Swiftgram/Tests/ASRatioLayoutSpecSnapshotTests.mm
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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//
// ASRatioLayoutSpecSnapshotTests.mm
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import "ASLayoutSpecSnapshotTestsHelper.h"
#import <AsyncDisplayKit/ASRatioLayoutSpec.h>
static const ASSizeRange kFixedSize = {{0, 0}, {100, 100}};
@interface ASRatioLayoutSpecSnapshotTests : ASLayoutSpecSnapshotTestCase
@end
@implementation ASRatioLayoutSpecSnapshotTests
- (void)testRatioLayoutSpecWithRatio:(CGFloat)ratio childSize:(CGSize)childSize identifier:(NSString *)identifier
{
ASDisplayNode *subnode = ASDisplayNodeWithBackgroundColor([UIColor greenColor], childSize);
ASLayoutSpec *layoutSpec = [ASRatioLayoutSpec ratioLayoutSpecWithRatio:ratio child:subnode];
[self testLayoutSpec:layoutSpec sizeRange:kFixedSize subnodes:@[subnode] identifier:identifier];
}
- (void)testRatioLayout
{
[self testRatioLayoutSpecWithRatio:0.5 childSize:CGSizeMake(100, 100) identifier:@"HalfRatio"];
[self testRatioLayoutSpecWithRatio:2.0 childSize:CGSizeMake(100, 100) identifier:@"DoubleRatio"];
[self testRatioLayoutSpecWithRatio:7.0 childSize:CGSizeMake(100, 100) identifier:@"SevenTimesRatio"];
[self testRatioLayoutSpecWithRatio:10.0 childSize:CGSizeMake(20, 200) identifier:@"TenTimesRatioWithItemTooBig"];
}
@end