2022-12-06 21:14:14 +04:00

466 lines
20 KiB
Swift

/*import Foundation
import UIKit
import Display
private let purple = UIColor(rgb: 0x3252ef)
private let pink = UIColor(rgb: 0xe4436c)
private let latePurple = UIColor(rgb: 0x974aa9)
private let latePink = UIColor(rgb: 0xf0436c)
public final class AnimatedCountView: UIView {
let countLabel = AnimatedCountLabel()
// let titleLabel = UILabel()
let subtitleLabel = UILabel()
private let foregroundView = UIView()
private let foregroundGradientLayer = CAGradientLayer()
private let maskingView = UIView()
override init(frame: CGRect = .zero) {
super.init(frame: frame)
self.foregroundGradientLayer.type = .radial
self.foregroundGradientLayer.colors = [pink.cgColor, purple.cgColor, purple.cgColor]
self.foregroundGradientLayer.locations = [0.0, 0.85, 1.0]
self.foregroundGradientLayer.startPoint = CGPoint(x: 1.0, y: 0.0)
self.foregroundGradientLayer.endPoint = CGPoint(x: 0.0, y: 1.0)
self.foregroundView.mask = self.maskingView
self.foregroundView.layer.addSublayer(self.foregroundGradientLayer)
self.addSubview(self.foregroundView)
// self.addSubview(self.titleLabel)
self.addSubview(self.subtitleLabel)
self.maskingView.addSubview(countLabel)
countLabel.clipsToBounds = false
subtitleLabel.textAlignment = .center
// self.backgroundColor = UIColor.white.withAlphaComponent(0.1)
}
override public func layoutSubviews() {
super.layoutSubviews()
self.foregroundView.frame = CGRect(origin: CGPoint.zero, size: bounds.size)// .insetBy(dx: -40, dy: -40)
self.foregroundGradientLayer.frame = CGRect(origin: .zero, size: bounds.size).insetBy(dx: -60, dy: -60)
self.maskingView.frame = CGRect(origin: .zero, size: bounds.size)
countLabel.frame = CGRect(origin: .zero, size: bounds.size)
subtitleLabel.frame = .init(x: bounds.midX - subtitleLabel.intrinsicContentSize.width / 2 - 10, y: subtitleLabel.text == "No viewers" ? bounds.midY - 10 : bounds.height - 6, width: subtitleLabel.intrinsicContentSize.width + 20, height: 20)
}
func update(countString: String, subtitle: String) {
self.setupGradientAnimations()
let text: String = countString// presentationStringsFormattedNumber(Int32(count), ",")
// self.titleNode.attributedText = NSAttributedString(string: "", font: Font.with(size: 23.0, design: .round, weight: .semibold, traits: []), textColor: .white)
// let titleSize = self.titleNode.updateLayout(size)
// self.titleNode.frame = CGRect(x: floor((size.width - titleSize.width) / 2.0), y: 48.0, width: titleSize.width, height: titleSize.height)
if CGFloat(text.count * 40) < bounds.width - 32 {
self.countLabel.attributedText = NSAttributedString(string: text, font: Font.with(size: 60.0, design: .round, weight: .semibold, traits: [.monospacedNumbers]), textColor: .white)
} else {
self.countLabel.attributedText = NSAttributedString(string: text, font: Font.with(size: 54.0, design: .round, weight: .semibold, traits: [.monospacedNumbers]), textColor: .white)
}
// var timerSize = self.timerNode.updateLayout(CGSize(width: size.width + 100.0, height: size.height))
// if timerSize.width > size.width - 32.0 {
// self.timerNode.attributedText = NSAttributedString(string: text, font: Font.with(size: 60.0, design: .round, weight: .semibold, traits: [.monospacedNumbers]), textColor: .white)
// timerSize = self.timerNode.updateLayout(CGSize(width: size.width + 100.0, height: size.height))
// }
// self.timerNode.frame = CGRect(x: floor((size.width - timerSize.width) / 2.0), y: 78.0, width: timerSize.width, height: timerSize.height)
self.subtitleLabel.attributedText = NSAttributedString(string: subtitle, font: Font.with(size: 16.0, design: .round, weight: .semibold, traits: []), textColor: .white)
self.subtitleLabel.isHidden = subtitle.isEmpty
// let subtitleSize = self.subtitleNode.updateLayout(size)
// self.subtitleNode.frame = CGRect(x: floor((size.width - subtitleSize.width) / 2.0), y: 164.0, width: subtitleSize.width, height: subtitleSize.height)
// self.foregroundView.frame = CGRect(origin: CGPoint(), size: size)
// self.setNeedsLayout()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func setupGradientAnimations() {
if let _ = self.foregroundGradientLayer.animation(forKey: "movement") {
} else {
let previousValue = self.foregroundGradientLayer.startPoint
let newValue = CGPoint(x: CGFloat.random(in: 0.65 ..< 0.85), y: CGFloat.random(in: 0.1 ..< 0.45))
self.foregroundGradientLayer.startPoint = newValue
CATransaction.begin()
let animation = CABasicAnimation(keyPath: "startPoint")
animation.duration = Double.random(in: 0.8 ..< 1.4)
animation.fromValue = previousValue
animation.toValue = newValue
CATransaction.setCompletionBlock { [weak self] in
// if let isCurrentlyInHierarchy = self?.isCurrentlyInHierarchy, isCurrentlyInHierarchy {
self?.setupGradientAnimations()
// }
}
self.foregroundGradientLayer.add(animation, forKey: "movement")
CATransaction.commit()
}
}
}
class AnimatedCharLayer: CATextLayer {
var text: String? {
get {
self.string as? String ?? (self.string as? NSAttributedString)?.string
}
set {
self.string = newValue
}
}
var attributedText: NSAttributedString? {
get {
self.string as? NSAttributedString //?? (self.string as? String).map { NSAttributed.init
}
set {
self.string = newValue
}
}
var layer: CALayer { self }
override init() {
super.init()
self.contentsScale = UIScreen.main.scale
}
override init(layer: Any) {
super.init(layer: layer)
self.contentsScale = UIScreen.main.scale
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
class AnimatedCountLabel: UILabel {
override var text: String? {
get {
chars.reduce("") { $0 + ($1.text ?? "") }
}
set {
update(with: newValue ?? "")
}
}
override var attributedText: NSAttributedString? {
get {
let string = NSMutableAttributedString()
for char in chars {
string.append(char.attributedText ?? NSAttributedString())
}
return string
}
set {
udpateAttributed(with: newValue ?? NSAttributedString())
}
}
private var chars = [AnimatedCharLayer]()
private let containerView = UIView()
override init(frame: CGRect = .zero) {
super.init(frame: frame)
containerView.clipsToBounds = false
addSubview(containerView)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
var itemWidth: CGFloat { 36 }
var commaWidth: CGFloat { 8 }
var interItemSpacing: CGFloat { 0 }
private func offsetForChar(at index: Int, within characters: [NSAttributedString]? = nil) -> CGFloat {
if let characters {
return characters[0..<index].reduce(0) {
if $1.string == "," {
return $0 + commaWidth + interItemSpacing
}
return $0 + itemWidth + interItemSpacing
}
} else {
return self.chars[0..<index].reduce(0) {
if $1.attributedText?.string == "," {
return $0 + commaWidth + interItemSpacing
}
return $0 + itemWidth + interItemSpacing
}
}
}
override func layoutSubviews() {
super.layoutSubviews()
let countWidth = offsetForChar(at: chars.count) /*chars.reduce(0) {
if $1.attributedText?.string == "," {
return $0 + commaWidth + interItemSpacing
}
return $0 + itemWidth + interItemSpacing
}*/ - interItemSpacing
containerView.frame = .init(x: bounds.midX - countWidth / 2, y: 0, width: countWidth, height: bounds.height)
chars.enumerated().forEach { (index, char) in
let offset = offsetForChar(at: index)
char.frame.origin.x = offset
// char.frame.origin.x = CGFloat(chars.count - 1 - index) * (40 + interItemSpacing)
char.frame.origin.y = 0
}
}
/// Unused
func update(with newString: String) {
/*let itemWidth: CGFloat = 40
let initialDuration: TimeInterval = 0.3
let newChars = Array(newString).map { String($0) }
let currentChars = chars.map { $0.text ?? "X" }
// let currentWidth = itemWidth * CGFloat(currentChars.count)
let newWidth = itemWidth * CGFloat(newChars.count)
let interItemDelay: TimeInterval = 0.15
var changeIndex = 0
var newLayers = [AnimatedCharLayer]()
for index in 0..<min(newChars.count, currentChars.count) {
let newCharIndex = newChars.count - 1 - index
let currCharIndex = currentChars.count - 1 - index
if true || newChars[newCharIndex] != currentChars[currCharIndex] {
animateOut(for: chars[currCharIndex].layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
let newLayer = AnimatedCharLayer()
newLayer.text = newChars[newCharIndex]
newLayer.frame = .init(x: newWidth - CGFloat(index + 1) * itemWidth, y: 100, width: itemWidth, height: 36)
containerView.layer.addSublayer(newLayer)
animateIn(for: newLayer.layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
newLayers.append(newLayer)
changeIndex += 1
} else {
newLayers.append(chars[currCharIndex])
}
}
for index in min(newChars.count, currentChars.count)..<currentChars.count {
let currCharIndex = currentChars.count - 1 - index
// remove unused
animateOut(for: chars[currCharIndex].layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
changeIndex += 1
}
for index in min(newChars.count, currentChars.count)..<newChars.count {
let newCharIndex = newChars.count - 1 - index
let newLayer = AnimatedCharLayer()
newLayer.text = newChars[newCharIndex]
newLayer.frame = .init(x: newWidth - CGFloat(index + 1) * itemWidth, y: 100, width: itemWidth, height: 36)
containerView.layer.addSublayer(newLayer)
animateIn(for: newLayer.layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
newLayers.append(newLayer)
changeIndex += 1
}
chars = newLayers*/
}
func udpateAttributed(with newString: NSAttributedString) {
let interItemSpacing: CGFloat = 0
let separatedStrings = Array(newString.string).map { String($0) }
var range = NSRange(location: 0, length: 0)
var newChars = [NSAttributedString]()
for string in separatedStrings {
range.length = string.count
let attributedString = newString.attributedSubstring(from: range)
newChars.append(attributedString)
range.location += range.length
}
let currentChars = chars.map { $0.attributedText ?? .init() }
let maxAnimationDuration: TimeInterval = 0.5
var numberOfChanges = abs(newChars.count - currentChars.count)
for index in 0..<min(newChars.count, currentChars.count) {
let newCharIndex = newChars.count - 1 - index
let currCharIndex = currentChars.count - 1 - index
if newChars[newCharIndex] != currentChars[currCharIndex] {
numberOfChanges += 1
}
}
let initialDuration: TimeInterval = min(0.25, maxAnimationDuration / Double(numberOfChanges)) /// 0.25
// let currentWidth = itemWidth * CGFloat(currentChars.count)
// let newWidth = itemWidth * CGFloat(newChars.count)
let interItemDelay: TimeInterval = 0.08
var changeIndex = 0
var newLayers = [AnimatedCharLayer]()
for index in 0..<min(newChars.count, currentChars.count) {
let newCharIndex = newChars.count - 1 - index
let currCharIndex = currentChars.count - 1 - index
if true || newChars[newCharIndex] != currentChars[currCharIndex] {
let initialDuration = newChars[newCharIndex] != currentChars[currCharIndex] ? initialDuration : 0
if newChars[newCharIndex] != currentChars[currCharIndex] {
animateOut(for: chars[currCharIndex].layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
} else {
chars[currCharIndex].layer.removeFromSuperlayer()
}
let newLayer = AnimatedCharLayer()
newLayer.attributedText = newChars[newCharIndex]
let offset = offsetForChar(at: newCharIndex, within: newChars)/* newChars[0..<newCharIndex].reduce(0) {
if $1.string == "," {
return $0 + commaWidth + interItemSpacing
}
return $0 + itemWidth + interItemSpacing
}*/
newLayer.frame = .init(x: offset/*CGFloat(newCharIndex) * (40 + interItemSpacing)*/, y: 0, width: itemWidth, height: itemWidth * 1.8)
// newLayer.frame = .init(x: CGFloat(chars.count - 1 - index) * (40 + interItemSpacing), y: 0, width: itemWidth, height: itemWidth * 1.8)
containerView.layer.addSublayer(newLayer)
if newChars[newCharIndex] != currentChars[currCharIndex] {
newLayer.layer.opacity = 0
animateIn(for: newLayer.layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
changeIndex += 1
}
newLayers.append(newLayer)
} else {
newLayers.append(chars[currCharIndex])
}
}
for index in min(newChars.count, currentChars.count)..<currentChars.count {
let currCharIndex = currentChars.count - 1 - index
// remove unused
animateOut(for: chars[currCharIndex].layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
changeIndex += 1
}
for index in min(newChars.count, currentChars.count)..<newChars.count {
let newCharIndex = newChars.count - 1 - index
let newLayer = AnimatedCharLayer()
newLayer.attributedText = newChars[newCharIndex]
let offset = offsetForChar(at: newCharIndex, within: newChars)/*newChars[0..<newCharIndex].reduce(0) {
if $1.string == "," {
return $0 + commaWidth + interItemSpacing
}
return $0 + itemWidth + interItemSpacing
}*/
newLayer.frame = .init(x: offset/*CGFloat(newCharIndex) * (40 + interItemSpacing)*/, y: 0, width: itemWidth, height: itemWidth * 1.8)
containerView.layer.addSublayer(newLayer)
animateIn(for: newLayer.layer, duration: initialDuration, beginTime: TimeInterval(changeIndex) * interItemDelay)
newLayers.append(newLayer)
changeIndex += 1
}
let prevCount = chars.count
chars = newLayers.reversed()
let countWidth = offsetForChar(at: newChars.count, within: newChars) - interItemSpacing/*newChars.reduce(-interItemSpacing) {
if $1.string == "," {
return $0 + commaWidth + interItemSpacing
}
return $0 + itemWidth + interItemSpacing
}*/
if didBegin && prevCount != chars.count {
UIView.animate(withDuration: Double(changeIndex) * initialDuration/*, delay: initialDuration * Double(changeIndex)*/) { [self] in
containerView.frame = .init(x: self.bounds.midX - countWidth / 2, y: 0, width: countWidth, height: self.bounds.height)
// containerView.backgroundColor = .red.withAlphaComponent(0.3)
}
} else {
containerView.frame = .init(x: self.bounds.midX - countWidth / 2, y: 0, width: countWidth, height: self.bounds.height)
didBegin = true
}
// self.backgroundColor = .green.withAlphaComponent(0.2)
self.clipsToBounds = false
}
var didBegin = false
func animateOut(for layer: CALayer, duration: CFTimeInterval, beginTime: CFTimeInterval) {
// let animation = CAKeyframeAnimation()
// animation.keyPath = "opacity"
// animation.values = [layer.presentation()?.value(forKey: "opacity") ?? 1, 0.0]
// animation.keyTimes = [0, 1]
// animation.duration = duration
// animation.beginTime = CACurrentMediaTime() + beginTime
//// animation.isAdditive = true
// animation.isRemovedOnCompletion = false
// animation.fillMode = .backwards
// layer.opacity = 0
// layer.add(animation, forKey: "opacity")
//
//
let opacityInAnimation = CABasicAnimation(keyPath: "opacity")
opacityInAnimation.fromValue = 1
opacityInAnimation.toValue = 0
opacityInAnimation.duration = duration
opacityInAnimation.beginTime = CACurrentMediaTime() + beginTime
DispatchQueue.main.asyncAfter(deadline: .now() + duration + beginTime) {
layer.removeFromSuperlayer()
}
let scaleOutAnimation = CABasicAnimation(keyPath: "transform.scale")
scaleOutAnimation.fromValue = 1 // layer.presentation()?.value(forKey: "transform.scale") ?? 1
scaleOutAnimation.toValue = 0.1
scaleOutAnimation.duration = duration
scaleOutAnimation.beginTime = CACurrentMediaTime() + beginTime
layer.add(scaleOutAnimation, forKey: "scaleout")
let translate = CABasicAnimation(keyPath: "transform.translation")
translate.fromValue = CGPoint.zero
translate.toValue = CGPoint(x: 0, y: -layer.bounds.height * 0.3)// -layer.bounds.height + 3.0)
translate.duration = duration
translate.beginTime = CACurrentMediaTime() + beginTime
layer.add(translate, forKey: "translate")
}
func animateIn(for newLayer: CALayer, duration: CFTimeInterval, beginTime: CFTimeInterval) {
newLayer.opacity = 0
// newLayer.backgroundColor = UIColor.red.cgColor
let opacityInAnimation = CABasicAnimation(keyPath: "opacity")
opacityInAnimation.fromValue = 0
opacityInAnimation.toValue = 1
opacityInAnimation.duration = duration
opacityInAnimation.beginTime = CACurrentMediaTime() + beginTime
// opacityInAnimation.isAdditive = true
opacityInAnimation.fillMode = .backwards
newLayer.opacity = 1
newLayer.add(opacityInAnimation, forKey: "opacity")
// newLayer.opacity = 1
let scaleOutAnimation = CABasicAnimation(keyPath: "transform.scale")
scaleOutAnimation.fromValue = 0
scaleOutAnimation.toValue = 1
scaleOutAnimation.duration = duration
scaleOutAnimation.beginTime = CACurrentMediaTime() + beginTime
// scaleOutAnimation.isAdditive = true
newLayer.add(scaleOutAnimation, forKey: "scalein")
let animation = CAKeyframeAnimation()
animation.keyPath = "position.y"
animation.values = [18, -6, 0]
animation.keyTimes = [0, 0.64, 1]
animation.timingFunction = CAMediaTimingFunction.init(name: .easeInEaseOut)
animation.duration = duration / 0.64
animation.beginTime = CACurrentMediaTime() + beginTime
animation.isAdditive = true
newLayer.add(animation, forKey: "pos")
}
}
*/