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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
118 lines
4.1 KiB
Plaintext
118 lines
4.1 KiB
Plaintext
//
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// ASInsetLayoutSpecSnapshotTests.mm
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ASLayoutSpecSnapshotTestsHelper.h"
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#import <AsyncDisplayKit/ASBackgroundLayoutSpec.h>
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#import <AsyncDisplayKit/ASInsetLayoutSpec.h>
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typedef NS_OPTIONS(NSUInteger, ASInsetLayoutSpecTestEdge) {
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ASInsetLayoutSpecTestEdgeTop = 1 << 0,
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ASInsetLayoutSpecTestEdgeLeft = 1 << 1,
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ASInsetLayoutSpecTestEdgeBottom = 1 << 2,
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ASInsetLayoutSpecTestEdgeRight = 1 << 3,
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};
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static CGFloat insetForEdge(NSUInteger combination, ASInsetLayoutSpecTestEdge edge, CGFloat insetValue)
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{
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return combination & edge ? INFINITY : insetValue;
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}
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static UIEdgeInsets insetsForCombination(NSUInteger combination, CGFloat insetValue)
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{
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return {
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.top = insetForEdge(combination, ASInsetLayoutSpecTestEdgeTop, insetValue),
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.left = insetForEdge(combination, ASInsetLayoutSpecTestEdgeLeft, insetValue),
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.bottom = insetForEdge(combination, ASInsetLayoutSpecTestEdgeBottom, insetValue),
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.right = insetForEdge(combination, ASInsetLayoutSpecTestEdgeRight, insetValue),
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};
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}
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static NSString *nameForInsets(UIEdgeInsets insets)
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{
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return [NSString stringWithFormat:@"%.f-%.f-%.f-%.f", insets.top, insets.left, insets.bottom, insets.right];
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}
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@interface ASInsetLayoutSpecSnapshotTests : ASLayoutSpecSnapshotTestCase
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@end
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@implementation ASInsetLayoutSpecSnapshotTests
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- (void)testInsetsWithVariableSize
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{
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for (NSUInteger combination = 0; combination < 16; combination++) {
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UIEdgeInsets insets = insetsForCombination(combination, 10);
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ASDisplayNode *backgroundNode = ASDisplayNodeWithBackgroundColor([UIColor grayColor]);
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ASDisplayNode *foregroundNode = ASDisplayNodeWithBackgroundColor([UIColor greenColor], {10, 10});
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ASLayoutSpec *layoutSpec =
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[ASBackgroundLayoutSpec
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backgroundLayoutSpecWithChild:
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[ASInsetLayoutSpec
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insetLayoutSpecWithInsets:insets
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child:foregroundNode]
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background:backgroundNode];
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static ASSizeRange kVariableSize = {{0, 0}, {300, 300}};
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[self testLayoutSpec:layoutSpec
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sizeRange:kVariableSize
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subnodes:@[backgroundNode, foregroundNode]
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identifier:nameForInsets(insets)];
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}
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}
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- (void)testInsetsWithFixedSize
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{
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for (NSUInteger combination = 0; combination < 16; combination++) {
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UIEdgeInsets insets = insetsForCombination(combination, 10);
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ASDisplayNode *backgroundNode = ASDisplayNodeWithBackgroundColor([UIColor grayColor]);
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ASDisplayNode *foregroundNode = ASDisplayNodeWithBackgroundColor([UIColor greenColor], {10, 10});
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ASLayoutSpec *layoutSpec =
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[ASBackgroundLayoutSpec
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backgroundLayoutSpecWithChild:
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[ASInsetLayoutSpec
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insetLayoutSpecWithInsets:insets
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child:foregroundNode]
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background:backgroundNode];
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static ASSizeRange kFixedSize = {{300, 300}, {300, 300}};
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[self testLayoutSpec:layoutSpec
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sizeRange:kFixedSize
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subnodes:@[backgroundNode, foregroundNode]
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identifier:nameForInsets(insets)];
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}
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}
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/** Regression test, there was a bug mixing insets with infinite and zero sizes */
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- (void)testInsetsWithInfinityAndZeroInsetValue
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{
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for (NSUInteger combination = 0; combination < 16; combination++) {
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UIEdgeInsets insets = insetsForCombination(combination, 0);
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ASDisplayNode *backgroundNode = ASDisplayNodeWithBackgroundColor([UIColor grayColor]);
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ASDisplayNode *foregroundNode = ASDisplayNodeWithBackgroundColor([UIColor greenColor], {10, 10});
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ASLayoutSpec *layoutSpec =
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[ASBackgroundLayoutSpec
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backgroundLayoutSpecWithChild:
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[ASInsetLayoutSpec
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insetLayoutSpecWithInsets:insets
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child:foregroundNode]
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background:backgroundNode];
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static ASSizeRange kFixedSize = {{300, 300}, {300, 300}};
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[self testLayoutSpec:layoutSpec
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sizeRange:kFixedSize
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subnodes:@[backgroundNode, foregroundNode]
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identifier:nameForInsets(insets)];
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}
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}
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@end
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