[UICollectionViewFlowLayout alloc] init];
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layout.minimumLineSpacing = 10;
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layout.minimumInteritemSpacing = 10;
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ASCollectionNode *collectionNode = [[ASCollectionNode alloc] initWithCollectionViewLayout:layout];
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if (!(self = [super initWithNode:collectionNode]))
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return nil;
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self.title = @"Collection Node";
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_collectionNode = collectionNode;
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collectionNode.dataSource = self;
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collectionNode.delegate = self;
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return self;
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}
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- (void)viewDidLoad
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{
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[super viewDidLoad];
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self.collectionNode.view.contentInset = UIEdgeInsetsMake(20, 10, CGRectGetHeight(self.tabBarController.tabBar.frame), 10);
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}
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#pragma mark - ASCollectionDataSource
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- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
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{
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return 50;
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}
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- (ASCellNode *)collectionView:(ASCollectionView *)collectionView nodeForItemAtIndexPath:(NSIndexPath *)indexPath
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{
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KittenNode *cell = [[KittenNode alloc] init];
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cell.textNode.maximumNumberOfLines = 3;
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cell.imageTappedBlock = ^{
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[KittenNode defaultImageTappedAction:self];
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};
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return cell;
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}
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- (ASSizeRange)collectionView:(ASCollectionView *)collectionView constrainedSizeForNodeAtIndexPath:(NSIndexPath *)indexPath
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{
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ASTraitCollection *traitCollection = [self.collectionNode asyncTraitCollection];
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if (traitCollection.horizontalSizeClass == UIUserInterfaceSizeClassRegular) {
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return ASSizeRangeMake(CGSizeMake(200, 120), CGSizeMake(200, 120));
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}
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return ASSizeRangeMake(CGSizeMake(132, 180), CGSizeMake(132, 180));
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}
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@end
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