Swiftgram/Display/AlertControllerNode.swift
2017-02-19 23:21:31 +03:00

81 lines
3.7 KiB
Swift

import Foundation
import AsyncDisplayKit
final class AlertControllerNode: ASDisplayNode {
private let dimmingNode: ASDisplayNode
private let containerNode: ASDisplayNode
private let effectNode: ASDisplayNode
private let contentNode: AlertContentNode
var dismiss: (() -> Void)?
init(contentNode: AlertContentNode) {
self.dimmingNode = ASDisplayNode()
self.dimmingNode.backgroundColor = UIColor(white: 0.0, alpha: 0.5)
self.containerNode = ASDisplayNode()
self.containerNode.backgroundColor = .white
self.containerNode.layer.cornerRadius = 14.0
self.containerNode.layer.masksToBounds = true
self.effectNode = ASDisplayNode(viewBlock: {
let view = UIView()//UIVisualEffectView(effect: UIBlurEffect(style: .light))
return view
}, didLoad: nil)
self.contentNode = contentNode
super.init()
self.addSubnode(self.dimmingNode)
self.addSubnode(self.effectNode)
self.containerNode.addSubnode(self.contentNode)
self.addSubnode(self.containerNode)
}
override func didLoad() {
super.didLoad()
self.dimmingNode.view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.dimmingNodeTapGesture(_:))))
}
func animateIn() {
self.dimmingNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.3)
self.containerNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25)
self.containerNode.layer.animateSpring(from: 0.8 as NSNumber, to: 1.0 as NSNumber, keyPath: "transform.scale", duration: 0.5, initialVelocity: 0.0, removeOnCompletion: true, additive: false, completion: nil)
}
func animateOut(completion: @escaping () -> Void) {
self.dimmingNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
self.containerNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.3, removeOnCompletion: false)
self.containerNode.layer.animateScale(from: 1.0, to: 0.8, duration: 0.4, removeOnCompletion: false, completion: { _ in
completion()
})
}
func containerLayoutUpdated(_ layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) {
transition.updateFrame(node: self.dimmingNode, frame: CGRect(origin: CGPoint(), size: layout.size))
var insets = layout.insets(options: [.statusBar, .input])
let maxWidth = min(240.0, layout.size.width - 70.0)
insets.left = floor((layout.size.width - maxWidth) / 2.0)
insets.right = floor((layout.size.width - maxWidth) / 2.0)
let contentAvailableFrame = CGRect(origin: CGPoint(x: insets.left, y: insets.top), size: CGSize(width: layout.size.width - insets.right, height: layout.size.height - insets.top - insets.bottom))
let contentSize = self.contentNode.updateLayout(size: contentAvailableFrame.size, transition: transition)
let containerSize = CGSize(width: contentSize.width, height: contentSize.height)
let containerFrame = CGRect(origin: CGPoint(x: floor((layout.size.width - containerSize.width) / 2.0), y: contentAvailableFrame.minY + floor((contentAvailableFrame.size.height - containerSize.height) / 2.0)), size: containerSize)
transition.updateFrame(node: self.containerNode, frame: containerFrame)
transition.updateFrame(node: self.effectNode, frame: containerFrame)
transition.updateFrame(node: self.contentNode, frame: CGRect(origin: CGPoint(), size: containerFrame.size))
}
@objc func dimmingNodeTapGesture(_ recognizer: UITapGestureRecognizer) {
if case .ended = recognizer.state {
self.dismiss?()
}
}
}