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* Convert the codebase to Objective-C++ throughout. One language is better than two. * Put it back * Fix linker * Point explicitly to updated Weaver to unblock build * Revert "Point explicitly to updated Weaver to unblock build" This reverts commit fdc25296e8794d4e6e56c35f5fe6da2be3f71dbc. * Revert "Fix linker" This reverts commit 7be25f91519b8497ef42de79f115bcfbdb965c39. * Add in the frameworks * no message * Address spec lint warnings * Fix tvos build * Put that back * Address Michael's review * Add comment to kick CI
49 lines
1.2 KiB
Plaintext
49 lines
1.2 KiB
Plaintext
//
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// AsyncDisplayKit+Tips.mm
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/AsyncDisplayKit+Tips.h>
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#import <AsyncDisplayKit/ASDisplayNode+Ancestry.h>
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@implementation ASDisplayNode (Tips)
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static char ASDisplayNodeEnableTipsKey;
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static ASTipDisplayBlock _Nullable __tipDisplayBlock;
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/**
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* Use associated objects with NSNumbers. This is a debug property - simplicity is king.
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*/
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+ (void)setEnableTips:(BOOL)enableTips
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{
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objc_setAssociatedObject(self, &ASDisplayNodeEnableTipsKey, @(enableTips), OBJC_ASSOCIATION_COPY);
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}
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+ (BOOL)enableTips
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{
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NSNumber *result = objc_getAssociatedObject(self, &ASDisplayNodeEnableTipsKey);
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if (result == nil) {
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return YES;
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}
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return result.boolValue;
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}
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+ (void)setTipDisplayBlock:(ASTipDisplayBlock)tipDisplayBlock
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{
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__tipDisplayBlock = tipDisplayBlock;
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}
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+ (ASTipDisplayBlock)tipDisplayBlock
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{
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return __tipDisplayBlock ?: ^(ASDisplayNode *node, NSString *string) {
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NSLog(@"%@. Node ancestry: %@", string, node.ancestryDescription);
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};
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}
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@end
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