mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
1326 lines
41 KiB
Plaintext
1326 lines
41 KiB
Plaintext
//
|
|
// ASDisplayNode+UIViewBridge.mm
|
|
// Texture
|
|
//
|
|
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
|
|
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
|
|
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
|
|
#import <AsyncDisplayKit/_ASCoreAnimationExtras.h>
|
|
#import <AsyncDisplayKit/_ASPendingState.h>
|
|
#import "Private/ASInternalHelpers.h"
|
|
#import <AsyncDisplayKit/ASDisplayNodeInternal.h>
|
|
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
|
|
#import <AsyncDisplayKit/ASDisplayNode+FrameworkPrivate.h>
|
|
#import <AsyncDisplayKit/ASPendingStateController.h>
|
|
|
|
/**
|
|
* The following macros are conveniences to help in the common tasks related to the bridging that ASDisplayNode does to UIView and CALayer.
|
|
* In general, a property can either be:
|
|
* - Always sent to the layer or view's layer
|
|
* use _getFromLayer / _setToLayer
|
|
* - Bridged to the view if view-backed or the layer if layer-backed
|
|
* use _getFromViewOrLayer / _setToViewOrLayer / _messageToViewOrLayer
|
|
* - Only applicable if view-backed
|
|
* use _setToViewOnly / _getFromViewOnly
|
|
* - Has differing types on views and layers, or custom ASDisplayNode-specific behavior is desired
|
|
* manually implement
|
|
*
|
|
* _bridge_prologue_write is defined to take the node's property lock. Add it at the beginning of any bridged property setters.
|
|
* _bridge_prologue_read is defined to take the node's property lock and enforce thread affinity. Add it at the beginning of any bridged property getters.
|
|
*/
|
|
|
|
#define DISPLAYNODE_USE_LOCKS 1
|
|
|
|
#if DISPLAYNODE_USE_LOCKS
|
|
#define _bridge_prologue_read AS::MutexLocker l(__instanceLock__); ASDisplayNodeAssertThreadAffinity(self)
|
|
#define _bridge_prologue_write AS::MutexLocker l(__instanceLock__)
|
|
#else
|
|
#define _bridge_prologue_read ASDisplayNodeAssertThreadAffinity(self)
|
|
#define _bridge_prologue_write
|
|
#endif
|
|
|
|
/// Returns YES if the property set should be applied to view/layer immediately.
|
|
/// Side Effect: Registers the node with the shared ASPendingStateController if
|
|
/// the property cannot be immediately applied and the node does not already have pending changes.
|
|
/// This function must be called with the node's lock already held (after _bridge_prologue_write).
|
|
/// *warning* the lock should *not* be released until the pending state is updated if this method
|
|
/// returns NO. Otherwise, the pending state can be scheduled and flushed *before* you get a chance
|
|
/// to apply it.
|
|
ASDISPLAYNODE_INLINE BOOL ASDisplayNodeShouldApplyBridgedWriteToView(ASDisplayNode *node) {
|
|
BOOL loaded = _loaded(node);
|
|
if (ASDisplayNodeThreadIsMain()) {
|
|
return loaded;
|
|
} else {
|
|
if (loaded && !ASDisplayNodeGetPendingState(node).hasChanges) {
|
|
[[ASPendingStateController sharedInstance] registerNode:node];
|
|
}
|
|
return NO;
|
|
}
|
|
};
|
|
|
|
#define _getFromViewOrLayer(layerProperty, viewAndPendingViewStateProperty) _loaded(self) ? \
|
|
(_view ? _view.viewAndPendingViewStateProperty : _layer.layerProperty )\
|
|
: ASDisplayNodeGetPendingState(self).viewAndPendingViewStateProperty
|
|
|
|
#define _setToViewOrLayer(layerProperty, layerValueExpr, viewAndPendingViewStateProperty, viewAndPendingViewStateExpr) BOOL shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self); \
|
|
if (shouldApply) { (_view ? _view.viewAndPendingViewStateProperty = (viewAndPendingViewStateExpr) : _layer.layerProperty = (layerValueExpr)); } else { ASDisplayNodeGetPendingState(self).viewAndPendingViewStateProperty = (viewAndPendingViewStateExpr); }
|
|
|
|
#define _setToViewOnly(viewAndPendingViewStateProperty, viewAndPendingViewStateExpr) BOOL shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self); \
|
|
if (shouldApply) { _view.viewAndPendingViewStateProperty = (viewAndPendingViewStateExpr); } else { ASDisplayNodeGetPendingState(self).viewAndPendingViewStateProperty = (viewAndPendingViewStateExpr); }
|
|
|
|
#define _getFromViewOnly(viewAndPendingViewStateProperty) _loaded(self) ? _view.viewAndPendingViewStateProperty : ASDisplayNodeGetPendingState(self).viewAndPendingViewStateProperty
|
|
|
|
#define _getFromLayer(layerProperty) _loaded(self) ? _layer.layerProperty : ASDisplayNodeGetPendingState(self).layerProperty
|
|
|
|
#define _setToLayer(layerProperty, layerValueExpr) BOOL shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self); \
|
|
if (shouldApply) { _layer.layerProperty = (layerValueExpr); } else { ASDisplayNodeGetPendingState(self).layerProperty = (layerValueExpr); }
|
|
|
|
/**
|
|
* This category implements certain frequently-used properties and methods of UIView and CALayer so that ASDisplayNode clients can just call the view/layer methods on the node,
|
|
* with minimal loss in performance. Unlike UIView and CALayer methods, these can be called from a non-main thread until the view or layer is created.
|
|
* This allows text sizing in -calculateSizeThatFits: (essentially a simplified layout) to happen off the main thread
|
|
* without any CALayer or UIView actually existing while still being able to set and read properties from ASDisplayNode instances.
|
|
*/
|
|
@implementation ASDisplayNode (UIViewBridge)
|
|
|
|
#if TARGET_OS_TV
|
|
// Focus Engine
|
|
- (BOOL)canBecomeFocused
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (void)setNeedsFocusUpdate
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
[_view setNeedsFocusUpdate];
|
|
}
|
|
|
|
- (void)updateFocusIfNeeded
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
[_view updateFocusIfNeeded];
|
|
}
|
|
|
|
- (BOOL)shouldUpdateFocusInContext:(UIFocusUpdateContext *)context
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
- (void)didUpdateFocusInContext:(UIFocusUpdateContext *)context withAnimationCoordinator:(UIFocusAnimationCoordinator *)coordinator
|
|
{
|
|
|
|
}
|
|
|
|
- (UIView *)preferredFocusedView
|
|
{
|
|
if (self.nodeLoaded) {
|
|
return _view;
|
|
}
|
|
else {
|
|
return nil;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
- (BOOL)canBecomeFirstResponder
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [self __canBecomeFirstResponder];
|
|
}
|
|
|
|
- (BOOL)canResignFirstResponder
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [self __canResignFirstResponder];
|
|
}
|
|
|
|
- (BOOL)isFirstResponder
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [self __isFirstResponder];
|
|
}
|
|
|
|
- (BOOL)becomeFirstResponder
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [self __becomeFirstResponder];
|
|
}
|
|
|
|
- (BOOL)resignFirstResponder
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [self __resignFirstResponder];
|
|
}
|
|
|
|
- (BOOL)canPerformAction:(SEL)action withSender:(id)sender
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return !self.layerBacked && [self.view canPerformAction:action withSender:sender];
|
|
}
|
|
|
|
- (CGFloat)alpha
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOrLayer(opacity, alpha);
|
|
}
|
|
|
|
- (void)setAlpha:(CGFloat)newAlpha
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOrLayer(opacity, newAlpha, alpha, newAlpha);
|
|
}
|
|
|
|
- (CGFloat)cornerRadius
|
|
{
|
|
AS::MutexLocker l(__instanceLock__);
|
|
return _cornerRadius;
|
|
}
|
|
|
|
- (void)setCornerRadius:(CGFloat)newCornerRadius
|
|
{
|
|
[self updateCornerRoundingWithType:self.cornerRoundingType cornerRadius:newCornerRadius];
|
|
}
|
|
|
|
- (ASCornerRoundingType)cornerRoundingType
|
|
{
|
|
AS::MutexLocker l(__instanceLock__);
|
|
return _cornerRoundingType;
|
|
}
|
|
|
|
- (void)setCornerRoundingType:(ASCornerRoundingType)newRoundingType
|
|
{
|
|
[self updateCornerRoundingWithType:newRoundingType cornerRadius:self.cornerRadius];
|
|
}
|
|
|
|
- (NSString *)contentsGravity
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(contentsGravity);
|
|
}
|
|
|
|
- (void)setContentsGravity:(NSString *)newContentsGravity
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(contentsGravity, newContentsGravity);
|
|
}
|
|
|
|
- (CGRect)contentsRect
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(contentsRect);
|
|
}
|
|
|
|
- (void)setContentsRect:(CGRect)newContentsRect
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(contentsRect, newContentsRect);
|
|
}
|
|
|
|
- (CGRect)contentsCenter
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(contentsCenter);
|
|
}
|
|
|
|
- (void)setContentsCenter:(CGRect)newContentsCenter
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(contentsCenter, newContentsCenter);
|
|
}
|
|
|
|
- (CGFloat)contentsScale
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(contentsScale);
|
|
}
|
|
|
|
- (void)setContentsScale:(CGFloat)newContentsScale
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(contentsScale, newContentsScale);
|
|
}
|
|
|
|
- (CGFloat)rasterizationScale
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(rasterizationScale);
|
|
}
|
|
|
|
- (void)setRasterizationScale:(CGFloat)newRasterizationScale
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(rasterizationScale, newRasterizationScale);
|
|
}
|
|
|
|
- (CGRect)bounds
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOrLayer(bounds, bounds);
|
|
}
|
|
|
|
- (void)setBounds:(CGRect)newBounds
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOrLayer(bounds, newBounds, bounds, newBounds);
|
|
self.threadSafeBounds = newBounds;
|
|
}
|
|
|
|
- (CGRect)frame
|
|
{
|
|
_bridge_prologue_read;
|
|
|
|
// Frame is only defined when transform is identity.
|
|
//#if DEBUG
|
|
// // Checking if the transform is identity is expensive, so disable when unnecessary. We have assertions on in Release, so DEBUG is the only way I know of.
|
|
// ASDisplayNodeAssert(CATransform3DIsIdentity(self.transform), @"-[ASDisplayNode frame] - self.transform must be identity in order to use the frame property. (From Apple's UIView documentation: If the transform property is not the identity transform, the value of this property is undefined and therefore should be ignored.)");
|
|
//#endif
|
|
|
|
CGPoint position = self.position;
|
|
CGRect bounds = self.bounds;
|
|
CGPoint anchorPoint = self.anchorPoint;
|
|
CGPoint origin = CGPointMake(position.x - bounds.size.width * anchorPoint.x,
|
|
position.y - bounds.size.height * anchorPoint.y);
|
|
return CGRectMake(origin.x, origin.y, bounds.size.width, bounds.size.height);
|
|
}
|
|
|
|
- (void)setFrame:(CGRect)rect
|
|
{
|
|
BOOL setToView = NO;
|
|
BOOL setToLayer = NO;
|
|
CGRect newBounds = CGRectZero;
|
|
CGPoint newPosition = CGPointZero;
|
|
BOOL nodeLoaded = NO;
|
|
BOOL isMainThread = ASDisplayNodeThreadIsMain();
|
|
{
|
|
_bridge_prologue_write;
|
|
|
|
// For classes like ASTableNode, ASCollectionNode, ASScrollNode and similar - make sure UIView gets setFrame:
|
|
struct ASDisplayNodeFlags flags = _flags;
|
|
BOOL specialPropertiesHandling = ASDisplayNodeNeedsSpecialPropertiesHandling(checkFlag(Synchronous), flags.layerBacked);
|
|
|
|
nodeLoaded = _loaded(self);
|
|
if (!specialPropertiesHandling) {
|
|
BOOL canReadProperties = isMainThread || !nodeLoaded;
|
|
if (canReadProperties) {
|
|
// We don't have to set frame directly, and we can read current properties.
|
|
// Compute a new bounds and position and set them on self.
|
|
CALayer *layer = _layer;
|
|
CGPoint origin = (nodeLoaded ? layer.bounds.origin : self.bounds.origin);
|
|
CGPoint anchorPoint = (nodeLoaded ? layer.anchorPoint : self.anchorPoint);
|
|
|
|
ASBoundsAndPositionForFrame(rect, origin, anchorPoint, &newBounds, &newPosition);
|
|
|
|
if (ASIsCGRectValidForLayout(newBounds) == NO || ASIsCGPositionValidForLayout(newPosition) == NO) {
|
|
ASDisplayNodeAssertNonFatal(NO, @"-[ASDisplayNode setFrame:] - The new frame (%@) is invalid and unsafe to be set.", NSStringFromCGRect(rect));
|
|
return;
|
|
}
|
|
|
|
if (nodeLoaded) {
|
|
setToLayer = YES;
|
|
} else {
|
|
self.bounds = newBounds;
|
|
self.position = newPosition;
|
|
}
|
|
} else {
|
|
// We don't have to set frame directly, but we can't read properties.
|
|
// Store the frame in our pending state, and it'll get decomposed into
|
|
// bounds and position when the pending state is applied.
|
|
_ASPendingState *pendingState = ASDisplayNodeGetPendingState(self);
|
|
if (nodeLoaded && !pendingState.hasChanges) {
|
|
[[ASPendingStateController sharedInstance] registerNode:self];
|
|
}
|
|
pendingState.frame = rect;
|
|
}
|
|
} else {
|
|
if (nodeLoaded && isMainThread) {
|
|
// We do have to set frame directly, and we're on main thread with a loaded node.
|
|
// Just set the frame on the view.
|
|
// NOTE: Frame is only defined when transform is identity because we explicitly diverge from CALayer behavior and define frame without transform.
|
|
setToView = YES;
|
|
} else {
|
|
// We do have to set frame directly, but either the node isn't loaded or we're on a non-main thread.
|
|
// Set the frame on the pending state, and it'll call setFrame: when applied.
|
|
_ASPendingState *pendingState = ASDisplayNodeGetPendingState(self);
|
|
if (nodeLoaded && !pendingState.hasChanges) {
|
|
[[ASPendingStateController sharedInstance] registerNode:self];
|
|
}
|
|
pendingState.frame = rect;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (setToView) {
|
|
ASDisplayNodeAssertTrue(nodeLoaded && isMainThread);
|
|
_view.frame = rect;
|
|
} else if (setToLayer) {
|
|
ASDisplayNodeAssertTrue(nodeLoaded && isMainThread);
|
|
_layer.bounds = newBounds;
|
|
_layer.position = newPosition;
|
|
}
|
|
}
|
|
|
|
- (void)setNeedsDisplay
|
|
{
|
|
BOOL isRasterized = NO;
|
|
BOOL shouldApply = NO;
|
|
id viewOrLayer = nil;
|
|
{
|
|
_bridge_prologue_write;
|
|
isRasterized = _hierarchyState & ASHierarchyStateRasterized;
|
|
shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self);
|
|
viewOrLayer = _view ?: _layer;
|
|
|
|
if (isRasterized == NO && shouldApply == NO) {
|
|
// We can't release the lock before applying to pending state, or it may be flushed before it can be applied.
|
|
[ASDisplayNodeGetPendingState(self) setNeedsDisplay];
|
|
}
|
|
}
|
|
|
|
if (isRasterized) {
|
|
ASPerformBlockOnMainThread(^{
|
|
// The below operation must be performed on the main thread to ensure against an extremely rare deadlock, where a parent node
|
|
// begins materializing the view / layer hierarchy (locking itself or a descendant) while this node walks up
|
|
// the tree and requires locking that node to access .rasterizesSubtree.
|
|
// For this reason, this method should be avoided when possible. Use _hierarchyState & ASHierarchyStateRasterized.
|
|
ASDisplayNodeAssertMainThread();
|
|
ASDisplayNode *rasterizedContainerNode = self.supernode;
|
|
while (rasterizedContainerNode) {
|
|
if (rasterizedContainerNode.rasterizesSubtree) {
|
|
break;
|
|
}
|
|
rasterizedContainerNode = rasterizedContainerNode.supernode;
|
|
}
|
|
[rasterizedContainerNode setNeedsDisplay];
|
|
});
|
|
} else {
|
|
if (shouldApply) {
|
|
// If not rasterized, and the node is loaded (meaning we certainly have a view or layer), send a
|
|
// message to the view/layer first. This is because __setNeedsDisplay calls as scheduleNodeForDisplay,
|
|
// which may call -displayIfNeeded. We want to ensure the needsDisplay flag is set now, and then cleared.
|
|
[viewOrLayer setNeedsDisplay];
|
|
}
|
|
[self __setNeedsDisplay];
|
|
}
|
|
}
|
|
|
|
- (void)setNeedsLayout
|
|
{
|
|
BOOL shouldApply = NO;
|
|
BOOL loaded = NO;
|
|
id viewOrLayer = nil;
|
|
{
|
|
_bridge_prologue_write;
|
|
shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self);
|
|
loaded = _loaded(self);
|
|
viewOrLayer = _view ?: _layer;
|
|
if (shouldApply == NO && loaded) {
|
|
// The node is loaded but we're not on main.
|
|
// We will call [self __setNeedsLayout] when we apply the pending state.
|
|
// We need to call it on main if the node is loaded to support automatic subnode management.
|
|
// We can't release the lock before applying to pending state, or it may be flushed before it can be applied.
|
|
[ASDisplayNodeGetPendingState(self) setNeedsLayout];
|
|
}
|
|
}
|
|
|
|
if (shouldApply) {
|
|
// The node is loaded and we're on main.
|
|
// Quite the opposite of setNeedsDisplay, we must call __setNeedsLayout before messaging
|
|
// the view or layer to ensure that measurement and implicitly added subnodes have been handled.
|
|
[self __setNeedsLayout];
|
|
[viewOrLayer setNeedsLayout];
|
|
} else if (loaded == NO) {
|
|
// The node is not loaded and we're not on main.
|
|
[self __setNeedsLayout];
|
|
}
|
|
}
|
|
|
|
- (void)layoutIfNeeded
|
|
{
|
|
BOOL shouldApply = NO;
|
|
BOOL loaded = NO;
|
|
id viewOrLayer = nil;
|
|
{
|
|
_bridge_prologue_write;
|
|
shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self);
|
|
loaded = _loaded(self);
|
|
viewOrLayer = _view ?: _layer;
|
|
if (shouldApply == NO && loaded) {
|
|
// The node is loaded but we're not on main.
|
|
// We will call layoutIfNeeded on the view or layer when we apply the pending state. __layout will in turn be called on us (see -[_ASDisplayLayer layoutSublayers]).
|
|
// We need to call it on main if the node is loaded to support automatic subnode management.
|
|
// We can't release the lock before applying to pending state, or it may be flushed before it can be applied.
|
|
[ASDisplayNodeGetPendingState(self) layoutIfNeeded];
|
|
}
|
|
}
|
|
|
|
if (shouldApply) {
|
|
// The node is loaded and we're on main.
|
|
// Message the view or layer which in turn will call __layout on us (see -[_ASDisplayLayer layoutSublayers]).
|
|
[viewOrLayer layoutIfNeeded];
|
|
} else if (loaded == NO) {
|
|
// The node is not loaded and we're not on main.
|
|
[self __layout];
|
|
}
|
|
}
|
|
|
|
- (BOOL)isOpaque
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(opaque);
|
|
}
|
|
|
|
- (void)setOpaque:(BOOL)newOpaque
|
|
{
|
|
_bridge_prologue_write;
|
|
|
|
BOOL shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self);
|
|
|
|
if (shouldApply) {
|
|
BOOL oldOpaque = _layer.opaque;
|
|
_layer.opaque = newOpaque;
|
|
if (oldOpaque != newOpaque) {
|
|
[self setNeedsDisplay];
|
|
}
|
|
} else {
|
|
// NOTE: If we're in the background, we cannot read the current value of self.opaque (if loaded).
|
|
// When the pending state is applied to the view on main, we will call `setNeedsDisplay` if
|
|
// the new opaque value doesn't match the one on the layer.
|
|
ASDisplayNodeGetPendingState(self).opaque = newOpaque;
|
|
}
|
|
}
|
|
|
|
- (BOOL)isUserInteractionEnabled
|
|
{
|
|
_bridge_prologue_read;
|
|
if (_flags.layerBacked) return NO;
|
|
return _getFromViewOnly(userInteractionEnabled);
|
|
}
|
|
|
|
- (void)setUserInteractionEnabled:(BOOL)enabled
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOnly(userInteractionEnabled, enabled);
|
|
}
|
|
#if TARGET_OS_IOS
|
|
- (BOOL)isExclusiveTouch
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOnly(exclusiveTouch);
|
|
}
|
|
|
|
- (void)setExclusiveTouch:(BOOL)exclusiveTouch
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOnly(exclusiveTouch, exclusiveTouch);
|
|
}
|
|
#endif
|
|
- (BOOL)clipsToBounds
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOrLayer(masksToBounds, clipsToBounds);
|
|
}
|
|
|
|
- (void)setClipsToBounds:(BOOL)clips
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOrLayer(masksToBounds, clips, clipsToBounds, clips);
|
|
}
|
|
|
|
- (CGPoint)anchorPoint
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(anchorPoint);
|
|
}
|
|
|
|
- (void)setAnchorPoint:(CGPoint)newAnchorPoint
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(anchorPoint, newAnchorPoint);
|
|
}
|
|
|
|
- (CGPoint)position
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(position);
|
|
}
|
|
|
|
- (void)setPosition:(CGPoint)newPosition
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(position, newPosition);
|
|
}
|
|
|
|
- (CGFloat)zPosition
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(zPosition);
|
|
}
|
|
|
|
- (void)setZPosition:(CGFloat)newPosition
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(zPosition, newPosition);
|
|
}
|
|
|
|
- (CATransform3D)transform
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(transform);
|
|
}
|
|
|
|
- (void)setTransform:(CATransform3D)newTransform
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(transform, newTransform);
|
|
}
|
|
|
|
- (CATransform3D)subnodeTransform
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(sublayerTransform);
|
|
}
|
|
|
|
- (void)setSubnodeTransform:(CATransform3D)newSubnodeTransform
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(sublayerTransform, newSubnodeTransform);
|
|
}
|
|
|
|
- (id)contents
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(contents);
|
|
}
|
|
|
|
- (void)setContents:(id)newContents
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(contents, newContents);
|
|
}
|
|
|
|
- (BOOL)isHidden
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOrLayer(hidden, hidden);
|
|
}
|
|
|
|
- (void)setHidden:(BOOL)flag
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOrLayer(hidden, flag, hidden, flag);
|
|
}
|
|
|
|
- (BOOL)needsDisplayOnBoundsChange
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(needsDisplayOnBoundsChange);
|
|
}
|
|
|
|
- (void)setNeedsDisplayOnBoundsChange:(BOOL)flag
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(needsDisplayOnBoundsChange, flag);
|
|
}
|
|
|
|
- (BOOL)autoresizesSubviews
|
|
{
|
|
_bridge_prologue_read;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
return _getFromViewOnly(autoresizesSubviews);
|
|
}
|
|
|
|
- (void)setAutoresizesSubviews:(BOOL)flag
|
|
{
|
|
_bridge_prologue_write;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
_setToViewOnly(autoresizesSubviews, flag);
|
|
}
|
|
|
|
- (UIViewAutoresizing)autoresizingMask
|
|
{
|
|
_bridge_prologue_read;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
return _getFromViewOnly(autoresizingMask);
|
|
}
|
|
|
|
- (void)setAutoresizingMask:(UIViewAutoresizing)mask
|
|
{
|
|
_bridge_prologue_write;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
_setToViewOnly(autoresizingMask, mask);
|
|
}
|
|
|
|
- (UIViewContentMode)contentMode
|
|
{
|
|
_bridge_prologue_read;
|
|
if (_loaded(self)) {
|
|
if (_flags.layerBacked) {
|
|
return ASDisplayNodeUIContentModeFromCAContentsGravity(_layer.contentsGravity);
|
|
} else {
|
|
return _view.contentMode;
|
|
}
|
|
} else {
|
|
return ASDisplayNodeGetPendingState(self).contentMode;
|
|
}
|
|
}
|
|
|
|
- (void)setContentMode:(UIViewContentMode)contentMode
|
|
{
|
|
_bridge_prologue_write;
|
|
BOOL shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self);
|
|
if (shouldApply) {
|
|
if (_flags.layerBacked) {
|
|
_layer.contentsGravity = ASDisplayNodeCAContentsGravityFromUIContentMode(contentMode);
|
|
} else {
|
|
_view.contentMode = contentMode;
|
|
}
|
|
} else {
|
|
ASDisplayNodeGetPendingState(self).contentMode = contentMode;
|
|
}
|
|
}
|
|
|
|
- (void)setAccessibilityCustomActions:(NSArray<UIAccessibilityCustomAction *> *)accessibilityCustomActions
|
|
{
|
|
_bridge_prologue_write;
|
|
BOOL shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self);
|
|
if (shouldApply) {
|
|
if (_flags.layerBacked) {
|
|
} else {
|
|
_view.accessibilityCustomActions = accessibilityCustomActions;
|
|
}
|
|
} else {
|
|
ASDisplayNodeGetPendingState(self).accessibilityCustomActions = accessibilityCustomActions;
|
|
}
|
|
}
|
|
|
|
- (UIColor *)backgroundColor
|
|
{
|
|
_bridge_prologue_read;
|
|
return [UIColor colorWithCGColor:_getFromLayer(backgroundColor)];
|
|
}
|
|
|
|
- (void)setBackgroundColor:(UIColor *)newBackgroundColor
|
|
{
|
|
_bridge_prologue_write;
|
|
|
|
CGColorRef newBackgroundCGColor = CGColorRetain([newBackgroundColor CGColor]);
|
|
BOOL shouldApply = ASDisplayNodeShouldApplyBridgedWriteToView(self);
|
|
|
|
if (shouldApply) {
|
|
CGColorRef oldBackgroundCGColor = CGColorRetain(_layer.backgroundColor);
|
|
|
|
BOOL specialPropertiesHandling = ASDisplayNodeNeedsSpecialPropertiesHandling(checkFlag(Synchronous), _flags.layerBacked);
|
|
if (specialPropertiesHandling) {
|
|
_view.backgroundColor = newBackgroundColor;
|
|
} else {
|
|
_layer.backgroundColor = newBackgroundCGColor;
|
|
}
|
|
|
|
if (!CGColorEqualToColor(oldBackgroundCGColor, newBackgroundCGColor)) {
|
|
[self setNeedsDisplay];
|
|
}
|
|
|
|
CGColorRelease(oldBackgroundCGColor);
|
|
} else {
|
|
// NOTE: If we're in the background, we cannot read the current value of bgcolor (if loaded).
|
|
// When the pending state is applied to the view on main, we will call `setNeedsDisplay` if
|
|
// the new background color doesn't match the one on the layer.
|
|
ASDisplayNodeGetPendingState(self).backgroundColor = newBackgroundCGColor;
|
|
}
|
|
CGColorRelease(newBackgroundCGColor);
|
|
}
|
|
|
|
- (UIColor *)tintColor
|
|
{
|
|
_bridge_prologue_read;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
return _getFromViewOnly(tintColor);
|
|
}
|
|
|
|
- (void)setTintColor:(UIColor *)color
|
|
{
|
|
_bridge_prologue_write;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
_setToViewOnly(tintColor, color);
|
|
}
|
|
|
|
- (void)tintColorDidChange
|
|
{
|
|
// ignore this, allow subclasses to be notified
|
|
}
|
|
|
|
- (CGColorRef)shadowColor
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(shadowColor);
|
|
}
|
|
|
|
- (void)setShadowColor:(CGColorRef)colorValue
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(shadowColor, colorValue);
|
|
}
|
|
|
|
- (CGFloat)shadowOpacity
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(shadowOpacity);
|
|
}
|
|
|
|
- (void)setShadowOpacity:(CGFloat)opacity
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(shadowOpacity, opacity);
|
|
}
|
|
|
|
- (CGSize)shadowOffset
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(shadowOffset);
|
|
}
|
|
|
|
- (void)setShadowOffset:(CGSize)offset
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(shadowOffset, offset);
|
|
}
|
|
|
|
- (CGFloat)shadowRadius
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(shadowRadius);
|
|
}
|
|
|
|
- (void)setShadowRadius:(CGFloat)radius
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(shadowRadius, radius);
|
|
}
|
|
|
|
- (CGFloat)borderWidth
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(borderWidth);
|
|
}
|
|
|
|
- (void)setBorderWidth:(CGFloat)width
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(borderWidth, width);
|
|
}
|
|
|
|
- (CGColorRef)borderColor
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(borderColor);
|
|
}
|
|
|
|
- (void)setBorderColor:(CGColorRef)colorValue
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(borderColor, colorValue);
|
|
}
|
|
|
|
- (BOOL)allowsGroupOpacity
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(allowsGroupOpacity);
|
|
}
|
|
|
|
- (void)setAllowsGroupOpacity:(BOOL)allowsGroupOpacity
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(allowsGroupOpacity, allowsGroupOpacity);
|
|
}
|
|
|
|
- (BOOL)allowsEdgeAntialiasing
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(allowsEdgeAntialiasing);
|
|
}
|
|
|
|
- (void)setAllowsEdgeAntialiasing:(BOOL)allowsEdgeAntialiasing
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(allowsEdgeAntialiasing, allowsEdgeAntialiasing);
|
|
}
|
|
|
|
- (unsigned int)edgeAntialiasingMask
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(edgeAntialiasingMask);
|
|
}
|
|
|
|
- (void)setEdgeAntialiasingMask:(unsigned int)edgeAntialiasingMask
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(edgeAntialiasingMask, edgeAntialiasingMask);
|
|
}
|
|
|
|
- (UISemanticContentAttribute)semanticContentAttribute
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOnly(semanticContentAttribute);
|
|
}
|
|
|
|
- (void)setSemanticContentAttribute:(UISemanticContentAttribute)semanticContentAttribute
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOnly(semanticContentAttribute, semanticContentAttribute);
|
|
#if YOGA
|
|
[self semanticContentAttributeDidChange:semanticContentAttribute];
|
|
#endif
|
|
}
|
|
|
|
- (UIEdgeInsets)layoutMargins
|
|
{
|
|
_bridge_prologue_read;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
UIEdgeInsets margins = _getFromViewOnly(layoutMargins);
|
|
|
|
if (!AS_AT_LEAST_IOS11 && self.insetsLayoutMarginsFromSafeArea) {
|
|
UIEdgeInsets safeArea = self.safeAreaInsets;
|
|
margins = ASConcatInsets(margins, safeArea);
|
|
}
|
|
|
|
return margins;
|
|
}
|
|
|
|
- (void)setLayoutMargins:(UIEdgeInsets)layoutMargins
|
|
{
|
|
_bridge_prologue_write;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
_setToViewOnly(layoutMargins, layoutMargins);
|
|
}
|
|
|
|
- (BOOL)preservesSuperviewLayoutMargins
|
|
{
|
|
_bridge_prologue_read;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
return _getFromViewOnly(preservesSuperviewLayoutMargins);
|
|
}
|
|
|
|
- (void)setPreservesSuperviewLayoutMargins:(BOOL)preservesSuperviewLayoutMargins
|
|
{
|
|
_bridge_prologue_write;
|
|
ASDisplayNodeAssert(!_flags.layerBacked, @"Danger: this property is undefined on layer-backed nodes.");
|
|
_setToViewOnly(preservesSuperviewLayoutMargins, preservesSuperviewLayoutMargins);
|
|
}
|
|
|
|
- (void)layoutMarginsDidChange
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
if (self.automaticallyRelayoutOnLayoutMarginsChanges) {
|
|
[self setNeedsLayout];
|
|
}
|
|
}
|
|
|
|
- (UIEdgeInsets)safeAreaInsets
|
|
{
|
|
_bridge_prologue_read;
|
|
|
|
if (AS_AVAILABLE_IOS(11.0)) {
|
|
if (!_flags.layerBacked && _loaded(self)) {
|
|
return self.view.safeAreaInsets;
|
|
}
|
|
}
|
|
return _fallbackSafeAreaInsets;
|
|
}
|
|
|
|
- (BOOL)insetsLayoutMarginsFromSafeArea
|
|
{
|
|
_bridge_prologue_read;
|
|
|
|
return [self _locked_insetsLayoutMarginsFromSafeArea];
|
|
}
|
|
|
|
- (void)setInsetsLayoutMarginsFromSafeArea:(BOOL)insetsLayoutMarginsFromSafeArea
|
|
{
|
|
ASDisplayNodeAssertThreadAffinity(self);
|
|
BOOL shouldNotifyAboutUpdate;
|
|
{
|
|
_bridge_prologue_write;
|
|
|
|
_fallbackInsetsLayoutMarginsFromSafeArea = insetsLayoutMarginsFromSafeArea;
|
|
|
|
if (AS_AVAILABLE_IOS(11.0)) {
|
|
if (!_flags.layerBacked) {
|
|
_setToViewOnly(insetsLayoutMarginsFromSafeArea, insetsLayoutMarginsFromSafeArea);
|
|
}
|
|
}
|
|
|
|
shouldNotifyAboutUpdate = _loaded(self) && (!AS_AT_LEAST_IOS11 || _flags.layerBacked);
|
|
}
|
|
|
|
if (shouldNotifyAboutUpdate) {
|
|
[self layoutMarginsDidChange];
|
|
}
|
|
}
|
|
|
|
- (void)safeAreaInsetsDidChange
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
|
|
if (self.automaticallyRelayoutOnSafeAreaChanges) {
|
|
[self setNeedsLayout];
|
|
}
|
|
|
|
[self _fallbackUpdateSafeAreaOnChildren];
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation ASDisplayNode (InternalPropertyBridge)
|
|
|
|
- (CGFloat)layerCornerRadius
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromLayer(cornerRadius);
|
|
}
|
|
|
|
- (void)setLayerCornerRadius:(CGFloat)newLayerCornerRadius
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToLayer(cornerRadius, newLayerCornerRadius);
|
|
}
|
|
|
|
- (BOOL)_locked_insetsLayoutMarginsFromSafeArea
|
|
{
|
|
ASAssertLocked(__instanceLock__);
|
|
if (AS_AVAILABLE_IOS(11.0)) {
|
|
if (!_flags.layerBacked) {
|
|
return _getFromViewOnly(insetsLayoutMarginsFromSafeArea);
|
|
}
|
|
}
|
|
return _fallbackInsetsLayoutMarginsFromSafeArea;
|
|
}
|
|
|
|
@end
|
|
|
|
#pragma mark - UIViewBridgeAccessibility
|
|
|
|
// ASDK supports accessibility for view or layer backed nodes. To be able to provide support for layer backed
|
|
// nodes, properties for all of the UIAccessibility protocol defined properties need to be provided an held in sync
|
|
// between node and view
|
|
|
|
// Helper function with following logic:
|
|
// - If the node is not loaded yet use the property from the pending state
|
|
// - In case the node is loaded
|
|
// - Check if the node has a view and get the value from the view if loaded or from the pending state
|
|
// - If view is not available, e.g. the node is layer backed return the property value
|
|
#define _getAccessibilityFromViewOrProperty(nodeProperty, viewAndPendingViewStateProperty) _loaded(self) ? \
|
|
(_view ? _view.viewAndPendingViewStateProperty : nodeProperty )\
|
|
: ASDisplayNodeGetPendingState(self).viewAndPendingViewStateProperty
|
|
|
|
// Helper function to set property values on pending state or view and property if loaded
|
|
#define _setAccessibilityToViewAndProperty(nodeProperty, nodeValueExpr, viewAndPendingViewStateProperty, viewAndPendingViewStateExpr) \
|
|
nodeProperty = nodeValueExpr; _setToViewOnly(viewAndPendingViewStateProperty, viewAndPendingViewStateExpr)
|
|
|
|
@implementation ASDisplayNode (UIViewBridgeAccessibility)
|
|
|
|
// iOS 11 only properties. Add this to silence "unimplemented selector" warnings
|
|
// in old SDKs. If the caller doesn't respect our API_AVAILABLE attributes, then they
|
|
// get an appropriate "unrecognized selector" runtime error.
|
|
#if __IPHONE_OS_VERSION_MAX_ALLOWED < __IPHONE_11_0
|
|
@dynamic accessibilityAttributedLabel, accessibilityAttributedHint, accessibilityAttributedValue;
|
|
#endif
|
|
|
|
- (BOOL)isAccessibilityElement
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_isAccessibilityElement, isAccessibilityElement);
|
|
}
|
|
|
|
- (void)setIsAccessibilityElement:(BOOL)isAccessibilityElement
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_isAccessibilityElement, isAccessibilityElement, isAccessibilityElement, isAccessibilityElement);
|
|
}
|
|
|
|
- (NSString *)accessibilityLabel
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityLabel, accessibilityLabel);
|
|
}
|
|
|
|
- (void)setAccessibilityLabel:(NSString *)accessibilityLabel
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityLabel, accessibilityLabel, accessibilityLabel, accessibilityLabel);
|
|
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0
|
|
if (AS_AVAILABLE_IOS_TVOS(11, 11)) {
|
|
NSAttributedString *accessibilityAttributedLabel = accessibilityLabel ? [[NSAttributedString alloc] initWithString:accessibilityLabel] : nil;
|
|
_setAccessibilityToViewAndProperty(_accessibilityAttributedLabel, accessibilityAttributedLabel, accessibilityAttributedLabel, accessibilityAttributedLabel);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0
|
|
- (NSAttributedString *)accessibilityAttributedLabel
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityAttributedLabel, accessibilityAttributedLabel);
|
|
}
|
|
|
|
- (void)setAccessibilityAttributedLabel:(NSAttributedString *)accessibilityAttributedLabel
|
|
{
|
|
_bridge_prologue_write;
|
|
{ _setAccessibilityToViewAndProperty(_accessibilityAttributedLabel, accessibilityAttributedLabel, accessibilityAttributedLabel, accessibilityAttributedLabel); }
|
|
{ _setAccessibilityToViewAndProperty(_accessibilityLabel, accessibilityAttributedLabel.string, accessibilityLabel, accessibilityAttributedLabel.string); }
|
|
}
|
|
#endif
|
|
|
|
- (NSString *)accessibilityHint
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityHint, accessibilityHint);
|
|
}
|
|
|
|
- (void)setAccessibilityHint:(NSString *)accessibilityHint
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityHint, accessibilityHint, accessibilityHint, accessibilityHint);
|
|
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0
|
|
if (AS_AVAILABLE_IOS_TVOS(11, 11)) {
|
|
NSAttributedString *accessibilityAttributedHint = accessibilityHint ? [[NSAttributedString alloc] initWithString:accessibilityHint] : nil;
|
|
_setAccessibilityToViewAndProperty(_accessibilityAttributedHint, accessibilityAttributedHint, accessibilityAttributedHint, accessibilityAttributedHint);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0
|
|
- (NSAttributedString *)accessibilityAttributedHint
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityAttributedHint, accessibilityAttributedHint);
|
|
}
|
|
|
|
- (void)setAccessibilityAttributedHint:(NSAttributedString *)accessibilityAttributedHint
|
|
{
|
|
_bridge_prologue_write;
|
|
{ _setAccessibilityToViewAndProperty(_accessibilityAttributedHint, accessibilityAttributedHint, accessibilityAttributedHint, accessibilityAttributedHint); }
|
|
|
|
{ _setAccessibilityToViewAndProperty(_accessibilityHint, accessibilityAttributedHint.string, accessibilityHint, accessibilityAttributedHint.string); }
|
|
}
|
|
#endif
|
|
|
|
- (NSString *)accessibilityValue
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityValue, accessibilityValue);
|
|
}
|
|
|
|
- (void)setAccessibilityValue:(NSString *)accessibilityValue
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityValue, accessibilityValue, accessibilityValue, accessibilityValue);
|
|
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0
|
|
if (AS_AVAILABLE_IOS_TVOS(11, 11)) {
|
|
NSAttributedString *accessibilityAttributedValue = accessibilityValue ? [[NSAttributedString alloc] initWithString:accessibilityValue] : nil;
|
|
_setAccessibilityToViewAndProperty(_accessibilityAttributedValue, accessibilityAttributedValue, accessibilityAttributedValue, accessibilityAttributedValue);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0
|
|
- (NSAttributedString *)accessibilityAttributedValue
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityAttributedValue, accessibilityAttributedValue);
|
|
}
|
|
|
|
- (void)setAccessibilityAttributedValue:(NSAttributedString *)accessibilityAttributedValue
|
|
{
|
|
_bridge_prologue_write;
|
|
{ _setAccessibilityToViewAndProperty(_accessibilityAttributedValue, accessibilityAttributedValue, accessibilityAttributedValue, accessibilityAttributedValue); }
|
|
{ _setAccessibilityToViewAndProperty(_accessibilityValue, accessibilityAttributedValue.string, accessibilityValue, accessibilityAttributedValue.string); }
|
|
}
|
|
#endif
|
|
|
|
- (UIAccessibilityTraits)accessibilityTraits
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityTraits, accessibilityTraits);
|
|
}
|
|
|
|
- (void)setAccessibilityTraits:(UIAccessibilityTraits)accessibilityTraits
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityTraits, accessibilityTraits, accessibilityTraits, accessibilityTraits);
|
|
}
|
|
|
|
- (CGRect)accessibilityFrame
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityFrame, accessibilityFrame);
|
|
}
|
|
|
|
- (void)setAccessibilityFrame:(CGRect)accessibilityFrame
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityFrame, accessibilityFrame, accessibilityFrame, accessibilityFrame);
|
|
}
|
|
|
|
- (NSString *)accessibilityLanguage
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityLanguage, accessibilityLanguage);
|
|
}
|
|
|
|
- (void)setAccessibilityLanguage:(NSString *)accessibilityLanguage
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityLanguage, accessibilityLanguage, accessibilityLanguage, accessibilityLanguage);
|
|
}
|
|
|
|
- (BOOL)accessibilityElementsHidden
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityElementsHidden, accessibilityElementsHidden);
|
|
}
|
|
|
|
- (void)setAccessibilityElementsHidden:(BOOL)accessibilityElementsHidden
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityElementsHidden, accessibilityElementsHidden, accessibilityElementsHidden, accessibilityElementsHidden);
|
|
}
|
|
|
|
- (BOOL)accessibilityViewIsModal
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityViewIsModal, accessibilityViewIsModal);
|
|
}
|
|
|
|
- (void)setAccessibilityViewIsModal:(BOOL)accessibilityViewIsModal
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityViewIsModal, accessibilityViewIsModal, accessibilityViewIsModal, accessibilityViewIsModal);
|
|
}
|
|
|
|
- (BOOL)shouldGroupAccessibilityChildren
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_shouldGroupAccessibilityChildren, shouldGroupAccessibilityChildren);
|
|
}
|
|
|
|
- (void)setShouldGroupAccessibilityChildren:(BOOL)shouldGroupAccessibilityChildren
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_shouldGroupAccessibilityChildren, shouldGroupAccessibilityChildren, shouldGroupAccessibilityChildren, shouldGroupAccessibilityChildren);
|
|
}
|
|
|
|
- (NSString *)accessibilityIdentifier
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityIdentifier, accessibilityIdentifier);
|
|
}
|
|
|
|
- (void)setAccessibilityIdentifier:(NSString *)accessibilityIdentifier
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityIdentifier, accessibilityIdentifier, accessibilityIdentifier, accessibilityIdentifier);
|
|
}
|
|
|
|
- (void)setAccessibilityNavigationStyle:(UIAccessibilityNavigationStyle)accessibilityNavigationStyle
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityNavigationStyle, accessibilityNavigationStyle, accessibilityNavigationStyle, accessibilityNavigationStyle);
|
|
}
|
|
|
|
- (UIAccessibilityNavigationStyle)accessibilityNavigationStyle
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityNavigationStyle, accessibilityNavigationStyle);
|
|
}
|
|
|
|
#if TARGET_OS_TV
|
|
- (void)setAccessibilityHeaderElements:(NSArray *)accessibilityHeaderElements
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityHeaderElements, accessibilityHeaderElements, accessibilityHeaderElements, accessibilityHeaderElements);
|
|
}
|
|
|
|
- (NSArray *)accessibilityHeaderElements
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityHeaderElements, accessibilityHeaderElements);
|
|
}
|
|
#endif
|
|
|
|
- (void)setAccessibilityActivationPoint:(CGPoint)accessibilityActivationPoint
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityActivationPoint, accessibilityActivationPoint, accessibilityActivationPoint, accessibilityActivationPoint);
|
|
}
|
|
|
|
- (CGPoint)accessibilityActivationPoint
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityActivationPoint, accessibilityActivationPoint);
|
|
}
|
|
|
|
- (void)setAccessibilityPath:(UIBezierPath *)accessibilityPath
|
|
{
|
|
_bridge_prologue_write;
|
|
_setAccessibilityToViewAndProperty(_accessibilityPath, accessibilityPath, accessibilityPath, accessibilityPath);
|
|
}
|
|
|
|
- (UIBezierPath *)accessibilityPath
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getAccessibilityFromViewOrProperty(_accessibilityPath, accessibilityPath);
|
|
}
|
|
|
|
- (NSInteger)accessibilityElementCount
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOnly(accessibilityElementCount);
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
#pragma mark - ASAsyncTransactionContainer
|
|
|
|
@implementation ASDisplayNode (ASAsyncTransactionContainer)
|
|
|
|
- (BOOL)asyncdisplaykit_isAsyncTransactionContainer
|
|
{
|
|
_bridge_prologue_read;
|
|
return _getFromViewOrLayer(asyncdisplaykit_isAsyncTransactionContainer, asyncdisplaykit_isAsyncTransactionContainer);
|
|
}
|
|
|
|
- (void)asyncdisplaykit_setAsyncTransactionContainer:(BOOL)asyncTransactionContainer
|
|
{
|
|
_bridge_prologue_write;
|
|
_setToViewOrLayer(asyncdisplaykit_asyncTransactionContainer, asyncTransactionContainer, asyncdisplaykit_asyncTransactionContainer, asyncTransactionContainer);
|
|
}
|
|
|
|
- (ASAsyncTransactionContainerState)asyncdisplaykit_asyncTransactionContainerState
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
return [_layer asyncdisplaykit_asyncTransactionContainerState];
|
|
}
|
|
|
|
- (void)asyncdisplaykit_cancelAsyncTransactions
|
|
{
|
|
ASDisplayNodeAssertMainThread();
|
|
[_layer asyncdisplaykit_cancelAsyncTransactions];
|
|
}
|
|
|
|
- (void)asyncdisplaykit_setCurrentAsyncTransaction:(_ASAsyncTransaction *)transaction
|
|
{
|
|
_layer.asyncdisplaykit_currentAsyncTransaction = transaction;
|
|
}
|
|
|
|
- (_ASAsyncTransaction *)asyncdisplaykit_currentAsyncTransaction
|
|
{
|
|
return _layer.asyncdisplaykit_currentAsyncTransaction;
|
|
}
|
|
|
|
@end
|