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66 lines
2.7 KiB
C++
66 lines
2.7 KiB
C++
#ifndef CGContextTVGImpl_h
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#define CGContextTVGImpl_h
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#include "Lottie/Public/Primitives/CALayer.hpp"
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#include "thorvg.h"
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namespace lottie {
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class CGContextTVGImpl: public CGContext {
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public:
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CGContextTVGImpl(int width, int height);
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virtual ~CGContextTVGImpl();
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virtual int width() const override;
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virtual int height() const override;
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virtual std::shared_ptr<CGContext> makeLayer(int width, int height) override;
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virtual void saveState() override;
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virtual void restoreState() override;
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virtual void fillPath(std::shared_ptr<CGPath> const &path, FillRule fillRule, Color const &color) override;
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virtual void linearGradientFillPath(std::shared_ptr<CGPath> const &path, FillRule fillRule, CGGradient const &gradient, Vector2D const &start, Vector2D const &end) override;
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virtual void radialGradientFillPath(std::shared_ptr<CGPath> const &path, FillRule fillRule, CGGradient const &gradient, Vector2D const &startCenter, double startRadius, Vector2D const &endCenter, double endRadius) override;
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virtual void strokePath(std::shared_ptr<CGPath> const &path, double lineWidth, LineJoin lineJoin, LineCap lineCap, double dashPhase, std::vector<double> const &dashPattern, Color const &color) override;
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virtual void linearGradientStrokePath(std::shared_ptr<CGPath> const &path, double lineWidth, LineJoin lineJoin, LineCap lineCap, double dashPhase, std::vector<double> const &dashPattern, CGGradient const &gradient, Vector2D const &start, Vector2D const &end) override;
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virtual void radialGradientStrokePath(std::shared_ptr<CGPath> const &path, double lineWidth, LineJoin lineJoin, LineCap lineCap, double dashPhase, std::vector<double> const &dashPattern, CGGradient const &gradient, Vector2D const &startCenter, double startRadius, Vector2D const &endCenter, double endRadius) override;
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virtual void fill(CGRect const &rect, Color const &fillColor) override;
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virtual void setBlendMode(CGBlendMode blendMode) override;
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virtual void setAlpha(double alpha) override;
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virtual void concatenate(CATransform3D const &transform) override;
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virtual void draw(std::shared_ptr<CGContext> const &other, CGRect const &rect) override;
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uint32_t *backingData() {
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return _backingData;
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}
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int bytesPerRow() const {
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return _bytesPerRow;
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}
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void flush();
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private:
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int _width = 0;
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int _height = 0;
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std::unique_ptr<tvg::SwCanvas> _canvas;
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//SkBlendMode _blendMode = SkBlendMode::kSrcOver;
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double _alpha = 1.0;
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CATransform3D _transform;
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std::vector<CATransform3D> _stateStack;
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int _bytesPerRow = 0;
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uint32_t *_backingData = nullptr;
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int _statsNumStrokes = 0;
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};
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}
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#endif
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