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git-subtree-dir: submodules/AsyncDisplayKit git-subtree-mainline: d06f423e0ed3df1fed9bd10d79ee312a9179b632 git-subtree-split: 02bedc12816e251ad71777f9d2578329b6d2bef6
93 lines
2.5 KiB
Plaintext
93 lines
2.5 KiB
Plaintext
//
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// ASControlNode+tvOS.mm
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <Foundation/Foundation.h>
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#if TARGET_OS_TV
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#import <AsyncDisplayKit/ASControlNode.h>
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#import <AsyncDisplayKit/ASControlNode+Private.h>
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@implementation ASControlNode (tvOS)
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#pragma mark - tvOS
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- (void)_pressDown
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{
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[UIView animateWithDuration:0.1 delay:0 options:UIViewAnimationOptionCurveLinear animations:^{
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[self setPressedState];
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} completion:^(BOOL finished) {
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if (finished) {
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[UIView animateWithDuration:0.1 delay:0 options:UIViewAnimationOptionCurveLinear animations:^{
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[self setFocusedState];
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} completion:nil];
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}
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}];
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}
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- (BOOL)canBecomeFocused
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{
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return YES;
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}
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- (BOOL)shouldUpdateFocusInContext:(nonnull UIFocusUpdateContext *)context
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{
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return YES;
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}
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- (void)didUpdateFocusInContext:(UIFocusUpdateContext *)context withAnimationCoordinator:(UIFocusAnimationCoordinator *)coordinator
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{
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//FIXME: This is never valid inside an ASCellNode
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if (context.nextFocusedView && context.nextFocusedView == self.view) {
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//Focused
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[coordinator addCoordinatedAnimations:^{
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[self setFocusedState];
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} completion:nil];
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} else{
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//Not focused
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[coordinator addCoordinatedAnimations:^{
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[self setDefaultFocusAppearance];
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} completion:nil];
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}
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}
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- (void)setFocusedState
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{
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CALayer *layer = self.layer;
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layer.shadowOffset = CGSizeMake(2, 10);
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[self applyDefaultShadowProperties: layer];
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self.view.transform = CGAffineTransformScale(CGAffineTransformIdentity, 1.1, 1.1);
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}
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- (void)setPressedState
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{
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CALayer *layer = self.layer;
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layer.shadowOffset = CGSizeMake(2, 2);
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[self applyDefaultShadowProperties: layer];
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self.view.transform = CGAffineTransformScale(CGAffineTransformIdentity, 1, 1);
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}
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- (void)applyDefaultShadowProperties:(CALayer *)layer
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{
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layer.shadowColor = [UIColor blackColor].CGColor;
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layer.shadowRadius = 12.0;
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layer.shadowOpacity = 0.45;
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layer.shadowPath = [UIBezierPath bezierPathWithRect:self.layer.bounds].CGPath;
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}
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- (void)setDefaultFocusAppearance
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{
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CALayer *layer = self.layer;
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layer.shadowOffset = CGSizeZero;
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layer.shadowColor = [UIColor blackColor].CGColor;
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layer.shadowRadius = 0;
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layer.shadowOpacity = 0;
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layer.shadowPath = [UIBezierPath bezierPathWithRect:self.layer.bounds].CGPath;
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self.view.transform = CGAffineTransformScale(CGAffineTransformIdentity, 1, 1);
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}
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@end
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#endif
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