mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-06-16 05:55:20 +00:00
100 lines
3.2 KiB
Swift
100 lines
3.2 KiB
Swift
import Foundation
|
|
import UIKit
|
|
import Display
|
|
import ComponentFlow
|
|
import TelegramPresentationData
|
|
import ComponentDisplayAdapters
|
|
|
|
final class VideoChatPinStatusComponent: Component {
|
|
let theme: PresentationTheme
|
|
let strings: PresentationStrings
|
|
let isPinned: Bool
|
|
let action: () -> Void
|
|
|
|
init(
|
|
theme: PresentationTheme,
|
|
strings: PresentationStrings,
|
|
isPinned: Bool,
|
|
action: @escaping () -> Void
|
|
) {
|
|
self.theme = theme
|
|
self.strings = strings
|
|
self.isPinned = isPinned
|
|
self.action = action
|
|
}
|
|
|
|
static func ==(lhs: VideoChatPinStatusComponent, rhs: VideoChatPinStatusComponent) -> Bool {
|
|
if lhs.theme !== rhs.theme {
|
|
return false
|
|
}
|
|
if lhs.strings !== rhs.strings {
|
|
return false
|
|
}
|
|
if lhs.isPinned != rhs.isPinned {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
final class View: UIView {
|
|
private var pinNode: VoiceChatPinButtonNode?
|
|
|
|
private var component: VideoChatPinStatusComponent?
|
|
private var isUpdating: Bool = false
|
|
|
|
override init(frame: CGRect) {
|
|
super.init(frame: frame)
|
|
}
|
|
|
|
required init?(coder: NSCoder) {
|
|
fatalError("init(coder:) has not been implemented")
|
|
}
|
|
|
|
deinit {
|
|
}
|
|
|
|
@objc private func pinPressed() {
|
|
guard let component = self.component else {
|
|
return
|
|
}
|
|
component.action()
|
|
}
|
|
|
|
func update(component: VideoChatPinStatusComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
|
|
self.isUpdating = true
|
|
defer {
|
|
self.isUpdating = false
|
|
}
|
|
|
|
self.component = component
|
|
|
|
let pinNode: VoiceChatPinButtonNode
|
|
if let current = self.pinNode {
|
|
pinNode = current
|
|
} else {
|
|
pinNode = VoiceChatPinButtonNode(theme: component.theme, strings: component.strings)
|
|
self.pinNode = pinNode
|
|
self.addSubview(pinNode.view)
|
|
pinNode.addTarget(self, action: #selector(self.pinPressed), forControlEvents: .touchUpInside)
|
|
}
|
|
let pinNodeSize = pinNode.update(size: availableSize, transition: transition.containedViewLayoutTransition)
|
|
let pinNodeFrame = CGRect(origin: CGPoint(), size: pinNodeSize)
|
|
transition.setFrame(view: pinNode.view, frame: pinNodeFrame)
|
|
|
|
pinNode.update(pinned: component.isPinned, animated: !transition.animation.isImmediate)
|
|
|
|
let size = pinNodeSize
|
|
|
|
return size
|
|
}
|
|
}
|
|
|
|
func makeView() -> View {
|
|
return View()
|
|
}
|
|
|
|
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
|
|
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
|
|
}
|
|
}
|