appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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Swift

//
// ASPlayground.swift
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
import PlaygroundSupport
import AsyncDisplayKit
public protocol ASPlayground: class {
func display(inRect: CGRect)
}
extension ASPlayground {
public func display(inRect rect: CGRect) {
var rect = rect
if rect.size == .zero {
rect.size = CGSize(width: 400, height: 400)
}
guard let nodeSelf = self as? ASDisplayNode else {
assertionFailure("Class inheriting ASPlayground must be an ASDisplayNode")
return
}
let constrainedSize = ASSizeRange(min: rect.size, max: rect.size)
_ = ASCalculateRootLayout(nodeSelf, constrainedSize)
nodeSelf.frame = rect
PlaygroundPage.current.needsIndefiniteExecution = true
PlaygroundPage.current.liveView = nodeSelf.view
}
}