mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-09-04 20:00:53 +00:00
36 lines
1.5 KiB
Objective-C
36 lines
1.5 KiB
Objective-C
//
|
|
// ASDispatch.h
|
|
// Texture
|
|
//
|
|
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under the BSD-style license found in the
|
|
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
|
|
// grant of patent rights can be found in the PATENTS file in the same directory.
|
|
//
|
|
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
|
|
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
|
|
#import <Foundation/Foundation.h>
|
|
#import <AsyncDisplayKit/ASBaseDefines.h>
|
|
|
|
/**
|
|
* Like dispatch_apply, but you can set the thread count. 0 means 2*active CPUs.
|
|
*
|
|
* Note: The actual number of threads may be lower than threadCount, if libdispatch
|
|
* decides the system can't handle it. In reality this rarely happens.
|
|
*/
|
|
AS_EXTERN void ASDispatchApply(size_t iterationCount, dispatch_queue_t queue, NSUInteger threadCount, NS_NOESCAPE void(^work)(size_t i));
|
|
|
|
/**
|
|
* Like dispatch_async, but you can set the thread count. 0 means 2*active CPUs.
|
|
*
|
|
* Note: The actual number of threads may be lower than threadCount, if libdispatch
|
|
* decides the system can't handle it. In reality this rarely happens.
|
|
*/
|
|
AS_EXTERN void ASDispatchAsync(size_t iterationCount, dispatch_queue_t queue, NSUInteger threadCount, NS_NOESCAPE void(^work)(size_t i));
|