mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2025-12-16 19:30:29 +00:00
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
39 lines
1.1 KiB
Objective-C
39 lines
1.1 KiB
Objective-C
//
|
|
// ASHashing.m
|
|
// Texture
|
|
//
|
|
// Copyright (c) Pinterest, Inc. All rights reserved.
|
|
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
|
|
#import <AsyncDisplayKit/ASHashing.h>
|
|
|
|
#define ELF_STEP(B) T1 = (H << 4) + B; T2 = T1 & 0xF0000000; if (T2) T1 ^= (T2 >> 24); T1 &= (~T2); H = T1;
|
|
|
|
/**
|
|
* The hashing algorithm copied from CoreFoundation CFHashBytes function.
|
|
* https://opensource.apple.com/source/CF/CF-1153.18/CFUtilities.c.auto.html
|
|
*/
|
|
NSUInteger ASHashBytes(void *bytesarg, size_t length) {
|
|
/* The ELF hash algorithm, used in the ELF object file format */
|
|
uint8_t *bytes = (uint8_t *)bytesarg;
|
|
UInt32 H = 0, T1, T2;
|
|
SInt32 rem = (SInt32)length;
|
|
while (3 < rem) {
|
|
ELF_STEP(bytes[length - rem]);
|
|
ELF_STEP(bytes[length - rem + 1]);
|
|
ELF_STEP(bytes[length - rem + 2]);
|
|
ELF_STEP(bytes[length - rem + 3]);
|
|
rem -= 4;
|
|
}
|
|
switch (rem) {
|
|
case 3: ELF_STEP(bytes[length - 3]);
|
|
case 2: ELF_STEP(bytes[length - 2]);
|
|
case 1: ELF_STEP(bytes[length - 1]);
|
|
case 0: ;
|
|
}
|
|
return H;
|
|
}
|
|
|
|
#undef ELF_STEP
|