2024-05-08 22:43:27 +04:00

54 lines
1.5 KiB
C++

#ifndef Shape_hpp
#define Shape_hpp
#include "Lottie/Private/Model/ShapeItems/ShapeItem.hpp"
#include "Lottie/Private/Model/ShapeItems/Ellipse.hpp"
#include "Lottie/Private/Utility/Primitives/BezierPath.hpp"
#include "Lottie/Private/Parsing/JsonParsing.hpp"
#include <optional>
namespace lottie {
/// An item that defines an custom shape
class Shape: public ShapeItem {
public:
explicit Shape(json11::Json::object const &json) noexcept(false) :
ShapeItem(json),
path(KeyframeGroup<BezierPath>(getObject(json, "ks"))) {
if (const auto directionRawValue = getOptionalInt(json, "d")) {
switch (directionRawValue.value()) {
case 1:
direction = PathDirection::Clockwise;
break;
case 2:
direction = PathDirection::UserSetClockwise;
break;
case 3:
direction = PathDirection::CounterClockwise;
break;
default:
throw LottieParsingException();
}
}
}
virtual void toJson(json11::Json::object &json) const override {
ShapeItem::toJson(json);
json.insert(std::make_pair("ks", path.toJson()));
if (direction.has_value()) {
json.insert(std::make_pair("d", (int)direction.value()));
}
}
public:
KeyframeGroup<BezierPath> path;
std::optional<PathDirection> direction;
};
}
#endif /* Shape_hpp */