2024-05-08 22:43:27 +04:00

35 lines
1.2 KiB
C++

#include "LayerModelSerialization.hpp"
#include "Lottie/Private/Model/Layers/PreCompLayerModel.hpp"
#include "Lottie/Private/Model/Layers/SolidLayerModel.hpp"
#include "Lottie/Private/Model/Layers/ImageLayerModel.hpp"
#include "Lottie/Private/Model/Layers/ShapeLayerModel.hpp"
#include "Lottie/Private/Model/Layers/TextLayerModel.hpp"
namespace lottie {
std::shared_ptr<LayerModel> parseLayerModel(json11::Json::object const &json) noexcept(false) {
LayerType layerType = parseLayerType(json, "ty");
switch (layerType) {
case LayerType::Precomp:
return std::make_shared<PreCompLayerModel>(json);
case LayerType::Solid:
return std::make_shared<SolidLayerModel>(json);
case LayerType::Image:
return std::make_shared<ImageLayerModel>(json);
case LayerType::Null:
return std::make_shared<LayerModel>(json);
case LayerType::Shape:
try {
return std::make_shared<ShapeLayerModel>(json);
} catch(...) {
throw LottieParsingException();
}
case LayerType::Text:
return std::make_shared<TextLayerModel>(json);
}
}
}