Swiftgram/Source/TextKit/ASTextKitShadower.h
Garrett Moon 8013e25524 Update license v2 (#67)
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2017-04-24 16:59:57 -07:00

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2.8 KiB
Objective-C
Executable File

//
// ASTextKitShadower.h
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <UIKit/UIKit.h>
#import <AsyncDisplayKit/ASBaseDefines.h>
/**
* @abstract an immutable class for calculating shadow padding drawing a shadowed background for text
*/
AS_SUBCLASSING_RESTRICTED
@interface ASTextKitShadower : NSObject
+ (ASTextKitShadower *)shadowerWithShadowOffset:(CGSize)shadowOffset
shadowColor:(UIColor *)shadowColor
shadowOpacity:(CGFloat)shadowOpacity
shadowRadius:(CGFloat)shadowRadius;
/**
* @abstract The offset from the top-left corner at which the shadow starts.
* @discussion A positive width will move the shadow to the right.
* A positive height will move the shadow downwards.
*/
@property (nonatomic, readonly, assign) CGSize shadowOffset;
//! CGColor in which the shadow is drawn
@property (nonatomic, readonly, strong) UIColor *shadowColor;
//! Alpha of the shadow
@property (nonatomic, readonly, assign) CGFloat shadowOpacity;
//! Radius, in pixels
@property (nonatomic, readonly, assign) CGFloat shadowRadius;
/**
* @abstract The edge insets which represent shadow padding
* @discussion Each edge inset is less than or equal to zero.
*
* Example:
* CGRect boundsWithoutShadowPadding; // Large enough to fit text, not large enough to fit the shadow as well
* UIEdgeInsets shadowPadding = [shadower shadowPadding];
* CGRect boundsWithShadowPadding = UIEdgeInsetsRect(boundsWithoutShadowPadding, shadowPadding);
*/
- (UIEdgeInsets)shadowPadding;
- (CGSize)insetSizeWithConstrainedSize:(CGSize)constrainedSize;
- (CGRect)insetRectWithConstrainedRect:(CGRect)constrainedRect;
- (CGSize)outsetSizeWithInsetSize:(CGSize)insetSize;
- (CGRect)outsetRectWithInsetRect:(CGRect)insetRect;
- (CGRect)offsetRectWithInternalRect:(CGRect)internalRect;
- (CGPoint)offsetPointWithInternalPoint:(CGPoint)internalPoint;
- (CGPoint)offsetPointWithExternalPoint:(CGPoint)externalPoint;
/**
* @abstract draws the shadow for text in the provided CGContext
* @discussion Call within the text node's +drawRect method
*/
- (void)setShadowInContext:(CGContextRef)context;
@end