Swiftgram/Source/Private/_ASPendingState.h
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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Objective-C

//
// _ASPendingState.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <UIKit/UIKit.h>
#import <AsyncDisplayKit/UIView+ASConvenience.h>
/**
Private header for ASDisplayNode.mm
_ASPendingState is a proxy for a UIView that has yet to be created.
In response to its setters, it sets an internal property and a flag that indicates that that property has been set.
When you want to configure a view from this pending state information, just call -applyToView:
*/
@interface _ASPendingState : NSObject <ASDisplayNodeViewProperties, ASDisplayProperties>
// Supports all of the properties included in the ASDisplayNodeViewProperties protocol
- (void)applyToView:(UIView *)view withSpecialPropertiesHandling:(BOOL)setFrameDirectly;
- (void)applyToLayer:(CALayer *)layer;
+ (_ASPendingState *)pendingViewStateFromLayer:(CALayer *)layer;
+ (_ASPendingState *)pendingViewStateFromView:(UIView *)view;
@property (nonatomic, readonly) BOOL hasSetNeedsLayout;
@property (nonatomic, readonly) BOOL hasSetNeedsDisplay;
@property (nonatomic, readonly) BOOL hasChanges;
- (void)clearChanges;
@end