Swiftgram/Source/Details/ASAbstractLayoutController.mm
2017-02-26 18:14:13 -08:00

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//
// ASAbstractLayoutController.mm
// AsyncDisplayKit
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import <AsyncDisplayKit/ASAbstractLayoutController.h>
#import <AsyncDisplayKit/ASAssert.h>
#include <vector>
extern ASRangeTuningParameters const ASRangeTuningParametersZero = {};
extern BOOL ASRangeTuningParametersEqualToRangeTuningParameters(ASRangeTuningParameters lhs, ASRangeTuningParameters rhs)
{
return lhs.leadingBufferScreenfuls == rhs.leadingBufferScreenfuls && lhs.trailingBufferScreenfuls == rhs.trailingBufferScreenfuls;
}
extern ASDirectionalScreenfulBuffer ASDirectionalScreenfulBufferHorizontal(ASScrollDirection scrollDirection,
ASRangeTuningParameters rangeTuningParameters)
{
ASDirectionalScreenfulBuffer horizontalBuffer = {0, 0};
BOOL movingRight = ASScrollDirectionContainsRight(scrollDirection);
horizontalBuffer.positiveDirection = movingRight ? rangeTuningParameters.leadingBufferScreenfuls
: rangeTuningParameters.trailingBufferScreenfuls;
horizontalBuffer.negativeDirection = movingRight ? rangeTuningParameters.trailingBufferScreenfuls
: rangeTuningParameters.leadingBufferScreenfuls;
return horizontalBuffer;
}
extern ASDirectionalScreenfulBuffer ASDirectionalScreenfulBufferVertical(ASScrollDirection scrollDirection,
ASRangeTuningParameters rangeTuningParameters)
{
ASDirectionalScreenfulBuffer verticalBuffer = {0, 0};
BOOL movingDown = ASScrollDirectionContainsDown(scrollDirection);
verticalBuffer.positiveDirection = movingDown ? rangeTuningParameters.leadingBufferScreenfuls
: rangeTuningParameters.trailingBufferScreenfuls;
verticalBuffer.negativeDirection = movingDown ? rangeTuningParameters.trailingBufferScreenfuls
: rangeTuningParameters.leadingBufferScreenfuls;
return verticalBuffer;
}
extern CGRect CGRectExpandHorizontally(CGRect rect, ASDirectionalScreenfulBuffer buffer)
{
CGFloat negativeDirectionWidth = buffer.negativeDirection * rect.size.width;
CGFloat positiveDirectionWidth = buffer.positiveDirection * rect.size.width;
rect.size.width = negativeDirectionWidth + rect.size.width + positiveDirectionWidth;
rect.origin.x -= negativeDirectionWidth;
return rect;
}
extern CGRect CGRectExpandVertically(CGRect rect, ASDirectionalScreenfulBuffer buffer)
{
CGFloat negativeDirectionHeight = buffer.negativeDirection * rect.size.height;
CGFloat positiveDirectionHeight = buffer.positiveDirection * rect.size.height;
rect.size.height = negativeDirectionHeight + rect.size.height + positiveDirectionHeight;
rect.origin.y -= negativeDirectionHeight;
return rect;
}
extern CGRect CGRectExpandToRangeWithScrollableDirections(CGRect rect, ASRangeTuningParameters tuningParameters,
ASScrollDirection scrollableDirections, ASScrollDirection scrollDirection)
{
// Can scroll horizontally - expand the range appropriately
if (ASScrollDirectionContainsHorizontalDirection(scrollableDirections)) {
ASDirectionalScreenfulBuffer horizontalBuffer = ASDirectionalScreenfulBufferHorizontal(scrollDirection, tuningParameters);
rect = CGRectExpandHorizontally(rect, horizontalBuffer);
}
// Can scroll vertically - expand the range appropriately
if (ASScrollDirectionContainsVerticalDirection(scrollableDirections)) {
ASDirectionalScreenfulBuffer verticalBuffer = ASDirectionalScreenfulBufferVertical(scrollDirection, tuningParameters);
rect = CGRectExpandVertically(rect, verticalBuffer);
}
return rect;
}
@interface ASAbstractLayoutController () {
std::vector<std::vector<ASRangeTuningParameters>> _tuningParameters;
CGSize _viewportSize;
}
@end
@implementation ASAbstractLayoutController
- (instancetype)init
{
if (!(self = [super init])) {
return nil;
}
_tuningParameters = std::vector<std::vector<ASRangeTuningParameters>> (ASLayoutRangeModeCount, std::vector<ASRangeTuningParameters> (ASLayoutRangeTypeCount));
_tuningParameters[ASLayoutRangeModeFull][ASLayoutRangeTypeDisplay] = {
.leadingBufferScreenfuls = 1.0,
.trailingBufferScreenfuls = 0.5
};
_tuningParameters[ASLayoutRangeModeFull][ASLayoutRangeTypePreload] = {
.leadingBufferScreenfuls = 2.5,
.trailingBufferScreenfuls = 1.5
};
_tuningParameters[ASLayoutRangeModeMinimum][ASLayoutRangeTypeDisplay] = {
.leadingBufferScreenfuls = 0.25,
.trailingBufferScreenfuls = 0.25
};
_tuningParameters[ASLayoutRangeModeMinimum][ASLayoutRangeTypePreload] = {
.leadingBufferScreenfuls = 0.5,
.trailingBufferScreenfuls = 0.25
};
_tuningParameters[ASLayoutRangeModeVisibleOnly][ASLayoutRangeTypeDisplay] = {
.leadingBufferScreenfuls = 0,
.trailingBufferScreenfuls = 0
};
_tuningParameters[ASLayoutRangeModeVisibleOnly][ASLayoutRangeTypePreload] = {
.leadingBufferScreenfuls = 0,
.trailingBufferScreenfuls = 0
};
// The Low Memory range mode has special handling. Because a zero range still includes the visible area / bounds,
// in order to implement the behavior of releasing all graphics memory (backing stores), ASRangeController must check
// for this range mode and use an empty set for displayIndexPaths rather than querying the ASLayoutController for the indexPaths.
_tuningParameters[ASLayoutRangeModeLowMemory][ASLayoutRangeTypeDisplay] = {
.leadingBufferScreenfuls = 0,
.trailingBufferScreenfuls = 0
};
_tuningParameters[ASLayoutRangeModeLowMemory][ASLayoutRangeTypePreload] = {
.leadingBufferScreenfuls = 0,
.trailingBufferScreenfuls = 0
};
return self;
}
#pragma mark - Tuning Parameters
- (ASRangeTuningParameters)tuningParametersForRangeType:(ASLayoutRangeType)rangeType
{
return [self tuningParametersForRangeMode:ASLayoutRangeModeFull rangeType:rangeType];
}
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeType:(ASLayoutRangeType)rangeType
{
return [self setTuningParameters:tuningParameters forRangeMode:ASLayoutRangeModeFull rangeType:rangeType];
}
- (ASRangeTuningParameters)tuningParametersForRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType
{
ASDisplayNodeAssert(rangeMode < _tuningParameters.size() && rangeType < _tuningParameters[rangeMode].size(), @"Requesting a range that is OOB for the configured tuning parameters");
return _tuningParameters[rangeMode][rangeType];
}
- (void)setTuningParameters:(ASRangeTuningParameters)tuningParameters forRangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType
{
ASDisplayNodeAssert(rangeMode < _tuningParameters.size() && rangeType < _tuningParameters[rangeMode].size(), @"Setting a range that is OOB for the configured tuning parameters");
_tuningParameters[rangeMode][rangeType] = tuningParameters;
}
#pragma mark - Abstract Index Path Range Support
- (NSSet *)indexPathsForScrolling:(ASScrollDirection)scrollDirection rangeMode:(ASLayoutRangeMode)rangeMode rangeType:(ASLayoutRangeType)rangeType
{
ASDisplayNodeAssertNotSupported();
return nil;
}
- (void)setViewportSize:(CGSize)viewportSize
{
_viewportSize = viewportSize;
}
- (CGSize)viewportSize
{
return _viewportSize;
}
@end