2025-08-05 17:43:59 +02:00

319 lines
14 KiB
Swift

import Foundation
import UIKit
import Display
import TelegramPresentationData
import ComponentFlow
import RoundedRectWithTailPath
import AnimatedTextComponent
import MultilineTextComponent
import LottieComponent
final class ProfileLevelRatingBarBadge: Component {
final class TransitionHint {
let animateText: Bool
init(animateText: Bool) {
self.animateText = animateText
}
}
let theme: PresentationTheme
let title: String
let suffix: String?
init(
theme: PresentationTheme,
title: String,
suffix: String?
) {
self.theme = theme
self.title = title
self.suffix = suffix
}
static func ==(lhs: ProfileLevelRatingBarBadge, rhs: ProfileLevelRatingBarBadge) -> Bool {
if lhs.theme !== rhs.theme {
return false
}
if lhs.title != rhs.title {
return false
}
if lhs.suffix != rhs.suffix {
return false
}
return true
}
final class View: UIView {
private let badgeView: UIView
private let badgeMaskView: UIView
private let badgeShapeView: UIImageView
private let badgeShapeAnimation = ComponentView<Empty>()
private let badgeForeground: SimpleLayer
private let badgeIcon: UIImageView
private var disappearingBadgeIcon: UIImageView?
private let badgeLabel = ComponentView<Empty>()
private let suffixLabel = ComponentView<Empty>()
private var badgeTailPosition: CGFloat = 0.0
private var badgeShapeArguments: (Double, Double, CGSize, CGFloat, CGFloat)?
private var component: ProfileLevelRatingBarBadge?
private var isUpdating: Bool = false
private var previousAvailableSize: CGSize?
override init(frame: CGRect) {
self.badgeView = UIView()
self.badgeView.alpha = 0.0
self.badgeView.layer.anchorPoint = CGPoint()
self.badgeShapeView = UIImageView()
self.badgeMaskView = UIView()
self.badgeMaskView.addSubview(self.badgeShapeView)
self.badgeView.mask = self.badgeMaskView
self.badgeForeground = SimpleLayer()
self.badgeForeground.anchorPoint = CGPoint()
self.badgeIcon = UIImageView()
self.badgeIcon.contentMode = .center
super.init(frame: frame)
self.addSubview(self.badgeView)
self.badgeView.layer.addSublayer(self.badgeForeground)
self.badgeView.addSubview(self.badgeIcon)
self.isUserInteractionEnabled = false
}
required init(coder: NSCoder) {
preconditionFailure()
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if self.badgeView.frame.contains(point) {
return self
} else {
return nil
}
}
func update(component: ProfileLevelRatingBarBadge, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
self.isUpdating = true
defer {
self.isUpdating = false
}
var labelsTransition = transition
if let hint = transition.userData(TransitionHint.self), hint.animateText {
labelsTransition = .spring(duration: 0.5)
}
let previousComponent = self.component
if previousComponent == nil || (previousComponent?.title == "") != (component.title == "") {
if !labelsTransition.animation.isImmediate, self.badgeIcon.image != nil {
if let disappearingBadgeIcon = self.disappearingBadgeIcon {
self.disappearingBadgeIcon = nil
disappearingBadgeIcon.removeFromSuperview()
}
let disappearingBadgeIcon = UIImageView()
disappearingBadgeIcon.contentMode = self.badgeIcon.contentMode
disappearingBadgeIcon.frame = self.badgeIcon.frame
disappearingBadgeIcon.image = self.badgeIcon.image
disappearingBadgeIcon.tintColor = self.badgeIcon.tintColor
self.badgeView.insertSubview(disappearingBadgeIcon, aboveSubview: self.badgeIcon)
labelsTransition.setScale(view: disappearingBadgeIcon, scale: 0.001)
labelsTransition.setAlpha(view: disappearingBadgeIcon, alpha: 0.0, completion: { [weak self, weak disappearingBadgeIcon] _ in
guard let self, let disappearingBadgeIcon else {
return
}
disappearingBadgeIcon.removeFromSuperview()
if self.disappearingBadgeIcon === disappearingBadgeIcon {
self.disappearingBadgeIcon = nil
}
})
labelsTransition.animateScale(view: self.badgeIcon, from: 0.001, to: 1.0)
labelsTransition.animateAlpha(view: self.badgeIcon, from: 0.0, to: 1.0)
}
if component.title.isEmpty {
self.badgeIcon.image = UIImage(bundleImageName: "Peer Info/ProfileLevelWarningIcon")?.withRenderingMode(.alwaysTemplate)
} else {
self.badgeIcon.image = UIImage(bundleImageName: "Peer Info/ProfileLevelProgressIcon")?.withRenderingMode(.alwaysTemplate)
}
}
self.component = component
self.badgeIcon.tintColor = component.theme.list.itemCheckColors.foregroundColor
self.disappearingBadgeIcon?.tintColor = component.theme.list.itemCheckColors.foregroundColor
let badgeLabelSize = self.badgeLabel.update(
transition: labelsTransition,
component: AnyComponent(AnimatedTextComponent(
font: Font.with(size: 24.0, design: .round, weight: .semibold, traits: []),
color: component.theme.list.itemCheckColors.foregroundColor,
items: [AnimatedTextComponent.Item(
id: AnyHashable(0),
content: .text(component.title)
)]
)),
environment: {},
containerSize: CGSize(width: 300.0, height: 100.0)
)
let badgeSuffixSpacing: CGFloat = 0.0
let badgeSuffixSize = self.suffixLabel.update(
transition: labelsTransition,
component: AnyComponent(AnimatedTextComponent(
font: Font.regular(22.0),
color: component.theme.list.itemCheckColors.foregroundColor.withMultipliedAlpha(0.6),
items: [AnimatedTextComponent.Item(
id: AnyHashable(0),
content: .text(component.suffix ?? "")
)]
)),
environment: {},
containerSize: CGSize(width: 300.0, height: 100.0)
)
var badgeWidth: CGFloat = 0.0
if !component.title.isEmpty {
badgeWidth += badgeLabelSize.width + 3.0 + 60.0
} else {
badgeWidth += 78.0
}
if component.suffix != nil {
badgeWidth += badgeSuffixSize.width + badgeSuffixSpacing
}
let badgeSize = CGSize(width: badgeWidth, height: 48.0)
let badgeFullSize = CGSize(width: badgeWidth, height: 48.0 + 12.0)
self.badgeMaskView.frame = CGRect(origin: .zero, size: badgeFullSize)
self.badgeView.bounds = CGRect(origin: .zero, size: badgeFullSize)
self.badgeForeground.bounds = CGRect(origin: CGPoint(), size: CGSize(width: 600.0, height: badgeFullSize.height + 10.0))
let badgeIconFrame: CGRect
if !component.title.isEmpty {
badgeIconFrame = CGRect(x: 13.0, y: 8.0, width: 30.0, height: 30.0)
} else {
badgeIconFrame = CGRect(x: floor((badgeWidth - 30.0) * 0.5), y: 8.0, width: 30.0, height: 30.0)
}
labelsTransition.setFrame(view: self.badgeIcon, frame: badgeIconFrame)
if let disappearingBadgeIcon = self.disappearingBadgeIcon {
labelsTransition.setFrame(view: disappearingBadgeIcon, frame: badgeIconFrame)
}
self.badgeView.alpha = 1.0
let size = badgeSize
var badgeContentWidth: CGFloat = badgeLabelSize.width
if component.suffix != nil {
badgeContentWidth += badgeSuffixSpacing + badgeSuffixSize.width
}
let badgeLabelFrame = CGRect(origin: CGPoint(x: 15.0 + floorToScreenPixels((badgeFullSize.width - badgeContentWidth) / 2.0), y: 9.0), size: badgeLabelSize)
if let badgeLabelView = self.badgeLabel.view {
if badgeLabelView.superview == nil {
self.badgeView.addSubview(badgeLabelView)
}
labelsTransition.setFrame(view: badgeLabelView, frame: badgeLabelFrame)
}
if let suffixLabelView = self.suffixLabel.view {
if suffixLabelView.superview == nil {
suffixLabelView.layer.anchorPoint = CGPoint()
self.badgeView.addSubview(suffixLabelView)
}
let badgeSuffixFrame = CGRect(origin: CGPoint(x: badgeLabelFrame.maxX + badgeSuffixSpacing, y: badgeLabelFrame.maxY - badgeSuffixSize.height), size: badgeSuffixSize)
labelsTransition.setPosition(view: suffixLabelView, position: badgeSuffixFrame.origin)
suffixLabelView.bounds = CGRect(origin: CGPoint(), size: badgeSuffixFrame.size)
}
if self.previousAvailableSize != availableSize {
self.previousAvailableSize = availableSize
}
return size
}
func updateColors(background: UIColor) {
self.badgeForeground.backgroundColor = background.cgColor
}
func adjustTail(size: CGSize, tailOffset: CGFloat, transition: ComponentTransition) {
if self.badgeShapeView.image == nil {
self.badgeShapeView.image = generateStretchableFilledCircleImage(diameter: 48.0, color: UIColor.white)
}
self.badgeShapeView.frame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: size.width, height: 48.0))
let badgeShapeSize = CGSize(width: 78, height: 60)
let _ = self.badgeShapeAnimation.update(
transition: .immediate,
component: AnyComponent(LottieComponent(
content: LottieComponent.AppBundleContent(name: "badge_with_tail"),
color: .white,
placeholderColor: nil,
startingPosition: .begin,
size: badgeShapeSize,
renderingScale: UIScreenScale,
loop: false,
playOnce: nil
)),
environment: {},
containerSize: badgeShapeSize
)
if let badgeShapeAnimationView = self.badgeShapeAnimation.view as? LottieComponent.View {
if badgeShapeAnimationView.superview == nil {
badgeShapeAnimationView.layer.anchorPoint = CGPoint()
self.badgeMaskView.addSubview(badgeShapeAnimationView)
}
var shapeFrame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: badgeShapeSize)
let badgeShapeWidth = badgeShapeSize.width
let midFrame = 359 / 2
if tailOffset < badgeShapeWidth * 0.5 {
let frameIndex = Int(floor(CGFloat(midFrame) * tailOffset / (badgeShapeWidth * 0.5)))
badgeShapeAnimationView.setFrameIndex(index: frameIndex)
} else if tailOffset >= size.width - badgeShapeWidth * 0.5 {
let endOffset = tailOffset - (size.width - badgeShapeWidth * 0.5)
let frameIndex = midFrame + Int(floor(CGFloat(359 - midFrame) * endOffset / (badgeShapeWidth * 0.5)))
badgeShapeAnimationView.setFrameIndex(index: frameIndex)
shapeFrame.origin.x = size.width - badgeShapeWidth
} else {
badgeShapeAnimationView.setFrameIndex(index: midFrame)
shapeFrame.origin.x = tailOffset - badgeShapeWidth * 0.5
}
badgeShapeAnimationView.center = shapeFrame.origin
badgeShapeAnimationView.bounds = CGRect(origin: CGPoint(), size: shapeFrame.size)
}
//let transition: ContainedViewLayoutTransition = .immediate
//transition.updateAnchorPoint(layer: self.badgeView.layer, anchorPoint: CGPoint(x: tailPositionFraction, y: 1.0))
}
func updateBadgeAngle(angle: CGFloat) {
let transition: ContainedViewLayoutTransition = .immediate
transition.updateTransformRotation(view: self.badgeView, angle: angle)
}
}
func makeView() -> View {
return View(frame: CGRect())
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}