Swiftgram/Display/UIKitUtils.swift
2017-03-06 02:10:29 +03:00

150 lines
5.1 KiB
Swift

import UIKit
public func dumpViews(_ view: UIView) {
dumpViews(view, indent: "")
}
private func dumpViews(_ view: UIView, indent: String = "") {
print("\(indent)\(view)")
let nextIndent = indent + "-"
for subview in view.subviews {
dumpViews(subview as UIView, indent: nextIndent)
}
}
public func dumpLayers(_ layer: CALayer) {
dumpLayers(layer, indent: "")
}
private func dumpLayers(_ layer: CALayer, indent: String = "") {
print("\(indent)\(layer)(frame: \(layer.frame), bounds: \(layer.bounds))")
if layer.sublayers != nil {
let nextIndent = indent + ".."
for sublayer in layer.sublayers ?? [] {
dumpLayers(sublayer as CALayer, indent: nextIndent)
}
}
}
public let UIScreenScale = UIScreen.main.scale
public func floorToScreenPixels(_ value: CGFloat) -> CGFloat {
return floor(value * UIScreenScale) / UIScreenScale
}
public let UIScreenPixel = 1.0 / UIScreenScale
public extension UIColor {
convenience init(_ rgb: UInt32) {
self.init(red: CGFloat((rgb >> 16) & 0xff) / 255.0, green: CGFloat((rgb >> 8) & 0xff) / 255.0, blue: CGFloat(rgb & 0xff) / 255.0, alpha: 1.0)
}
convenience init(_ rgb: UInt32, _ alpha: CGFloat) {
self.init(red: CGFloat((rgb >> 16) & 0xff) / 255.0, green: CGFloat((rgb >> 8) & 0xff) / 255.0, blue: CGFloat(rgb & 0xff) / 255.0, alpha: alpha)
}
}
public extension CGSize {
public func fitted(_ size: CGSize) -> CGSize {
var fittedSize = self
if fittedSize.width > size.width {
fittedSize = CGSize(width: size.width, height: floor((fittedSize.height * size.width / max(fittedSize.width, 1.0))))
}
if fittedSize.height > size.height {
fittedSize = CGSize(width: floor((fittedSize.width * size.height / max(fittedSize.height, 1.0))), height: size.height)
}
return fittedSize
}
public func cropped(_ size: CGSize) -> CGSize {
return CGSize(width: min(size.width, self.width), height: min(size.height, self.height))
}
public func fittedToArea(_ area: CGFloat) -> CGSize {
if self.height < 1.0 || self.width < 1.0 {
return CGSize()
}
let aspect = self.width / self.height
let height = sqrt(area / aspect)
let width = aspect * height
return CGSize(width: floor(width), height: floor(height))
}
public func aspectFilled(_ size: CGSize) -> CGSize {
let scale = max(size.width / max(1.0, self.width), size.height / max(1.0, self.height))
return CGSize(width: floor(self.width * scale), height: floor(self.height * scale))
}
public func aspectFitted(_ size: CGSize) -> CGSize {
let scale = min(size.width / max(1.0, self.width), size.height / max(1.0, self.height))
return CGSize(width: floor(self.width * scale), height: floor(self.height * scale))
}
public func fittedToWidthOrSmaller(_ width: CGFloat) -> CGSize {
let scale = min(1.0, width / max(1.0, self.width))
return CGSize(width: floor(self.width * scale), height: floor(self.height * scale))
}
public func multipliedByScreenScale() -> CGSize {
let scale = UIScreenScale
return CGSize(width: self.width * scale, height: self.height * scale)
}
public func dividedByScreenScale() -> CGSize {
let scale = UIScreenScale
return CGSize(width: self.width / scale, height: self.height / scale)
}
public var integralFloor: CGSize {
return CGSize(width: floor(self.width), height: floor(self.height))
}
}
public func assertNotOnMainThread(_ file: String = #file, line: Int = #line) {
assert(!Thread.isMainThread, "\(file):\(line) running on main thread")
}
public extension UIImage {
public func precomposed() -> UIImage {
UIGraphicsBeginImageContextWithOptions(self.size, false, self.scale)
self.draw(at: CGPoint())
let result = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
if !UIEdgeInsetsEqualToEdgeInsets(self.capInsets, UIEdgeInsets()) {
return result.resizableImage(withCapInsets: self.capInsets, resizingMode: self.resizingMode)
}
return result
}
}
private func makeSubtreeSnapshot(layer: CALayer) -> UIView? {
let view = UIView()
view.layer.contents = layer.contents
view.layer.contentsRect = layer.contentsRect
view.layer.contentsScale = layer.contentsScale
view.layer.contentsCenter = layer.contentsCenter
view.layer.contentsGravity = layer.contentsGravity
if let sublayers = layer.sublayers {
for sublayer in sublayers {
let subtree = makeSubtreeSnapshot(layer: sublayer)
if let subtree = subtree {
subtree.frame = sublayer.frame
view.addSubview(subtree)
} else {
return nil
}
}
}
return view
}
public extension UIView {
public func snapshotContentTree() -> UIView? {
if let snapshot = makeSubtreeSnapshot(layer: self.layer) {
snapshot.frame = self.frame
return snapshot
} else {
return nil
}
}
}