Swiftgram/submodules/PeerInfoUI/Sources/ChannelAdminAddBotFooterItem.swift
2022-03-16 01:17:28 +04:00

126 lines
4.9 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import TelegramPresentationData
import ItemListUI
import PresentationDataUtils
import SolidRoundedButtonNode
final class ChannelAdminAddBotFooterItem: ItemListControllerFooterItem {
let theme: PresentationTheme
let title: String
let action: () -> Void
init(theme: PresentationTheme, title: String, action: @escaping () -> Void) {
self.theme = theme
self.title = title
self.action = action
}
func isEqual(to: ItemListControllerFooterItem) -> Bool {
if let item = to as? ChannelAdminAddBotFooterItem {
return self.theme === item.theme && self.title == item.title
} else {
return false
}
}
func node(current: ItemListControllerFooterItemNode?) -> ItemListControllerFooterItemNode {
if let current = current as? ChannelAdminAddBotFooterItemNode {
current.item = self
return current
} else {
return ChannelAdminAddBotFooterItemNode(item: self)
}
}
}
final class ChannelAdminAddBotFooterItemNode: ItemListControllerFooterItemNode {
private let backgroundNode: NavigationBackgroundNode
private let separatorNode: ASDisplayNode
private let buttonNode: SolidRoundedButtonNode
private var validLayout: ContainerViewLayout?
var item: ChannelAdminAddBotFooterItem {
didSet {
self.updateItem()
if let layout = self.validLayout {
let _ = self.updateLayout(layout: layout, transition: .immediate)
}
}
}
init(item: ChannelAdminAddBotFooterItem) {
self.item = item
self.backgroundNode = NavigationBackgroundNode(color: item.theme.rootController.tabBar.backgroundColor)
self.separatorNode = ASDisplayNode()
self.buttonNode = SolidRoundedButtonNode(theme: SolidRoundedButtonTheme(backgroundColor: .black, foregroundColor: .white), height: 50.0, cornerRadius: 12.0)
super.init()
self.addSubnode(self.backgroundNode)
self.addSubnode(self.separatorNode)
self.addSubnode(self.buttonNode)
self.updateItem()
}
private func updateItem() {
self.backgroundNode.updateColor(color: self.item.theme.rootController.tabBar.backgroundColor, transition: .immediate)
self.separatorNode.backgroundColor = self.item.theme.rootController.tabBar.separatorColor
self.buttonNode.updateTheme(SolidRoundedButtonTheme(backgroundColor: self.item.theme.list.itemCheckColors.fillColor, foregroundColor: self.item.theme.list.itemCheckColors.foregroundColor))
self.buttonNode.title = self.item.title
self.buttonNode.pressed = { [weak self] in
self?.item.action()
}
}
override func updateBackgroundAlpha(_ alpha: CGFloat, transition: ContainedViewLayoutTransition) {
transition.updateAlpha(node: self.backgroundNode, alpha: alpha)
transition.updateAlpha(node: self.separatorNode, alpha: alpha)
}
override func updateLayout(layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) -> CGFloat {
self.validLayout = layout
let buttonInset: CGFloat = 16.0
let buttonWidth = layout.size.width - layout.safeInsets.left - layout.safeInsets.right - buttonInset * 2.0
let buttonHeight = self.buttonNode.updateLayout(width: buttonWidth, transition: transition)
let inset: CGFloat = 9.0
let insets = layout.insets(options: [.input])
var panelHeight: CGFloat = buttonHeight + inset * 2.0
let totalPanelHeight: CGFloat
if let inputHeight = layout.inputHeight, inputHeight > 0.0 {
totalPanelHeight = panelHeight + insets.bottom
} else {
panelHeight += insets.bottom
totalPanelHeight = panelHeight
}
let panelFrame = CGRect(origin: CGPoint(x: 0.0, y: layout.size.height - totalPanelHeight), size: CGSize(width: layout.size.width, height: panelHeight))
transition.updateFrame(node: self.buttonNode, frame: CGRect(origin: CGPoint(x: layout.safeInsets.left + buttonInset, y: panelFrame.minY + inset), size: CGSize(width: buttonWidth, height: buttonHeight)))
transition.updateFrame(node: self.backgroundNode, frame: panelFrame)
self.backgroundNode.update(size: panelFrame.size, transition: transition)
transition.updateFrame(node: self.separatorNode, frame: CGRect(origin: panelFrame.origin, size: CGSize(width: panelFrame.width, height: UIScreenPixel)))
return panelHeight
}
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
if self.backgroundNode.frame.contains(point) {
return true
} else {
return false
}
}
}