mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
277 lines
8.9 KiB
Swift
277 lines
8.9 KiB
Swift
import Foundation
|
|
import UIKit
|
|
import Display
|
|
import AsyncDisplayKit
|
|
import Postbox
|
|
import RLottieBinding
|
|
import AppBundle
|
|
import GZip
|
|
import SwiftSignalKit
|
|
|
|
public final class ManagedAnimationState {
|
|
public let item: ManagedAnimationItem
|
|
private let instance: LottieInstance
|
|
|
|
let frameCount: Int
|
|
let fps: Double
|
|
|
|
var relativeTime: Double = 0.0
|
|
public var frameIndex: Int?
|
|
|
|
public var executedCallbacks = Set<Int>()
|
|
|
|
private let renderContext: DrawingContext
|
|
|
|
public init?(displaySize: CGSize, item: ManagedAnimationItem, current: ManagedAnimationState?) {
|
|
let resolvedInstance: LottieInstance
|
|
let renderContext: DrawingContext
|
|
|
|
if let current = current {
|
|
resolvedInstance = current.instance
|
|
renderContext = current.renderContext
|
|
} else {
|
|
guard let path = item.source.path else {
|
|
return nil
|
|
}
|
|
guard let data = try? Data(contentsOf: URL(fileURLWithPath: path)) else {
|
|
return nil
|
|
}
|
|
guard let unpackedData = TGGUnzipData(data, 5 * 1024 * 1024) else {
|
|
return nil
|
|
}
|
|
guard let instance = LottieInstance(data: unpackedData, cacheKey: item.source.cacheKey) else {
|
|
return nil
|
|
}
|
|
resolvedInstance = instance
|
|
renderContext = DrawingContext(size: displaySize, scale: UIScreenScale, premultiplied: true, clear: true)
|
|
}
|
|
|
|
self.item = item
|
|
self.instance = resolvedInstance
|
|
self.renderContext = renderContext
|
|
|
|
self.frameCount = Int(self.instance.frameCount)
|
|
self.fps = Double(self.instance.frameRate)
|
|
}
|
|
|
|
func draw() -> UIImage? {
|
|
self.instance.renderFrame(with: Int32(self.frameIndex ?? 0), into: self.renderContext.bytes.assumingMemoryBound(to: UInt8.self), width: Int32(self.renderContext.size.width * self.renderContext.scale), height: Int32(self.renderContext.size.height * self.renderContext.scale), bytesPerRow: Int32(self.renderContext.bytesPerRow))
|
|
return self.renderContext.generateImage()
|
|
}
|
|
}
|
|
|
|
public enum ManagedAnimationFramePosition {
|
|
case start
|
|
case end
|
|
}
|
|
|
|
public enum ManagedAnimationFrameRange: Equatable {
|
|
case range(startFrame: Int, endFrame: Int)
|
|
case still(ManagedAnimationFramePosition)
|
|
}
|
|
|
|
public enum ManagedAnimationSource: Equatable {
|
|
case local(String)
|
|
case resource(MediaBox, MediaResource)
|
|
|
|
var cacheKey: String {
|
|
switch self {
|
|
case let .local(name):
|
|
return name
|
|
case let .resource(_, resource):
|
|
return resource.id.uniqueId
|
|
}
|
|
}
|
|
|
|
var path: String? {
|
|
switch self {
|
|
case let .local(name):
|
|
return getAppBundle().path(forResource: name, ofType: "tgs")
|
|
case let .resource(mediaBox, resource):
|
|
return mediaBox.completedResourcePath(resource)
|
|
}
|
|
}
|
|
|
|
public static func == (lhs: ManagedAnimationSource, rhs: ManagedAnimationSource) -> Bool {
|
|
switch lhs {
|
|
case let .local(lhsPath):
|
|
if case let .local(rhsPath) = rhs, lhsPath == rhsPath {
|
|
return true
|
|
} else {
|
|
return false
|
|
}
|
|
case let .resource(lhsMediaBox, lhsResource):
|
|
if case let .resource(rhsMediaBox, rhsResource) = rhs, lhsMediaBox === rhsMediaBox, lhsResource.isEqual(to: rhsResource) {
|
|
return true
|
|
} else {
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public struct ManagedAnimationItem {
|
|
public let source: ManagedAnimationSource
|
|
var frames: ManagedAnimationFrameRange?
|
|
var duration: Double?
|
|
var loop: Bool
|
|
var callbacks: [(Int, () -> Void)]
|
|
|
|
public init(source: ManagedAnimationSource, frames: ManagedAnimationFrameRange? = nil, duration: Double? = nil, loop: Bool = false, callbacks: [(Int, () -> Void)] = []) {
|
|
self.source = source
|
|
self.frames = frames
|
|
self.duration = duration
|
|
self.loop = loop
|
|
self.callbacks = callbacks
|
|
}
|
|
}
|
|
|
|
open class ManagedAnimationNode: ASDisplayNode {
|
|
public let intrinsicSize: CGSize
|
|
|
|
private let imageNode: ASImageNode
|
|
private let displayLink: CADisplayLink
|
|
|
|
public var state: ManagedAnimationState?
|
|
public var trackStack: [ManagedAnimationItem] = []
|
|
public var didTryAdvancingState = false
|
|
|
|
public init(size: CGSize) {
|
|
self.intrinsicSize = size
|
|
|
|
self.imageNode = ASImageNode()
|
|
self.imageNode.displayWithoutProcessing = true
|
|
self.imageNode.displaysAsynchronously = false
|
|
self.imageNode.frame = CGRect(origin: CGPoint(), size: self.intrinsicSize)
|
|
|
|
final class DisplayLinkTarget: NSObject {
|
|
private let f: () -> Void
|
|
|
|
init(_ f: @escaping () -> Void) {
|
|
self.f = f
|
|
}
|
|
|
|
@objc func event() {
|
|
self.f()
|
|
}
|
|
}
|
|
var displayLinkUpdate: (() -> Void)?
|
|
self.displayLink = CADisplayLink(target: DisplayLinkTarget {
|
|
displayLinkUpdate?()
|
|
}, selector: #selector(DisplayLinkTarget.event))
|
|
if #available(iOS 10.0, *) {
|
|
self.displayLink.preferredFramesPerSecond = 60
|
|
}
|
|
|
|
super.init()
|
|
|
|
self.addSubnode(self.imageNode)
|
|
|
|
self.displayLink.add(to: RunLoop.main, forMode: .common)
|
|
|
|
displayLinkUpdate = { [weak self] in
|
|
self?.updateAnimation()
|
|
}
|
|
}
|
|
|
|
open func advanceState() {
|
|
guard !self.trackStack.isEmpty else {
|
|
return
|
|
}
|
|
|
|
let item = self.trackStack.removeFirst()
|
|
|
|
if let state = self.state, state.item.source == item.source {
|
|
self.state = ManagedAnimationState(displaySize: self.intrinsicSize, item: item, current: state)
|
|
} else {
|
|
self.state = ManagedAnimationState(displaySize: self.intrinsicSize, item: item, current: nil)
|
|
}
|
|
|
|
self.didTryAdvancingState = false
|
|
}
|
|
|
|
public func updateAnimation() {
|
|
if self.state == nil {
|
|
self.advanceState()
|
|
}
|
|
|
|
guard let state = self.state else {
|
|
return
|
|
}
|
|
|
|
let startFrame: Int
|
|
let endFrame: Int
|
|
let duration: Double
|
|
if let frames = state.item.frames {
|
|
switch frames {
|
|
case let .range(start, end):
|
|
startFrame = start
|
|
endFrame = end
|
|
case let .still(position):
|
|
switch position {
|
|
case .start:
|
|
startFrame = 0
|
|
endFrame = 0
|
|
case .end:
|
|
startFrame = state.frameCount
|
|
endFrame = state.frameCount
|
|
}
|
|
}
|
|
} else {
|
|
startFrame = 0
|
|
endFrame = state.frameCount
|
|
}
|
|
|
|
if let durationValue = state.item.duration {
|
|
duration = durationValue
|
|
} else {
|
|
let fps: Double = state.fps > 0 ? state.fps : 60
|
|
duration = Double(state.frameCount) / fps
|
|
}
|
|
|
|
var t = state.relativeTime / duration
|
|
t = max(0.0, t)
|
|
t = min(1.0, t)
|
|
//print("\(t) \(state.item.name)")
|
|
let frameOffset = Int(Double(startFrame) * (1.0 - t) + Double(endFrame) * t)
|
|
let lowerBound: Int = 0
|
|
let upperBound = state.frameCount - 1
|
|
let frameIndex = max(lowerBound, min(upperBound, frameOffset))
|
|
|
|
if state.frameIndex != frameIndex {
|
|
state.frameIndex = frameIndex
|
|
if let image = state.draw() {
|
|
self.imageNode.image = image
|
|
}
|
|
|
|
for (callbackFrame, callback) in state.item.callbacks {
|
|
if !state.executedCallbacks.contains(callbackFrame) && frameIndex >= callbackFrame {
|
|
state.executedCallbacks.insert(callbackFrame)
|
|
callback()
|
|
}
|
|
}
|
|
}
|
|
|
|
var animationAdvancement: Double = 1.0 / 60.0
|
|
animationAdvancement *= Double(min(2, self.trackStack.count + 1))
|
|
|
|
state.relativeTime += animationAdvancement
|
|
|
|
if state.relativeTime >= duration && !self.didTryAdvancingState {
|
|
if state.item.loop && self.trackStack.isEmpty {
|
|
state.frameIndex = nil
|
|
state.relativeTime = 0.0
|
|
} else {
|
|
self.didTryAdvancingState = true
|
|
self.advanceState()
|
|
}
|
|
}
|
|
}
|
|
|
|
public func trackTo(item: ManagedAnimationItem) {
|
|
self.trackStack.append(item)
|
|
self.didTryAdvancingState = false
|
|
self.updateAnimation()
|
|
}
|
|
}
|