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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
51 lines
1.5 KiB
Swift
51 lines
1.5 KiB
Swift
//
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// Utilities.swift
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// Texture
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//
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// Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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import UIKit
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import Foundation
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extension UIColor {
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static func darkBlueColor() -> UIColor {
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return UIColor(red: 18.0/255.0, green: 86.0/255.0, blue: 136.0/255.0, alpha: 1.0)
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}
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static func lightBlueColor() -> UIColor {
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return UIColor(red: 0.0, green: 122.0/255.0, blue: 1.0, alpha: 1.0)
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}
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static func duskColor() -> UIColor {
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return UIColor(red: 255/255.0, green: 181/255.0, blue: 68/255.0, alpha: 1.0)
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}
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static func customOrangeColor() -> UIColor {
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return UIColor(red: 40/255.0, green: 43/255.0, blue: 53/255.0, alpha: 1.0)
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}
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}
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extension NSAttributedString {
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static func attributedString(string: String, fontSize size: CGFloat, color: UIColor?, firstWordColor: UIColor?) -> NSAttributedString {
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let attributes = [NSForegroundColorAttributeName: color ?? UIColor.black,
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NSFontAttributeName: UIFont.boldSystemFont(ofSize: size)]
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let attributedString = NSMutableAttributedString(string: string, attributes: attributes)
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if let firstWordColor = firstWordColor {
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let nsString = string as NSString
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let firstSpaceRange = nsString.rangeOfCharacter(from: NSCharacterSet.whitespaces)
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let firstWordRange = NSMakeRange(0, firstSpaceRange.location)
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attributedString.addAttribute(NSForegroundColorAttributeName, value: firstWordColor, range: firstWordRange)
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}
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return attributedString
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}
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}
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