2025-10-17 23:51:58 +08:00

100 lines
3.7 KiB
Swift

import Foundation
import UIKit
import Display
import TelegramPresentationData
import ComponentFlow
import GlassBackgroundComponent
final class StarReactionButtonComponent: Component {
let theme: PresentationTheme
let count: Int
let isFilled: Bool
let action: () -> Void
init(
theme: PresentationTheme,
count: Int,
isFilled: Bool,
action: @escaping () -> Void
) {
self.theme = theme
self.count = count
self.isFilled = isFilled
self.action = action
}
static func ==(lhs: StarReactionButtonComponent, rhs: StarReactionButtonComponent) -> Bool {
if lhs.theme !== rhs.theme {
return false
}
if lhs.count != rhs.count {
return false
}
if lhs.isFilled != rhs.isFilled {
return false
}
return true
}
final class View: UIView {
private let backgroundView: GlassBackgroundView
private let iconView: UIImageView
private let button: HighlightTrackingButton
private var component: StarReactionButtonComponent?
private weak var state: EmptyComponentState?
override init(frame: CGRect) {
self.backgroundView = GlassBackgroundView()
self.iconView = UIImageView()
self.button = HighlightTrackingButton()
super.init(frame: frame)
self.addSubview(self.backgroundView)
self.backgroundView.contentView.addSubview(self.iconView)
self.backgroundView.contentView.addSubview(self.button)
self.button.addTarget(self, action: #selector(self.buttonPressed), for: .touchUpInside)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc private func buttonPressed() {
}
func update(component: StarReactionButtonComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
self.component = component
self.state = state
let size = CGSize(width: 40.0, height: 40.0)
let backgroundFrame = CGRect(origin: CGPoint(), size: size)
self.backgroundView.update(size: backgroundFrame.size, cornerRadius: backgroundFrame.height * 0.5, isDark: component.theme.overallDarkAppearance, tintColor: .init(kind: .panel, color: component.theme.chat.inputPanel.inputBackgroundColor.withMultipliedAlpha(0.7)), isInteractive: true, transition: transition)
transition.setFrame(view: self.backgroundView, frame: backgroundFrame)
if self.iconView.image == nil {
self.iconView.image = UIImage(bundleImageName: "Premium/Stars/ButtonStar")?.withRenderingMode(.alwaysTemplate)
}
self.iconView.tintColor = component.theme.chat.inputPanel.panelControlColor
if let image = self.iconView.image {
let iconFrame = image.size.centered(in: CGRect(origin: CGPoint(), size: backgroundFrame.size))
transition.setFrame(view: self.iconView, frame: iconFrame)
}
return size
}
}
func makeView() -> View {
return View(frame: CGRect())
}
func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}