Swiftgram/submodules/TelegramUI/Sources/ChatMessageSelectionNode.swift

56 lines
1.7 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import TelegramPresentationData
import CheckNode
import TelegramCore
final class ChatMessageSelectionNode: ASDisplayNode {
private let toggle: (Bool) -> Void
private(set) var selected = false
private let checkNode: CheckNode
init(wallpaper: TelegramWallpaper, theme: PresentationTheme, toggle: @escaping (Bool) -> Void) {
self.toggle = toggle
let style: CheckNodeTheme.Style
if wallpaper == theme.chat.defaultWallpaper, case .color = wallpaper {
style = .plain
} else {
style = .overlay
}
self.checkNode = CheckNode(theme: CheckNodeTheme(theme: theme, style: style, hasInset: true))
self.checkNode.isUserInteractionEnabled = false
super.init()
self.addSubnode(self.checkNode)
}
override func didLoad() {
super.didLoad()
self.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tapGesture(_:))))
}
func updateSelected(_ selected: Bool, animated: Bool) {
if self.selected != selected {
self.selected = selected
self.checkNode.setSelected(selected, animated: animated)
}
}
@objc func tapGesture(_ recognizer: UITapGestureRecognizer) {
if case .ended = recognizer.state {
self.toggle(!self.selected)
}
}
func updateLayout(size: CGSize, leftInset: CGFloat) {
let checkSize = CGSize(width: 28.0, height: 28.0)
self.checkNode.frame = CGRect(origin: CGPoint(x: 6.0 + leftInset, y: floor((size.height - checkSize.height) / 2.0)), size: checkSize)
}
}