Swiftgram/submodules/AsyncDisplayKit/Source/UIImage+ASConvenience.mm
2019-11-09 23:14:22 +04:00

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//
// UIImage+ASConvenience.mm
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/UIImage+ASConvenience.h>
#import <AsyncDisplayKit/ASGraphicsContext.h>
#import "Private/ASInternalHelpers.h"
#import <AsyncDisplayKit/ASAssert.h>
#pragma mark - ASDKFastImageNamed
@implementation UIImage (ASDKFastImageNamed)
UIImage *cachedImageNamed(NSString *imageName, UITraitCollection *traitCollection) NS_RETURNS_RETAINED
{
static NSCache *imageCache = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// Because NSCache responds to memory warnings, we do not need an explicit limit.
// all of these objects contain compressed image data and are relatively small
// compared to the backing stores of text and image views.
imageCache = [[NSCache alloc] init];
});
UIImage *image = nil;
if ([imageName length] > 0) {
NSString *imageKey = imageName;
if (traitCollection) {
char imageKeyBuffer[256];
snprintf(imageKeyBuffer, sizeof(imageKeyBuffer), "%s|%ld|%ld", imageName.UTF8String, (long)traitCollection.horizontalSizeClass, (long)traitCollection.verticalSizeClass);
imageKey = [NSString stringWithUTF8String:imageKeyBuffer];
}
image = [imageCache objectForKey:imageKey];
if (!image) {
image = [UIImage imageNamed:imageName inBundle:nil compatibleWithTraitCollection:traitCollection];
if (image) {
[imageCache setObject:image forKey:imageKey];
}
}
}
return image;
}
+ (UIImage *)as_imageNamed:(NSString *)imageName NS_RETURNS_RETAINED
{
return cachedImageNamed(imageName, nil);
}
+ (UIImage *)as_imageNamed:(NSString *)imageName compatibleWithTraitCollection:(UITraitCollection *)traitCollection NS_RETURNS_RETAINED
{
return cachedImageNamed(imageName, traitCollection);
}
@end
#pragma mark - ASDKResizableRoundedRects
@implementation UIImage (ASDKResizableRoundedRects)
+ (UIImage *)as_resizableRoundedImageWithCornerRadius:(CGFloat)cornerRadius
cornerColor:(UIColor *)cornerColor
fillColor:(UIColor *)fillColor NS_RETURNS_RETAINED
{
return [self as_resizableRoundedImageWithCornerRadius:cornerRadius
cornerColor:cornerColor
fillColor:fillColor
borderColor:nil
borderWidth:1.0
roundedCorners:UIRectCornerAllCorners
scale:0.0];
}
+ (UIImage *)as_resizableRoundedImageWithCornerRadius:(CGFloat)cornerRadius
cornerColor:(UIColor *)cornerColor
fillColor:(UIColor *)fillColor
borderColor:(UIColor *)borderColor
borderWidth:(CGFloat)borderWidth NS_RETURNS_RETAINED
{
return [self as_resizableRoundedImageWithCornerRadius:cornerRadius
cornerColor:cornerColor
fillColor:fillColor
borderColor:borderColor
borderWidth:borderWidth
roundedCorners:UIRectCornerAllCorners
scale:0.0];
}
+ (UIImage *)as_resizableRoundedImageWithCornerRadius:(CGFloat)cornerRadius
cornerColor:(UIColor *)cornerColor
fillColor:(UIColor *)fillColor
borderColor:(UIColor *)borderColor
borderWidth:(CGFloat)borderWidth
roundedCorners:(UIRectCorner)roundedCorners
scale:(CGFloat)scale NS_RETURNS_RETAINED
{
static NSCache *__pathCache = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
__pathCache = [[NSCache alloc] init];
// UIBezierPath objects are fairly small and these are equally sized. 20 should be plenty for many different parameters.
__pathCache.countLimit = 20;
});
// Treat clear background color as no background color
if ([cornerColor isEqual:[UIColor clearColor]]) {
cornerColor = nil;
}
CGFloat dimension = (cornerRadius * 2) + 1;
CGRect bounds = CGRectMake(0, 0, dimension, dimension);
typedef struct {
UIRectCorner corners;
CGFloat radius;
} PathKey;
PathKey key = { roundedCorners, cornerRadius };
NSValue *pathKeyObject = [[NSValue alloc] initWithBytes:&key objCType:@encode(PathKey)];
CGSize cornerRadii = CGSizeMake(cornerRadius, cornerRadius);
UIBezierPath *path = [__pathCache objectForKey:pathKeyObject];
if (path == nil) {
path = [UIBezierPath bezierPathWithRoundedRect:bounds byRoundingCorners:roundedCorners cornerRadii:cornerRadii];
[__pathCache setObject:path forKey:pathKeyObject];
}
// We should probably check if the background color has any alpha component but that
// might be expensive due to needing to check mulitple color spaces.
ASGraphicsBeginImageContextWithOptions(bounds.size, cornerColor != nil, scale);
BOOL contextIsClean = YES;
if (cornerColor) {
contextIsClean = NO;
[cornerColor setFill];
// Copy "blend" mode is extra fast because it disregards any value currently in the buffer and overrides directly.
UIRectFillUsingBlendMode(bounds, kCGBlendModeCopy);
}
BOOL canUseCopy = contextIsClean || (CGColorGetAlpha(fillColor.CGColor) == 1);
[fillColor setFill];
[path fillWithBlendMode:(canUseCopy ? kCGBlendModeCopy : kCGBlendModeNormal) alpha:1];
if (borderColor) {
[borderColor setStroke];
// Inset border fully inside filled path (not halfway on each side of path)
CGRect strokeRect = CGRectInset(bounds, borderWidth / 2.0, borderWidth / 2.0);
// It is rarer to have a stroke path, and our cache key only handles rounded rects for the exact-stretchable
// size calculated by cornerRadius, so we won't bother caching this path. Profiling validates this decision.
UIBezierPath *strokePath = [UIBezierPath bezierPathWithRoundedRect:strokeRect
byRoundingCorners:roundedCorners
cornerRadii:cornerRadii];
[strokePath setLineWidth:borderWidth];
BOOL canUseCopy = (CGColorGetAlpha(borderColor.CGColor) == 1);
[strokePath strokeWithBlendMode:(canUseCopy ? kCGBlendModeCopy : kCGBlendModeNormal) alpha:1];
}
UIImage *result = ASGraphicsGetImageAndEndCurrentContext();
UIEdgeInsets capInsets = UIEdgeInsetsMake(cornerRadius, cornerRadius, cornerRadius, cornerRadius);
result = [result resizableImageWithCapInsets:capInsets resizingMode:UIImageResizingModeStretch];
return result;
}
@end