Swiftgram/Display/InteractiveTransitionGestureRecognizer.swift
2016-12-06 12:12:28 +03:00

74 lines
2.3 KiB
Swift

import Foundation
import UIKit
private func hasHorizontalGestures(_ view: UIView) -> Bool {
if view.disablesInteractiveTransitionGestureRecognizer {
return true
}
if let view = view as? ListViewBackingView {
let transform = view.transform
let angle = Double(atan2f(Float(transform.b), Float(transform.a)))
if abs(angle - M_PI / 2.0) < 0.001 || abs(angle + M_PI / 2.0) < 0.001 || abs(angle - M_PI * 3.0 / 2.0) < 0.001 {
return true
}
}
if let superview = view.superview {
return hasHorizontalGestures(superview)
} else {
return false
}
}
class InteractiveTransitionGestureRecognizer: UIPanGestureRecognizer {
var validatedGesture = false
var firstLocation: CGPoint = CGPoint()
override init(target: Any?, action: Selector?) {
super.init(target: target, action: action)
self.maximumNumberOfTouches = 1
}
override func reset() {
super.reset()
validatedGesture = false
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) {
super.touchesBegan(touches, with: event)
let touch = touches.first!
self.firstLocation = touch.location(in: self.view)
if let target = self.view?.hitTest(self.firstLocation, with: event) {
if hasHorizontalGestures(target) {
self.state = .cancelled
}
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent) {
let location = touches.first!.location(in: self.view)
let translation = CGPoint(x: location.x - firstLocation.x, y: location.y - firstLocation.y)
if !validatedGesture {
if self.firstLocation.x < 16.0 {
validatedGesture = true
} else if translation.x < 0.0 {
self.state = .failed
} else if abs(translation.y) > 2.0 && abs(translation.y) > abs(translation.x) * 2.0 {
self.state = .failed
} else if abs(translation.x) > 2.0 && abs(translation.y) * 2.0 < abs(translation.x) {
validatedGesture = true
}
}
if validatedGesture {
super.touchesMoved(touches, with: event)
}
}
}