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959 lines
40 KiB
Plaintext
959 lines
40 KiB
Plaintext
//
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// ASDataController.mm
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#ifndef MINIMAL_ASDK
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#import <AsyncDisplayKit/ASDataController.h>
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#include <atomic>
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#import <AsyncDisplayKit/_ASHierarchyChangeSet.h>
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#import <AsyncDisplayKit/_ASScopeTimer.h>
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#import <AsyncDisplayKit/ASAssert.h>
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#import <AsyncDisplayKit/ASCellNode.h>
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#import <AsyncDisplayKit/ASCollectionElement.h>
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#import <AsyncDisplayKit/ASCollectionLayoutContext.h>
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#import <AsyncDisplayKit/ASCollectionLayoutState.h>
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#import <AsyncDisplayKit/ASDispatch.h>
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#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
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#import <AsyncDisplayKit/ASElementMap.h>
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#import <AsyncDisplayKit/ASLayout.h>
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#import <AsyncDisplayKit/ASLog.h>
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#import <AsyncDisplayKit/ASSignpost.h>
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#import <AsyncDisplayKit/ASMainSerialQueue.h>
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#import <AsyncDisplayKit/ASMutableElementMap.h>
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#import <AsyncDisplayKit/ASRangeManagingNode.h>
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#import <AsyncDisplayKit/ASThread.h>
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#import <AsyncDisplayKit/ASTwoDimensionalArrayUtils.h>
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#import <AsyncDisplayKit/ASSection.h>
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#import "Private/ASInternalHelpers.h"
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#import <AsyncDisplayKit/ASCellNode+Internal.h>
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#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
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#import <AsyncDisplayKit/NSIndexSet+ASHelpers.h>
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//#define LOG(...) NSLog(__VA_ARGS__)
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#define LOG(...)
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#define ASSERT_ON_EDITING_QUEUE ASDisplayNodeAssertNotNil(dispatch_get_specific(&kASDataControllerEditingQueueKey), @"%@ must be called on the editing transaction queue.", NSStringFromSelector(_cmd))
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const static char * kASDataControllerEditingQueueKey = "kASDataControllerEditingQueueKey";
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const static char * kASDataControllerEditingQueueContext = "kASDataControllerEditingQueueContext";
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NSString * const ASDataControllerRowNodeKind = @"_ASDataControllerRowNodeKind";
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NSString * const ASCollectionInvalidUpdateException = @"ASCollectionInvalidUpdateException";
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typedef dispatch_block_t ASDataControllerCompletionBlock;
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typedef void (^ASDataControllerSynchronizationBlock)();
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@interface ASDataController () {
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id<ASDataControllerLayoutDelegate> _layoutDelegate;
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NSInteger _nextSectionID;
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BOOL _itemCountsFromDataSourceAreValid; // Main thread only.
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std::vector<NSInteger> _itemCountsFromDataSource; // Main thread only.
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ASMainSerialQueue *_mainSerialQueue;
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dispatch_queue_t _editingTransactionQueue; // Serial background queue. Dispatches concurrent layout and manages _editingNodes.
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dispatch_group_t _editingTransactionGroup; // Group of all edit transaction blocks. Useful for waiting.
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std::atomic<int> _editingTransactionGroupCount;
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BOOL _initialReloadDataHasBeenCalled;
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BOOL _synchronized;
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NSMutableSet<ASDataControllerSynchronizationBlock> *_onDidFinishSynchronizingBlocks;
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struct {
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unsigned int supplementaryNodeKindsInSections:1;
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unsigned int supplementaryNodesOfKindInSection:1;
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unsigned int supplementaryNodeBlockOfKindAtIndexPath:1;
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unsigned int constrainedSizeForNodeAtIndexPath:1;
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unsigned int constrainedSizeForSupplementaryNodeOfKindAtIndexPath:1;
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unsigned int contextForSection:1;
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} _dataSourceFlags;
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}
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@property (copy) ASElementMap *pendingMap;
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@property (copy) ASElementMap *visibleMap;
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@end
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@implementation ASDataController
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#pragma mark - Lifecycle
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- (instancetype)initWithDataSource:(id<ASDataControllerSource>)dataSource node:(nullable id<ASRangeManagingNode>)node eventLog:(ASEventLog *)eventLog
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{
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if (!(self = [super init])) {
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return nil;
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}
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_node = node;
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_dataSource = dataSource;
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_dataSourceFlags.supplementaryNodeKindsInSections = [_dataSource respondsToSelector:@selector(dataController:supplementaryNodeKindsInSections:)];
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_dataSourceFlags.supplementaryNodesOfKindInSection = [_dataSource respondsToSelector:@selector(dataController:supplementaryNodesOfKind:inSection:)];
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_dataSourceFlags.supplementaryNodeBlockOfKindAtIndexPath = [_dataSource respondsToSelector:@selector(dataController:supplementaryNodeBlockOfKind:atIndexPath:shouldAsyncLayout:)];
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_dataSourceFlags.constrainedSizeForNodeAtIndexPath = [_dataSource respondsToSelector:@selector(dataController:constrainedSizeForNodeAtIndexPath:)];
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_dataSourceFlags.constrainedSizeForSupplementaryNodeOfKindAtIndexPath = [_dataSource respondsToSelector:@selector(dataController:constrainedSizeForSupplementaryNodeOfKind:atIndexPath:)];
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_dataSourceFlags.contextForSection = [_dataSource respondsToSelector:@selector(dataController:contextForSection:)];
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#if ASEVENTLOG_ENABLE
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_eventLog = eventLog;
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#endif
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self.visibleMap = self.pendingMap = [[ASElementMap alloc] init];
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_nextSectionID = 0;
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_mainSerialQueue = [[ASMainSerialQueue alloc] init];
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_synchronized = YES;
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_onDidFinishSynchronizingBlocks = [[NSMutableSet alloc] init];
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const char *queueName = [[NSString stringWithFormat:@"org.AsyncDisplayKit.ASDataController.editingTransactionQueue:%p", self] cStringUsingEncoding:NSASCIIStringEncoding];
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_editingTransactionQueue = dispatch_queue_create(queueName, DISPATCH_QUEUE_SERIAL);
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dispatch_queue_set_specific(_editingTransactionQueue, &kASDataControllerEditingQueueKey, &kASDataControllerEditingQueueContext, NULL);
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_editingTransactionGroup = dispatch_group_create();
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return self;
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}
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- (id<ASDataControllerLayoutDelegate>)layoutDelegate
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{
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ASDisplayNodeAssertMainThread();
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return _layoutDelegate;
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}
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- (void)setLayoutDelegate:(id<ASDataControllerLayoutDelegate>)layoutDelegate
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{
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ASDisplayNodeAssertMainThread();
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if (layoutDelegate != _layoutDelegate) {
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_layoutDelegate = layoutDelegate;
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}
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}
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#pragma mark - Cell Layout
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- (void)_allocateNodesFromElements:(NSArray<ASCollectionElement *> *)elements
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{
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ASSERT_ON_EDITING_QUEUE;
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NSUInteger nodeCount = elements.count;
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__weak id<ASDataControllerSource> weakDataSource = _dataSource;
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if (nodeCount == 0 || weakDataSource == nil) {
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return;
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}
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ASSignpostStart(ASSignpostDataControllerBatch);
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{
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as_activity_create_for_scope("Data controller batch");
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dispatch_queue_t queue = dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0);
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NSUInteger threadCount = 0;
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if ([_dataSource dataControllerShouldSerializeNodeCreation:self]) {
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threadCount = 1;
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}
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ASDispatchApply(nodeCount, queue, threadCount, ^(size_t i) {
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__strong id<ASDataControllerSource> strongDataSource = weakDataSource;
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if (strongDataSource == nil) {
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return;
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}
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unowned ASCollectionElement *element = elements[i];
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NSMutableDictionary *dict = [[NSThread currentThread] threadDictionary];
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dict[ASThreadDictMaxConstraintSizeKey] =
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[NSValue valueWithCGSize:element.constrainedSize.max];
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unowned ASCellNode *node = element.node;
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[dict removeObjectForKey:ASThreadDictMaxConstraintSizeKey];
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// Layout the node if the size range is valid.
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ASSizeRange sizeRange = element.constrainedSize;
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if (ASSizeRangeHasSignificantArea(sizeRange)) {
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[self _layoutNode:node withConstrainedSize:sizeRange];
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}
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});
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}
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ASSignpostEndCustom(ASSignpostDataControllerBatch, self, 0, (weakDataSource != nil ? ASSignpostColorDefault : ASSignpostColorRed));
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}
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/**
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* Measure and layout the given node with the constrained size range.
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*/
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- (void)_layoutNode:(ASCellNode *)node withConstrainedSize:(ASSizeRange)constrainedSize
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{
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if (![_dataSource dataController:self shouldEagerlyLayoutNode:node]) {
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return;
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}
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ASDisplayNodeAssert(ASSizeRangeHasSignificantArea(constrainedSize), @"Attempt to layout cell node with invalid size range %@", NSStringFromASSizeRange(constrainedSize));
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CGRect frame = CGRectZero;
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frame.size = [node layoutThatFits:constrainedSize].size;
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node.frame = frame;
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}
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#pragma mark - Data Source Access (Calling _dataSource)
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- (NSArray<NSIndexPath *> *)_allIndexPathsForItemsOfKind:(NSString *)kind inSections:(NSIndexSet *)sections
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{
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ASDisplayNodeAssertMainThread();
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if (sections.count == 0 || _dataSource == nil) {
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return @[];
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}
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const auto indexPaths = [[NSMutableArray<NSIndexPath *> alloc] init];
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if ([kind isEqualToString:ASDataControllerRowNodeKind]) {
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std::vector<NSInteger> counts = [self itemCountsFromDataSource];
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[sections enumerateRangesUsingBlock:^(NSRange range, BOOL * _Nonnull stop) {
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for (NSUInteger sectionIndex = range.location; sectionIndex < NSMaxRange(range); sectionIndex++) {
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NSUInteger itemCount = counts[sectionIndex];
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for (NSUInteger i = 0; i < itemCount; i++) {
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[indexPaths addObject:[NSIndexPath indexPathForItem:i inSection:sectionIndex]];
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}
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}
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}];
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} else if (_dataSourceFlags.supplementaryNodesOfKindInSection) {
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id<ASDataControllerSource> dataSource = _dataSource;
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[sections enumerateRangesUsingBlock:^(NSRange range, BOOL * _Nonnull stop) {
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for (NSUInteger sectionIndex = range.location; sectionIndex < NSMaxRange(range); sectionIndex++) {
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NSUInteger itemCount = [dataSource dataController:self supplementaryNodesOfKind:kind inSection:sectionIndex];
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for (NSUInteger i = 0; i < itemCount; i++) {
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[indexPaths addObject:[NSIndexPath indexPathForItem:i inSection:sectionIndex]];
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}
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}
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}];
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}
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return indexPaths;
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}
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/**
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* Agressively repopulates supplementary nodes of all kinds for sections that contains some given index paths.
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*
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* @param map The element map into which to apply the change.
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* @param indexPaths The index paths belongs to sections whose supplementary nodes need to be repopulated.
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* @param changeSet The changeset that triggered this repopulation.
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* @param traitCollection The trait collection needed to initialize elements
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* @param indexPathsAreNew YES if index paths are "after the update," NO otherwise.
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* @param shouldFetchSizeRanges Whether constrained sizes should be fetched from data source
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*/
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- (void)_repopulateSupplementaryNodesIntoMap:(ASMutableElementMap *)map
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forSectionsContainingIndexPaths:(NSArray<NSIndexPath *> *)indexPaths
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changeSet:(_ASHierarchyChangeSet *)changeSet
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traitCollection:(ASPrimitiveTraitCollection)traitCollection
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indexPathsAreNew:(BOOL)indexPathsAreNew
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shouldFetchSizeRanges:(BOOL)shouldFetchSizeRanges
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previousMap:(ASElementMap *)previousMap
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{
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ASDisplayNodeAssertMainThread();
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if (indexPaths.count == 0) {
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return;
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}
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// Remove all old supplementaries from these sections
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NSIndexSet *oldSections = [NSIndexSet as_sectionsFromIndexPaths:indexPaths];
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// Add in new ones with the new kinds.
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NSIndexSet *newSections;
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if (indexPathsAreNew) {
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newSections = oldSections;
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} else {
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newSections = [oldSections as_indexesByMapping:^NSUInteger(NSUInteger oldSection) {
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return [changeSet newSectionForOldSection:oldSection];
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}];
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}
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for (NSString *kind in [self supplementaryKindsInSections:newSections]) {
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[self _insertElementsIntoMap:map kind:kind forSections:newSections traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:changeSet previousMap:previousMap];
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}
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}
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/**
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* Update supplementary nodes of all kinds for sections.
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*
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* @param map The element map into which to apply the change.
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* @param traitCollection The trait collection needed to initialize elements
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* @param shouldFetchSizeRanges Whether constrained sizes should be fetched from data source
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*/
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- (void)_updateSupplementaryNodesIntoMap:(ASMutableElementMap *)map
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traitCollection:(ASPrimitiveTraitCollection)traitCollection
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shouldFetchSizeRanges:(BOOL)shouldFetchSizeRanges
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previousMap:(ASElementMap *)previousMap
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{
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ASDisplayNodeAssertMainThread();
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if (self.layoutDelegate != nil) {
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// TODO: https://github.com/TextureGroup/Texture/issues/948
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return;
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}
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NSUInteger sectionCount = [self itemCountsFromDataSource].size();
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if (sectionCount > 0) {
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NSIndexSet *sectionIndexes = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionCount)];
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ASSizeRange newSizeRange = ASSizeRangeZero;
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for (NSString *kind in [self supplementaryKindsInSections:sectionIndexes]) {
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NSArray<NSIndexPath *> *indexPaths = [self _allIndexPathsForItemsOfKind:kind inSections:sectionIndexes];
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NSMutableArray<NSIndexPath *> *indexPathsToDeleteForKind = [[NSMutableArray alloc] init];
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NSMutableArray<NSIndexPath *> *indexPathsToInsertForKind = [[NSMutableArray alloc] init];
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// If supplementary node does exist and size is now zero, remove it.
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// If supplementary node doesn't exist and size is now non-zero, insert one.
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for (NSIndexPath *indexPath in indexPaths) {
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ASCollectionElement *previousElement = [previousMap supplementaryElementOfKind:kind atIndexPath:indexPath];
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newSizeRange = [self constrainedSizeForNodeOfKind:kind atIndexPath:indexPath];
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BOOL sizeRangeIsZero = ASSizeRangeEqualToSizeRange(ASSizeRangeZero, newSizeRange);
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if (previousElement != nil && sizeRangeIsZero) {
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[indexPathsToDeleteForKind addObject:indexPath];
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} else if (previousElement == nil && !sizeRangeIsZero) {
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[indexPathsToInsertForKind addObject:indexPath];
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}
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}
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[map removeSupplementaryElementsAtIndexPaths:indexPathsToDeleteForKind kind:kind];
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[self _insertElementsIntoMap:map kind:kind atIndexPaths:indexPathsToInsertForKind traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:nil previousMap:previousMap];
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}
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}
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}
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/**
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* Inserts new elements of a certain kind for some sections
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*
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* @param kind The kind of the elements, e.g ASDataControllerRowNodeKind
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* @param sections The sections that should be populated by new elements
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* @param traitCollection The trait collection needed to initialize elements
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* @param shouldFetchSizeRanges Whether constrained sizes should be fetched from data source
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*/
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- (void)_insertElementsIntoMap:(ASMutableElementMap *)map
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kind:(NSString *)kind
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forSections:(NSIndexSet *)sections
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traitCollection:(ASPrimitiveTraitCollection)traitCollection
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shouldFetchSizeRanges:(BOOL)shouldFetchSizeRanges
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changeSet:(_ASHierarchyChangeSet *)changeSet
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previousMap:(ASElementMap *)previousMap
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{
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ASDisplayNodeAssertMainThread();
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if (sections.count == 0 || _dataSource == nil) {
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return;
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}
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NSArray<NSIndexPath *> *indexPaths = [self _allIndexPathsForItemsOfKind:kind inSections:sections];
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[self _insertElementsIntoMap:map kind:kind atIndexPaths:indexPaths traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:changeSet previousMap:previousMap];
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}
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/**
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* Inserts new elements of a certain kind at some index paths
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*
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* @param map The map to insert the elements into.
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* @param kind The kind of the elements, e.g ASDataControllerRowNodeKind
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* @param indexPaths The index paths at which new elements should be populated
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* @param traitCollection The trait collection needed to initialize elements
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* @param shouldFetchSizeRanges Whether constrained sizes should be fetched from data source
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*/
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- (void)_insertElementsIntoMap:(ASMutableElementMap *)map
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kind:(NSString *)kind
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atIndexPaths:(NSArray<NSIndexPath *> *)indexPaths
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traitCollection:(ASPrimitiveTraitCollection)traitCollection
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shouldFetchSizeRanges:(BOOL)shouldFetchSizeRanges
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changeSet:(_ASHierarchyChangeSet *)changeSet
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previousMap:(ASElementMap *)previousMap
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{
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ASDisplayNodeAssertMainThread();
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if (indexPaths.count == 0 || _dataSource == nil) {
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return;
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}
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BOOL isRowKind = [kind isEqualToString:ASDataControllerRowNodeKind];
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if (!isRowKind && !_dataSourceFlags.supplementaryNodeBlockOfKindAtIndexPath) {
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// Populating supplementary elements but data source doesn't support.
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return;
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}
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LOG(@"Populating elements of kind: %@, for index paths: %@", kind, indexPaths);
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id<ASDataControllerSource> dataSource = self.dataSource;
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id<ASRangeManagingNode> node = self.node;
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BOOL shouldAsyncLayout = YES;
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for (NSIndexPath *indexPath in indexPaths) {
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ASCellNodeBlock nodeBlock;
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id nodeModel;
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if (isRowKind) {
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nodeModel = [dataSource dataController:self nodeModelForItemAtIndexPath:indexPath];
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// Get the prior element and attempt to update the existing cell node.
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if (nodeModel != nil && !changeSet.includesReloadData) {
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NSIndexPath *oldIndexPath = [changeSet oldIndexPathForNewIndexPath:indexPath];
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if (oldIndexPath != nil) {
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ASCollectionElement *oldElement = [previousMap elementForItemAtIndexPath:oldIndexPath];
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ASCellNode *oldNode = oldElement.node;
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if ([oldNode canUpdateToNodeModel:nodeModel]) {
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// Just wrap the node in a block. The collection element will -setNodeModel:
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nodeBlock = ^{
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return oldNode;
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};
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}
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}
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}
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if (nodeBlock == nil) {
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nodeBlock = [dataSource dataController:self nodeBlockAtIndexPath:indexPath shouldAsyncLayout:&shouldAsyncLayout];
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}
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} else {
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nodeBlock = [dataSource dataController:self supplementaryNodeBlockOfKind:kind atIndexPath:indexPath shouldAsyncLayout:&shouldAsyncLayout];
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}
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ASSizeRange constrainedSize = ASSizeRangeUnconstrained;
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if (shouldFetchSizeRanges) {
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constrainedSize = [self constrainedSizeForNodeOfKind:kind atIndexPath:indexPath];
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}
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ASCollectionElement *element = [[ASCollectionElement alloc] initWithNodeModel:nodeModel
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nodeBlock:nodeBlock
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supplementaryElementKind:isRowKind ? nil : kind
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constrainedSize:constrainedSize
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owningNode:node
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traitCollection:traitCollection];
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[map insertElement:element atIndexPath:indexPath];
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changeSet.countForAsyncLayout += (shouldAsyncLayout ? 1 : 0);
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}
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}
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- (void)invalidateDataSourceItemCounts
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{
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ASDisplayNodeAssertMainThread();
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_itemCountsFromDataSourceAreValid = NO;
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}
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- (std::vector<NSInteger>)itemCountsFromDataSource
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{
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ASDisplayNodeAssertMainThread();
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if (NO == _itemCountsFromDataSourceAreValid) {
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id<ASDataControllerSource> source = self.dataSource;
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NSInteger sectionCount = [source numberOfSectionsInDataController:self];
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std::vector<NSInteger> newCounts;
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newCounts.reserve(sectionCount);
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for (NSInteger i = 0; i < sectionCount; i++) {
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newCounts.push_back([source dataController:self rowsInSection:i]);
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}
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_itemCountsFromDataSource = newCounts;
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_itemCountsFromDataSourceAreValid = YES;
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}
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return _itemCountsFromDataSource;
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}
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- (NSArray<NSString *> *)supplementaryKindsInSections:(NSIndexSet *)sections
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{
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if (_dataSourceFlags.supplementaryNodeKindsInSections) {
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return [_dataSource dataController:self supplementaryNodeKindsInSections:sections];
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}
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return @[];
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}
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/**
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* Returns constrained size for the node of the given kind and at the given index path.
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* NOTE: index path must be in the data-source index space.
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*/
|
|
- (ASSizeRange)constrainedSizeForNodeOfKind:(NSString *)kind atIndexPath:(NSIndexPath *)indexPath
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
id<ASDataControllerSource> dataSource = _dataSource;
|
|
if (dataSource == nil || indexPath == nil) {
|
|
return ASSizeRangeZero;
|
|
}
|
|
|
|
if ([kind isEqualToString:ASDataControllerRowNodeKind]) {
|
|
ASDisplayNodeAssert(_dataSourceFlags.constrainedSizeForNodeAtIndexPath, @"-dataController:constrainedSizeForNodeAtIndexPath: must also be implemented");
|
|
return [dataSource dataController:self constrainedSizeForNodeAtIndexPath:indexPath];
|
|
}
|
|
|
|
if (_dataSourceFlags.constrainedSizeForSupplementaryNodeOfKindAtIndexPath){
|
|
return [dataSource dataController:self constrainedSizeForSupplementaryNodeOfKind:kind atIndexPath:indexPath];
|
|
}
|
|
|
|
ASDisplayNodeAssert(NO, @"Unknown constrained size for node of kind %@ by data source %@", kind, dataSource);
|
|
return ASSizeRangeZero;
|
|
}
|
|
|
|
#pragma mark - Batching (External API)
|
|
|
|
- (void)waitUntilAllUpdatesAreProcessed
|
|
{
|
|
// Schedule block in main serial queue to wait until all operations are finished that are
|
|
// where scheduled while waiting for the _editingTransactionQueue to finish
|
|
[self _scheduleBlockOnMainSerialQueue:^{ }];
|
|
}
|
|
|
|
- (BOOL)isProcessingUpdates
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return _mainSerialQueue.numberOfScheduledBlocks > 0 || _editingTransactionGroupCount > 0;
|
|
}
|
|
|
|
- (void)onDidFinishProcessingUpdates:(void (^)())completion
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
if (!completion) {
|
|
return;
|
|
}
|
|
if ([self isProcessingUpdates] == NO) {
|
|
ASPerformBlockOnMainThread(completion);
|
|
} else {
|
|
dispatch_async(_editingTransactionQueue, ^{
|
|
// Retry the block. If we're done processing updates, it'll run immediately, otherwise
|
|
// wait again for updates to quiesce completely.
|
|
// Don't use _mainSerialQueue so that we don't affect -isProcessingUpdates.
|
|
dispatch_async(dispatch_get_main_queue(), ^{
|
|
[self onDidFinishProcessingUpdates:completion];
|
|
});
|
|
});
|
|
}
|
|
}
|
|
|
|
- (BOOL)isSynchronized {
|
|
return _synchronized;
|
|
}
|
|
|
|
- (void)onDidFinishSynchronizing:(void (^)())completion {
|
|
ASDisplayNodeAssertMainThread();
|
|
if (!completion) {
|
|
return;
|
|
}
|
|
if ([self isSynchronized]) {
|
|
ASPerformBlockOnMainThread(completion);
|
|
} else {
|
|
// Hang on to the completion block so that it gets called the next time view is synchronized to data.
|
|
[_onDidFinishSynchronizingBlocks addObject:[completion copy]];
|
|
}
|
|
}
|
|
|
|
- (void)updateWithChangeSet:(_ASHierarchyChangeSet *)changeSet
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
_synchronized = NO;
|
|
|
|
[changeSet addCompletionHandler:^(BOOL finished) {
|
|
_synchronized = YES;
|
|
[self onDidFinishProcessingUpdates:^{
|
|
if (_synchronized) {
|
|
for (ASDataControllerSynchronizationBlock block in _onDidFinishSynchronizingBlocks) {
|
|
block();
|
|
}
|
|
[_onDidFinishSynchronizingBlocks removeAllObjects];
|
|
}
|
|
}];
|
|
}];
|
|
|
|
if (changeSet.includesReloadData) {
|
|
if (_initialReloadDataHasBeenCalled) {
|
|
as_log_debug(ASCollectionLog(), "reloadData %@", ASViewToDisplayNode(ASDynamicCast(self.dataSource, UIView)));
|
|
} else {
|
|
as_log_debug(ASCollectionLog(), "Initial reloadData %@", ASViewToDisplayNode(ASDynamicCast(self.dataSource, UIView)));
|
|
_initialReloadDataHasBeenCalled = YES;
|
|
}
|
|
} else {
|
|
as_log_debug(ASCollectionLog(), "performBatchUpdates %@ %@", ASViewToDisplayNode(ASDynamicCast(self.dataSource, UIView)), changeSet);
|
|
}
|
|
|
|
NSTimeInterval transactionQueueFlushDuration = 0.0f;
|
|
{
|
|
AS::ScopeTimer t(transactionQueueFlushDuration);
|
|
dispatch_group_wait(_editingTransactionGroup, DISPATCH_TIME_FOREVER);
|
|
}
|
|
|
|
// If the initial reloadData has not been called, just bail because we don't have our old data source counts.
|
|
// See ASUICollectionViewTests.testThatIssuingAnUpdateBeforeInitialReloadIsUnacceptable
|
|
// for the issue that UICollectionView has that we're choosing to workaround.
|
|
if (!_initialReloadDataHasBeenCalled) {
|
|
as_log_debug(ASCollectionLog(), "%@ Skipped update because load hasn't happened.", ASObjectDescriptionMakeTiny(_dataSource));
|
|
[changeSet executeCompletionHandlerWithFinished:YES];
|
|
return;
|
|
}
|
|
|
|
[self invalidateDataSourceItemCounts];
|
|
|
|
// Log events
|
|
#if ASEVENTLOG_ENABLE
|
|
ASDataControllerLogEvent(self, @"updateWithChangeSet waited on previous update for %fms. changeSet: %@",
|
|
transactionQueueFlushDuration * 1000.0f, changeSet);
|
|
NSTimeInterval changeSetStartTime = CACurrentMediaTime();
|
|
NSString *changeSetDescription = ASObjectDescriptionMakeTiny(changeSet);
|
|
[changeSet addCompletionHandler:^(BOOL finished) {
|
|
ASDataControllerLogEvent(self, @"finishedUpdate in %fms: %@",
|
|
(CACurrentMediaTime() - changeSetStartTime) * 1000.0f, changeSetDescription);
|
|
}];
|
|
#endif
|
|
|
|
// Attempt to mark the update completed. This is when update validation will occur inside the changeset.
|
|
// If an invalid update exception is thrown, we catch it and inject our "validationErrorSource" object,
|
|
// which is the table/collection node's data source, into the exception reason to help debugging.
|
|
@try {
|
|
[changeSet markCompletedWithNewItemCounts:[self itemCountsFromDataSource]];
|
|
} @catch (NSException *e) {
|
|
id responsibleDataSource = self.validationErrorSource;
|
|
if (e.name == ASCollectionInvalidUpdateException && responsibleDataSource != nil) {
|
|
[NSException raise:ASCollectionInvalidUpdateException format:@"%@: %@", [responsibleDataSource class], e.reason];
|
|
} else {
|
|
@throw e;
|
|
}
|
|
}
|
|
|
|
BOOL canDelegate = (self.layoutDelegate != nil);
|
|
ASElementMap *newMap;
|
|
ASCollectionLayoutContext *layoutContext;
|
|
{
|
|
as_activity_scope(as_activity_create("Latch new data for collection update", changeSet.rootActivity, OS_ACTIVITY_FLAG_DEFAULT));
|
|
|
|
// Step 1: Populate a new map that reflects the data source's state and use it as pendingMap
|
|
ASElementMap *previousMap = self.pendingMap;
|
|
if (changeSet.isEmpty) {
|
|
// If the change set is empty, nothing has changed so we can just reuse the previous map
|
|
newMap = previousMap;
|
|
} else {
|
|
// Mutable copy of current data.
|
|
ASMutableElementMap *mutableMap = [previousMap mutableCopy];
|
|
|
|
// Step 1.1: Update the mutable copies to match the data source's state
|
|
[self _updateSectionsInMap:mutableMap changeSet:changeSet];
|
|
ASPrimitiveTraitCollection existingTraitCollection = [self.node primitiveTraitCollection];
|
|
[self _updateElementsInMap:mutableMap changeSet:changeSet traitCollection:existingTraitCollection shouldFetchSizeRanges:(! canDelegate) previousMap:previousMap];
|
|
|
|
// Step 1.2: Clone the new data
|
|
newMap = [mutableMap copy];
|
|
}
|
|
self.pendingMap = newMap;
|
|
|
|
// Step 2: Ask layout delegate for contexts
|
|
if (canDelegate) {
|
|
layoutContext = [self.layoutDelegate layoutContextWithElements:newMap];
|
|
}
|
|
}
|
|
|
|
as_log_debug(ASCollectionLog(), "New content: %@", newMap.smallDescription);
|
|
|
|
Class<ASDataControllerLayoutDelegate> layoutDelegateClass = [self.layoutDelegate class];
|
|
++_editingTransactionGroupCount;
|
|
dispatch_group_async(_editingTransactionGroup, _editingTransactionQueue, ^{
|
|
__block __unused os_activity_scope_state_s preparationScope = {}; // unused if deployment target < iOS10
|
|
as_activity_scope_enter(as_activity_create("Prepare nodes for collection update", AS_ACTIVITY_CURRENT, OS_ACTIVITY_FLAG_DEFAULT), &preparationScope);
|
|
|
|
// Step 3: Call the layout delegate if possible. Otherwise, allocate and layout all elements
|
|
if (canDelegate) {
|
|
[layoutDelegateClass calculateLayoutWithContext:layoutContext];
|
|
} else {
|
|
const auto elementsToProcess = [[NSMutableArray<ASCollectionElement *> alloc] init];
|
|
for (ASCollectionElement *element in newMap) {
|
|
ASCellNode *nodeIfAllocated = element.nodeIfAllocated;
|
|
if (nodeIfAllocated.shouldUseUIKitCell) {
|
|
// If the node exists and we know it is a passthrough cell, we know it will never have a .calculatedLayout.
|
|
continue;
|
|
} else if (nodeIfAllocated.calculatedLayout == nil) {
|
|
// If the node hasn't been allocated, or it doesn't have a valid layout, let's process it.
|
|
[elementsToProcess addObject:element];
|
|
}
|
|
}
|
|
[self _allocateNodesFromElements:elementsToProcess];
|
|
}
|
|
|
|
// Step 4: Inform the delegate on main thread
|
|
[_mainSerialQueue performBlockOnMainThread:^{
|
|
as_activity_scope_leave(&preparationScope);
|
|
[_delegate dataController:self updateWithChangeSet:changeSet updates:^{
|
|
// Step 5: Deploy the new data as "completed"
|
|
//
|
|
// Note that since the backing collection view might be busy responding to user events (e.g scrolling),
|
|
// it will not consume the batch update blocks immediately.
|
|
// As a result, in a short intermidate time, the view will still be relying on the old data source state.
|
|
// Thus, we can't just swap the new map immediately before step 4, but until this update block is executed.
|
|
// (https://github.com/TextureGroup/Texture/issues/378)
|
|
self.visibleMap = newMap;
|
|
}];
|
|
}];
|
|
--_editingTransactionGroupCount;
|
|
});
|
|
|
|
// We've now dispatched node allocation and layout to a concurrent background queue.
|
|
// In some cases, it's advantageous to prevent the main thread from returning, to ensure the next
|
|
// frame displayed to the user has the view updates in place. Doing this does slightly reduce
|
|
// total latency, by donating the main thread's priority to the background threads. As such, the
|
|
// two cases where it makes sense to block:
|
|
// 1. There is very little work to be performed in the background (UIKit passthrough)
|
|
// 2. There is a higher priority on display latency than smoothness, e.g. app startup.
|
|
if ([_dataSource dataController:self shouldSynchronouslyProcessChangeSet:changeSet]) {
|
|
[self waitUntilAllUpdatesAreProcessed];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Update sections based on the given change set.
|
|
*/
|
|
- (void)_updateSectionsInMap:(ASMutableElementMap *)map changeSet:(_ASHierarchyChangeSet *)changeSet
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
if (changeSet.includesReloadData) {
|
|
[map removeAllSections];
|
|
|
|
NSUInteger sectionCount = [self itemCountsFromDataSource].size();
|
|
NSIndexSet *sectionIndexes = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionCount)];
|
|
[self _insertSectionsIntoMap:map indexes:sectionIndexes];
|
|
// Return immediately because reloadData can't be used in conjuntion with other updates.
|
|
return;
|
|
}
|
|
|
|
for (_ASHierarchySectionChange *change in [changeSet sectionChangesOfType:_ASHierarchyChangeTypeDelete]) {
|
|
[map removeSectionsAtIndexes:change.indexSet];
|
|
}
|
|
|
|
for (_ASHierarchySectionChange *change in [changeSet sectionChangesOfType:_ASHierarchyChangeTypeInsert]) {
|
|
[self _insertSectionsIntoMap:map indexes:change.indexSet];
|
|
}
|
|
}
|
|
|
|
- (void)_insertSectionsIntoMap:(ASMutableElementMap *)map indexes:(NSIndexSet *)sectionIndexes
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
[sectionIndexes enumerateIndexesUsingBlock:^(NSUInteger idx, BOOL * _Nonnull stop) {
|
|
id<ASSectionContext> context;
|
|
if (_dataSourceFlags.contextForSection) {
|
|
context = [_dataSource dataController:self contextForSection:idx];
|
|
}
|
|
ASSection *section = [[ASSection alloc] initWithSectionID:_nextSectionID context:context];
|
|
[map insertSection:section atIndex:idx];
|
|
_nextSectionID++;
|
|
}];
|
|
}
|
|
|
|
/**
|
|
* Update elements based on the given change set.
|
|
*/
|
|
- (void)_updateElementsInMap:(ASMutableElementMap *)map
|
|
changeSet:(_ASHierarchyChangeSet *)changeSet
|
|
traitCollection:(ASPrimitiveTraitCollection)traitCollection
|
|
shouldFetchSizeRanges:(BOOL)shouldFetchSizeRanges
|
|
previousMap:(ASElementMap *)previousMap
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
if (changeSet.includesReloadData) {
|
|
[map removeAllElements];
|
|
|
|
NSUInteger sectionCount = [self itemCountsFromDataSource].size();
|
|
if (sectionCount > 0) {
|
|
NSIndexSet *sectionIndexes = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, sectionCount)];
|
|
[self _insertElementsIntoMap:map sections:sectionIndexes traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:changeSet previousMap:previousMap];
|
|
}
|
|
// Return immediately because reloadData can't be used in conjuntion with other updates.
|
|
return;
|
|
}
|
|
|
|
// Migrate old supplementary nodes to their new index paths.
|
|
[map migrateSupplementaryElementsWithSectionMapping:changeSet.sectionMapping];
|
|
|
|
for (_ASHierarchyItemChange *change in [changeSet itemChangesOfType:_ASHierarchyChangeTypeDelete]) {
|
|
[map removeItemsAtIndexPaths:change.indexPaths];
|
|
// Aggressively repopulate supplementary nodes (#1773 & #1629)
|
|
[self _repopulateSupplementaryNodesIntoMap:map forSectionsContainingIndexPaths:change.indexPaths
|
|
changeSet:changeSet
|
|
traitCollection:traitCollection
|
|
indexPathsAreNew:NO
|
|
shouldFetchSizeRanges:shouldFetchSizeRanges
|
|
previousMap:previousMap];
|
|
}
|
|
|
|
for (_ASHierarchySectionChange *change in [changeSet sectionChangesOfType:_ASHierarchyChangeTypeDelete]) {
|
|
NSIndexSet *sectionIndexes = change.indexSet;
|
|
[map removeSectionsOfItems:sectionIndexes];
|
|
}
|
|
|
|
for (_ASHierarchySectionChange *change in [changeSet sectionChangesOfType:_ASHierarchyChangeTypeInsert]) {
|
|
[self _insertElementsIntoMap:map sections:change.indexSet traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:changeSet previousMap:previousMap];
|
|
}
|
|
|
|
for (_ASHierarchyItemChange *change in [changeSet itemChangesOfType:_ASHierarchyChangeTypeInsert]) {
|
|
[self _insertElementsIntoMap:map kind:ASDataControllerRowNodeKind atIndexPaths:change.indexPaths traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:changeSet previousMap:previousMap];
|
|
// Aggressively reload supplementary nodes (#1773 & #1629)
|
|
[self _repopulateSupplementaryNodesIntoMap:map forSectionsContainingIndexPaths:change.indexPaths
|
|
changeSet:changeSet
|
|
traitCollection:traitCollection
|
|
indexPathsAreNew:YES
|
|
shouldFetchSizeRanges:shouldFetchSizeRanges
|
|
previousMap:previousMap];
|
|
}
|
|
}
|
|
|
|
- (void)_insertElementsIntoMap:(ASMutableElementMap *)map
|
|
sections:(NSIndexSet *)sectionIndexes
|
|
traitCollection:(ASPrimitiveTraitCollection)traitCollection
|
|
shouldFetchSizeRanges:(BOOL)shouldFetchSizeRanges
|
|
changeSet:(_ASHierarchyChangeSet *)changeSet
|
|
previousMap:(ASElementMap *)previousMap
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
if (sectionIndexes.count == 0 || _dataSource == nil) {
|
|
return;
|
|
}
|
|
|
|
// Items
|
|
[map insertEmptySectionsOfItemsAtIndexes:sectionIndexes];
|
|
[self _insertElementsIntoMap:map kind:ASDataControllerRowNodeKind forSections:sectionIndexes traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:changeSet previousMap:previousMap];
|
|
|
|
// Supplementaries
|
|
for (NSString *kind in [self supplementaryKindsInSections:sectionIndexes]) {
|
|
// Step 2: Populate new elements for all sections
|
|
[self _insertElementsIntoMap:map kind:kind forSections:sectionIndexes traitCollection:traitCollection shouldFetchSizeRanges:shouldFetchSizeRanges changeSet:changeSet previousMap:previousMap];
|
|
}
|
|
}
|
|
|
|
#pragma mark - Relayout
|
|
|
|
- (void)relayoutNodes:(id<NSFastEnumeration>)nodes nodesSizeChanged:(NSMutableArray<ASCellNode *> *)nodesSizesChanged
|
|
{
|
|
NSParameterAssert(nodes);
|
|
NSParameterAssert(nodesSizesChanged);
|
|
|
|
ASDisplayNodeAssertMainThread();
|
|
if (!_initialReloadDataHasBeenCalled) {
|
|
return;
|
|
}
|
|
|
|
id<ASDataControllerSource> dataSource = self.dataSource;
|
|
const auto visibleMap = self.visibleMap;
|
|
const auto pendingMap = self.pendingMap;
|
|
for (ASCellNode *node in nodes) {
|
|
const auto element = node.collectionElement;
|
|
NSIndexPath *indexPathInPendingMap = [pendingMap indexPathForElement:element];
|
|
// Ensure the element is present in both maps or skip it. If it's not in the visible map,
|
|
// then we can't check the presented size. If it's not in the pending map, we can't get the constrained size.
|
|
// This will only happen if the element has been deleted, so the specifics of this behavior aren't important.
|
|
if (indexPathInPendingMap == nil || [visibleMap indexPathForElement:element] == nil) {
|
|
continue;
|
|
}
|
|
|
|
NSString *kind = element.supplementaryElementKind ?: ASDataControllerRowNodeKind;
|
|
ASSizeRange constrainedSize = [self constrainedSizeForNodeOfKind:kind atIndexPath:indexPathInPendingMap];
|
|
[self _layoutNode:node withConstrainedSize:constrainedSize];
|
|
|
|
BOOL matchesSize = [dataSource dataController:self presentedSizeForElement:element matchesSize:node.frame.size];
|
|
if (! matchesSize) {
|
|
[nodesSizesChanged addObject:node];
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)relayoutAllNodesWithInvalidationBlock:(nullable void (^)())invalidationBlock
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
if (!_initialReloadDataHasBeenCalled) {
|
|
return;
|
|
}
|
|
|
|
// Can't relayout right away because _visibleMap may not be up-to-date,
|
|
// i.e there might be some nodes that were measured using the old constrained size but haven't been added to _visibleMap
|
|
LOG(@"Edit Command - relayoutRows");
|
|
[self _scheduleBlockOnMainSerialQueue:^{
|
|
// Because -invalidateLayout doesn't trigger any operations by itself, and we answer queries from UICollectionView using layoutThatFits:,
|
|
// we invalidate the layout before we have updated all of the cells. Any cells that the collection needs the size of immediately will get
|
|
// -layoutThatFits: with a new constraint, on the main thread, and synchronously calculate them. Meanwhile, relayoutAllNodes will update
|
|
// the layout of any remaining nodes on background threads (and fast-return for any nodes that the UICV got to first).
|
|
if (invalidationBlock) {
|
|
invalidationBlock();
|
|
}
|
|
[self _relayoutAllNodes];
|
|
}];
|
|
}
|
|
|
|
- (void)_relayoutAllNodes
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
// Aggressively repopulate all supplemtary elements
|
|
// Assuming this method is run on the main serial queue, _pending and _visible maps are synced and can be manipulated directly.
|
|
ASDisplayNodeAssert(_visibleMap == _pendingMap, @"Expected visible and pending maps to be synchronized: %@", self);
|
|
|
|
ASMutableElementMap *newMap = [_pendingMap mutableCopy];
|
|
[self _updateSupplementaryNodesIntoMap:newMap
|
|
traitCollection:[self.node primitiveTraitCollection]
|
|
shouldFetchSizeRanges:YES
|
|
previousMap:_pendingMap];
|
|
_pendingMap = [newMap copy];
|
|
_visibleMap = _pendingMap;
|
|
|
|
for (ASCollectionElement *element in _visibleMap) {
|
|
// Ignore this element if it is no longer in the latest data. It is still recognized in the UIKit world but will be deleted soon.
|
|
NSIndexPath *indexPathInPendingMap = [_pendingMap indexPathForElement:element];
|
|
if (indexPathInPendingMap == nil) {
|
|
continue;
|
|
}
|
|
|
|
NSString *kind = element.supplementaryElementKind ?: ASDataControllerRowNodeKind;
|
|
ASSizeRange newConstrainedSize = [self constrainedSizeForNodeOfKind:kind atIndexPath:indexPathInPendingMap];
|
|
|
|
if (ASSizeRangeHasSignificantArea(newConstrainedSize)) {
|
|
element.constrainedSize = newConstrainedSize;
|
|
|
|
// Node may not be allocated yet (e.g node virtualization or same size optimization)
|
|
// Call context.nodeIfAllocated here to avoid premature node allocation and layout
|
|
ASCellNode *node = element.nodeIfAllocated;
|
|
if (node) {
|
|
[self _layoutNode:node withConstrainedSize:newConstrainedSize];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
# pragma mark - ASPrimitiveTraitCollection
|
|
|
|
- (void)environmentDidChange
|
|
{
|
|
ASPerformBlockOnMainThread(^{
|
|
if (!_initialReloadDataHasBeenCalled) {
|
|
return;
|
|
}
|
|
|
|
// Can't update the trait collection right away because _visibleMap may not be up-to-date,
|
|
// i.e there might be some elements that were allocated using the old trait collection but haven't been added to _visibleMap
|
|
[self _scheduleBlockOnMainSerialQueue:^{
|
|
ASPrimitiveTraitCollection newTraitCollection = [self.node primitiveTraitCollection];
|
|
for (ASCollectionElement *element in _visibleMap) {
|
|
element.traitCollection = newTraitCollection;
|
|
}
|
|
}];
|
|
});
|
|
}
|
|
|
|
- (void)clearData
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
if (_initialReloadDataHasBeenCalled) {
|
|
[self waitUntilAllUpdatesAreProcessed];
|
|
self.visibleMap = self.pendingMap = [[ASElementMap alloc] init];
|
|
}
|
|
}
|
|
|
|
# pragma mark - Helper methods
|
|
|
|
- (void)_scheduleBlockOnMainSerialQueue:(dispatch_block_t)block
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
dispatch_group_wait(_editingTransactionGroup, DISPATCH_TIME_FOREVER);
|
|
[_mainSerialQueue performBlockOnMainThread:block];
|
|
}
|
|
|
|
@end
|
|
|
|
#endif
|