Swiftgram/Source/Private/ASDisplayNodeLayout.mm
Garrett Moon 8013e25524 Update license v2 (#67)
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2017-04-24 16:59:57 -07:00

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//
// ASDisplayNodeLayout.mm
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASDisplayNodeLayout.h>
BOOL ASDisplayNodeLayout::isDirty()
{
return _dirty || layout == nil;
}
BOOL ASDisplayNodeLayout::isValidForConstrainedSizeParentSize(ASSizeRange theConstrainedSize, CGSize theParentSize)
{
// Only generate a new layout if:
// - The current layout is dirty
// - The passed constrained size is different than the original layout's parent or constrained size
return (layout != nil
&& _dirty == NO
&& CGSizeEqualToSize(parentSize, theParentSize)
&& ASSizeRangeEqualToSizeRange(constrainedSize, theConstrainedSize));
}
void ASDisplayNodeLayout::invalidate()
{
_dirty = YES;
}