Swiftgram/AsyncDisplayKit/AsyncDisplayKit.h
Huy Nguyen abe98d5b09 Integrate new layout nodes to the framework.
- Introduce ASLayoutNode and its subclasses.
- ASDisplayNode measures its ASLayoutNode and cache the result (ASLayout). Calculated size and position of each subnode can be retrieved from the calculated layout.
- Custom nodes need to override -layoutNodeThatFits:(CGSize) instead of -calculateSizeThatFits:(CGSize).
- Custom nodes do not need to layout its subnodes (in -layout:) anymore. ASDisplayNode can handle the job most of the time, by walking through its layout tree.
- ASCompositeNode is used to embed (display) subnodes to a node's layout. That way, each subnode will also be measured while the parent node is measuring. And the parent node knows where its subnodes are within its layout.
2015-06-25 11:34:35 +07:00

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1.4 KiB
Objective-C

/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <AsyncDisplayKit/ASDisplayNode.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
#import <AsyncDisplayKit/ASControlNode.h>
#import <AsyncDisplayKit/ASImageNode.h>
#import <AsyncDisplayKit/ASTextNode.h>
#import <AsyncDisplayKit/ASEditableTextNode.h>
#import <AsyncDisplayKit/ASBasicImageDownloader.h>
#import <AsyncDisplayKit/ASMultiplexImageNode.h>
#import <AsyncDisplayKit/ASNetworkImageNode.h>
#import <AsyncDisplayKit/ASTableView.h>
#import <AsyncDisplayKit/ASCollectionView.h>
#import <AsyncDisplayKit/ASCellNode.h>
#import <AsyncDisplayKit/ASScrollNode.h>
#import <AsyncDisplayKit/ASLayout.h>
#import <AsyncDisplayKit/ASDimension.h>
#import <AsyncDisplayKit/ASLayoutNodeSize.h>
#import <AsyncDisplayKit/ASCompositeNode.h>
#import <AsyncDisplayKit/ASLayoutNode.h>
#import <AsyncDisplayKit/ASBackgroundLayoutNode.h>
#import <AsyncDisplayKit/ASCenterLayoutNode.h>
#import <AsyncDisplayKit/ASInsetLayoutNode.h>
#import <AsyncDisplayKit/ASOverlayLayoutNode.h>
#import <AsyncDisplayKit/ASRatioLayoutNode.h>
#import <AsyncDisplayKit/ASStaticLayoutNode.h>
#import <AsyncDisplayKit/ASStackLayoutNode.h>