Swiftgram/submodules/ContextUI/Sources/ContextSourceContainer.swift
2023-10-18 01:11:23 +04:00

664 lines
27 KiB
Swift

import Foundation
import AsyncDisplayKit
import Display
import TelegramPresentationData
import SwiftSignalKit
import TelegramCore
import ReactionSelectionNode
import ComponentFlow
import TabSelectorComponent
import ComponentDisplayAdapters
final class ContextSourceContainer: ASDisplayNode {
final class Source {
weak var controller: ContextController?
let id: AnyHashable
let title: String
let source: ContextContentSource
private var _presentationNode: ContextControllerPresentationNode?
var presentationNode: ContextControllerPresentationNode {
return self._presentationNode!
}
var currentPresentationStateTransition: ContextControllerPresentationNodeStateTransition?
var validLayout: ContainerViewLayout?
var presentationData: PresentationData?
var delayLayoutUpdate: Bool = false
var isAnimatingOut: Bool = false
let itemsDisposable = MetaDisposable()
let ready = Promise<Bool>()
private let contentReady = Promise<Bool>()
private let actionsReady = Promise<Bool>()
init(
controller: ContextController,
id: AnyHashable,
title: String,
source: ContextContentSource,
items: Signal<ContextController.Items, NoError>
) {
self.controller = controller
self.id = id
self.title = title
self.source = source
self.ready.set(combineLatest(queue: .mainQueue(), self.contentReady.get(), self.actionsReady.get())
|> map { a, b -> Bool in
return a && b
}
|> distinctUntilChanged)
switch source {
case let .location(source):
self.contentReady.set(.single(true))
let presentationNode = ContextControllerExtractedPresentationNode(
getController: { [weak self] in
guard let self else {
return nil
}
return self.controller
},
requestUpdate: { [weak self] transition in
guard let self else {
return
}
self.update(transition: transition)
},
requestUpdateOverlayWantsToBeBelowKeyboard: { [weak self] transition in
guard let self else {
return
}
if let controller = self.controller {
controller.overlayWantsToBeBelowKeyboardUpdated(transition: transition)
}
},
requestDismiss: { [weak self] result in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.dismissedForCancel?()
controller.controllerNode.beginDismiss(result)
},
requestAnimateOut: { [weak self] result, completion in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.animateOut(result: result, completion: completion)
},
source: .location(source)
)
self._presentationNode = presentationNode
case let .reference(source):
self.contentReady.set(.single(true))
let presentationNode = ContextControllerExtractedPresentationNode(
getController: { [weak self] in
guard let self else {
return nil
}
return self.controller
},
requestUpdate: { [weak self] transition in
guard let self else {
return
}
self.update(transition: transition)
},
requestUpdateOverlayWantsToBeBelowKeyboard: { [weak self] transition in
guard let self else {
return
}
if let controller = self.controller {
controller.overlayWantsToBeBelowKeyboardUpdated(transition: transition)
}
},
requestDismiss: { [weak self] result in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.dismissedForCancel?()
controller.controllerNode.beginDismiss(result)
},
requestAnimateOut: { [weak self] result, completion in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.animateOut(result: result, completion: completion)
},
source: .reference(source)
)
self._presentationNode = presentationNode
case let .extracted(source):
self.contentReady.set(.single(true))
let presentationNode = ContextControllerExtractedPresentationNode(
getController: { [weak self] in
guard let self else {
return nil
}
return self.controller
},
requestUpdate: { [weak self] transition in
guard let self else {
return
}
self.update(transition: transition)
},
requestUpdateOverlayWantsToBeBelowKeyboard: { [weak self] transition in
guard let self else {
return
}
if let controller = self.controller {
controller.overlayWantsToBeBelowKeyboardUpdated(transition: transition)
}
},
requestDismiss: { [weak self] result in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.dismissedForCancel?()
controller.controllerNode.beginDismiss(result)
},
requestAnimateOut: { [weak self] result, completion in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.animateOut(result: result, completion: completion)
},
source: .extracted(source)
)
self._presentationNode = presentationNode
case let .controller(source):
self.contentReady.set(source.controller.ready.get())
let presentationNode = ContextControllerExtractedPresentationNode(
getController: { [weak self] in
guard let self else {
return nil
}
return self.controller
},
requestUpdate: { [weak self] transition in
guard let self else {
return
}
self.update(transition: transition)
},
requestUpdateOverlayWantsToBeBelowKeyboard: { [weak self] transition in
guard let self else {
return
}
if let controller = self.controller {
controller.overlayWantsToBeBelowKeyboardUpdated(transition: transition)
}
},
requestDismiss: { [weak self] result in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.dismissedForCancel?()
controller.controllerNode.beginDismiss(result)
},
requestAnimateOut: { [weak self] result, completion in
guard let self, let controller = self.controller else {
return
}
controller.controllerNode.animateOut(result: result, completion: completion)
},
source: .controller(source)
)
self._presentationNode = presentationNode
}
self.itemsDisposable.set((items |> deliverOnMainQueue).start(next: { [weak self] items in
guard let self else {
return
}
self.setItems(items: items, animated: nil)
self.actionsReady.set(.single(true))
}))
}
deinit {
self.itemsDisposable.dispose()
}
func animateIn() {
self.currentPresentationStateTransition = .animateIn
self.update(transition: .animated(duration: 0.5, curve: .spring))
}
func animateOut(result: ContextMenuActionResult, completion: @escaping () -> Void) {
self.currentPresentationStateTransition = .animateOut(result: result, completion: completion)
if let _ = self.validLayout {
if case let .custom(transition) = result {
self.delayLayoutUpdate = true
Queue.mainQueue().after(0.1) {
self.delayLayoutUpdate = false
self.update(transition: transition)
self.isAnimatingOut = true
}
} else {
self.update(transition: .animated(duration: 0.35, curve: .easeInOut))
}
}
}
func addRelativeContentOffset(_ offset: CGPoint, transition: ContainedViewLayoutTransition) {
self.presentationNode.addRelativeContentOffset(offset, transition: transition)
}
func cancelReactionAnimation() {
self.presentationNode.cancelReactionAnimation()
}
func animateOutToReaction(value: MessageReaction.Reaction, targetView: UIView, hideNode: Bool, animateTargetContainer: UIView?, addStandaloneReactionAnimation: ((StandaloneReactionAnimation) -> Void)?, reducedCurve: Bool, completion: @escaping () -> Void) {
self.presentationNode.animateOutToReaction(value: value, targetView: targetView, hideNode: hideNode, animateTargetContainer: animateTargetContainer, addStandaloneReactionAnimation: addStandaloneReactionAnimation, reducedCurve: reducedCurve, completion: completion)
}
func setItems(items: Signal<ContextController.Items, NoError>, animated: Bool) {
self.itemsDisposable.set((items
|> deliverOnMainQueue).start(next: { [weak self] items in
guard let self else {
return
}
self.setItems(items: items, animated: animated)
}))
}
func setItems(items: ContextController.Items, animated: Bool?) {
self.presentationNode.replaceItems(items: items, animated: animated)
}
func pushItems(items: Signal<ContextController.Items, NoError>) {
self.itemsDisposable.set((items
|> deliverOnMainQueue).start(next: { [weak self] items in
guard let self else {
return
}
self.presentationNode.pushItems(items: items)
}))
}
func popItems() {
self.presentationNode.popItems()
}
func update(transition: ContainedViewLayoutTransition) {
guard let validLayout = self.validLayout else {
return
}
guard let presentationData = self.presentationData else {
return
}
self.update(presentationData: presentationData, layout: validLayout, transition: transition)
}
func update(
presentationData: PresentationData,
layout: ContainerViewLayout,
transition: ContainedViewLayoutTransition
) {
if self.isAnimatingOut || self.delayLayoutUpdate {
return
}
self.validLayout = layout
self.presentationData = presentationData
let presentationStateTransition = self.currentPresentationStateTransition
self.currentPresentationStateTransition = .none
self.presentationNode.update(
presentationData: presentationData,
layout: layout,
transition: transition,
stateTransition: presentationStateTransition
)
}
}
private struct PanState {
var fraction: CGFloat
init(fraction: CGFloat) {
self.fraction = fraction
}
}
private weak var controller: ContextController?
private let backgroundNode: NavigationBackgroundNode
var sources: [Source] = []
var activeIndex: Int = 0
private var tabSelector: ComponentView<Empty>?
private var presentationData: PresentationData?
private var validLayout: ContainerViewLayout?
private var panState: PanState?
let ready = Promise<Bool>()
var activeSource: Source? {
if self.activeIndex >= self.sources.count {
return nil
}
return self.sources[self.activeIndex]
}
var overlayWantsToBeBelowKeyboard: Bool {
return self.activeSource?.presentationNode.wantsDisplayBelowKeyboard() ?? false
}
init(controller: ContextController, configuration: ContextController.Configuration) {
self.controller = controller
self.backgroundNode = NavigationBackgroundNode(color: .clear, enableBlur: false)
super.init()
self.addSubnode(self.backgroundNode)
for i in 0 ..< configuration.sources.count {
let source = configuration.sources[i]
let mappedSource = Source(
controller: controller,
id: source.id,
title: source.title,
source: source.source,
items: source.items
)
self.sources.append(mappedSource)
self.addSubnode(mappedSource.presentationNode)
if source.id == configuration.initialId {
self.activeIndex = i
}
}
self.ready.set(self.sources[self.activeIndex].ready.get())
self.view.addGestureRecognizer(InteractiveTransitionGestureRecognizer(target: self, action: #selector(self.panGesture(_:)), allowedDirections: { [weak self] _ in
guard let self else {
return []
}
if self.sources.count <= 1 {
return []
}
return [.left, .right]
}))
}
@objc private func panGesture(_ recognizer: InteractiveTransitionGestureRecognizer) {
switch recognizer.state {
case .began, .changed:
if let validLayout = self.validLayout {
var translationX = recognizer.translation(in: self.view).x
if self.activeIndex == 0 && translationX > 0.0 {
translationX = scrollingRubberBandingOffset(offset: abs(translationX), bandingStart: 0.0, range: 20.0)
} else if self.activeIndex == self.sources.count - 1 && translationX < 0.0 {
translationX = -scrollingRubberBandingOffset(offset: abs(translationX), bandingStart: 0.0, range: 20.0)
}
self.panState = PanState(fraction: translationX / validLayout.size.width)
self.update(transition: .immediate)
}
case .cancelled, .ended:
if let panState = self.panState {
self.panState = nil
let velocity = recognizer.velocity(in: self.view)
var nextIndex = self.activeIndex
if panState.fraction < -0.4 {
nextIndex += 1
} else if panState.fraction > 0.4 {
nextIndex -= 1
} else if abs(velocity.x) >= 200.0 {
if velocity.x < 0.0 {
nextIndex += 1
} else {
nextIndex -= 1
}
}
if nextIndex < 0 {
nextIndex = 0
}
if nextIndex > self.sources.count - 1 {
nextIndex = self.sources.count - 1
}
if nextIndex != self.activeIndex {
self.activeIndex = nextIndex
}
self.update(transition: .animated(duration: 0.4, curve: .spring))
}
default:
break
}
}
func animateIn() {
self.backgroundNode.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
if let activeSource = self.activeSource {
activeSource.animateIn()
}
if let tabSelectorView = self.tabSelector?.view {
tabSelectorView.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
}
}
func animateOut(result: ContextMenuActionResult, completion: @escaping () -> Void) {
self.backgroundNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false)
if let tabSelectorView = self.tabSelector?.view {
tabSelectorView.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false)
}
if let activeSource = self.activeSource {
activeSource.animateOut(result: result, completion: completion)
} else {
completion()
}
}
func highlightGestureMoved(location: CGPoint, hover: Bool) {
if self.activeIndex >= self.sources.count {
return
}
self.sources[self.activeIndex].presentationNode.highlightGestureMoved(location: location, hover: hover)
}
func highlightGestureFinished(performAction: Bool) {
if self.activeIndex >= self.sources.count {
return
}
self.sources[self.activeIndex].presentationNode.highlightGestureFinished(performAction: performAction)
}
func performHighlightedAction() {
self.activeSource?.presentationNode.highlightGestureFinished(performAction: true)
}
func decreaseHighlightedIndex() {
self.activeSource?.presentationNode.decreaseHighlightedIndex()
}
func increaseHighlightedIndex() {
self.activeSource?.presentationNode.increaseHighlightedIndex()
}
func addRelativeContentOffset(_ offset: CGPoint, transition: ContainedViewLayoutTransition) {
if let activeSource = self.activeSource {
activeSource.addRelativeContentOffset(offset, transition: transition)
}
}
func cancelReactionAnimation() {
if let activeSource = self.activeSource {
activeSource.cancelReactionAnimation()
}
}
func animateOutToReaction(value: MessageReaction.Reaction, targetView: UIView, hideNode: Bool, animateTargetContainer: UIView?, addStandaloneReactionAnimation: ((StandaloneReactionAnimation) -> Void)?, reducedCurve: Bool, completion: @escaping () -> Void) {
if let activeSource = self.activeSource {
activeSource.animateOutToReaction(value: value, targetView: targetView, hideNode: hideNode, animateTargetContainer: animateTargetContainer, addStandaloneReactionAnimation: addStandaloneReactionAnimation, reducedCurve: reducedCurve, completion: completion)
} else {
completion()
}
}
func setItems(items: Signal<ContextController.Items, NoError>, animated: Bool) {
if let activeSource = self.activeSource {
activeSource.setItems(items: items, animated: animated)
}
}
func pushItems(items: Signal<ContextController.Items, NoError>) {
if let activeSource = self.activeSource {
activeSource.pushItems(items: items)
}
}
func popItems() {
if let activeSource = self.activeSource {
activeSource.popItems()
}
}
private func update(transition: ContainedViewLayoutTransition) {
if let presentationData = self.presentationData, let validLayout = self.validLayout {
self.update(presentationData: presentationData, layout: validLayout, transition: transition)
}
}
func update(
presentationData: PresentationData,
layout: ContainerViewLayout,
transition: ContainedViewLayoutTransition
) {
self.presentationData = presentationData
self.validLayout = layout
var childLayout = layout
if let activeSource = self.activeSource {
switch activeSource.source {
case .location, .reference:
self.backgroundNode.updateColor(
color: .clear,
enableBlur: false,
forceKeepBlur: false,
transition: .immediate
)
case .extracted:
self.backgroundNode.updateColor(
color: presentationData.theme.contextMenu.dimColor,
enableBlur: true,
forceKeepBlur: true,
transition: .immediate
)
case .controller:
self.backgroundNode.updateColor(
color: presentationData.theme.contextMenu.dimColor,
enableBlur: true,
forceKeepBlur: true,
transition: .immediate
)
}
}
transition.updateFrame(node: self.backgroundNode, frame: CGRect(origin: CGPoint(), size: layout.size), beginWithCurrentState: true)
self.backgroundNode.update(size: layout.size, transition: transition)
if self.sources.count > 1 {
let tabSelector: ComponentView<Empty>
if let current = self.tabSelector {
tabSelector = current
} else {
tabSelector = ComponentView()
self.tabSelector = tabSelector
}
let mappedItems = self.sources.map { source -> TabSelectorComponent.Item in
return TabSelectorComponent.Item(id: source.id, title: source.title)
}
let tabSelectorSize = tabSelector.update(
transition: Transition(transition),
component: AnyComponent(TabSelectorComponent(
colors: TabSelectorComponent.Colors(
foreground: presentationData.theme.contextMenu.primaryColor.withMultipliedAlpha(0.8),
selection: presentationData.theme.contextMenu.primaryColor.withMultipliedAlpha(0.1)
),
customLayout: TabSelectorComponent.CustomLayout(
spacing: 9.0
),
items: mappedItems,
selectedId: self.activeSource?.id,
setSelectedId: { [weak self] id in
guard let self else {
return
}
if let index = self.sources.firstIndex(where: { $0.id == id }) {
self.activeIndex = index
self.update(transition: .animated(duration: 0.4, curve: .spring))
}
}
)),
environment: {},
containerSize: CGSize(width: layout.size.width, height: 44.0)
)
childLayout.intrinsicInsets.bottom += 30.0
if let tabSelectorView = tabSelector.view {
if tabSelectorView.superview == nil {
self.view.addSubview(tabSelectorView)
}
transition.updateFrame(view: tabSelectorView, frame: CGRect(origin: CGPoint(x: floor((layout.size.width - tabSelectorSize.width) * 0.5), y: layout.size.height - layout.intrinsicInsets.bottom - tabSelectorSize.height), size: tabSelectorSize))
}
} else if let tabSelector = self.tabSelector {
self.tabSelector = nil
tabSelector.view?.removeFromSuperview()
}
for i in 0 ..< self.sources.count {
var itemFrame = CGRect(origin: CGPoint(), size: childLayout.size)
itemFrame.origin.x += CGFloat(i - self.activeIndex) * childLayout.size.width
if let panState = self.panState {
itemFrame.origin.x += panState.fraction * childLayout.size.width
}
let itemTransition = transition
itemTransition.updateFrame(node: self.sources[i].presentationNode, frame: itemFrame)
self.sources[i].update(
presentationData: presentationData,
layout: childLayout,
transition: itemTransition
)
}
}
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
if let tabSelectorView = self.tabSelector?.view {
if let result = tabSelectorView.hitTest(self.view.convert(point, to: tabSelectorView), with: event) {
return result
}
}
guard let activeSource = self.activeSource else {
return nil
}
return activeSource.presentationNode.view.hitTest(point, with: event)
}
}