Swiftgram/Source/Layout/ASRatioLayoutSpec.mm
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

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//
// ASRatioLayoutSpec.mm
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASRatioLayoutSpec.h>
#import <algorithm>
#import <tgmath.h>
#import <vector>
#import <AsyncDisplayKit/ASLayoutSpec+Subclasses.h>
#import <AsyncDisplayKit/ASAssert.h>
#import <AsyncDisplayKit/ASInternalHelpers.h>
#pragma mark - ASRatioLayoutSpec
@implementation ASRatioLayoutSpec
{
CGFloat _ratio;
}
#pragma mark - Lifecycle
+ (instancetype)ratioLayoutSpecWithRatio:(CGFloat)ratio child:(id<ASLayoutElement>)child NS_RETURNS_RETAINED
{
return [[self alloc] initWithRatio:ratio child:child];
}
- (instancetype)initWithRatio:(CGFloat)ratio child:(id<ASLayoutElement>)child;
{
if (!(self = [super init])) {
return nil;
}
ASDisplayNodeAssertNotNil(child, @"Child cannot be nil");
ASDisplayNodeAssert(ratio > 0, @"Ratio should be strictly positive, but received %f", ratio);
_ratio = ratio;
self.child = child;
return self;
}
#pragma mark - Setter / Getter
- (void)setRatio:(CGFloat)ratio
{
ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
_ratio = ratio;
}
#pragma mark - ASLayoutElement
- (ASLayout *)calculateLayoutThatFits:(ASSizeRange)constrainedSize
{
std::vector<CGSize> sizeOptions;
if (ASPointsValidForSize(constrainedSize.max.width)) {
sizeOptions.push_back(ASSizeRangeClamp(constrainedSize, {
constrainedSize.max.width,
ASFloorPixelValue(_ratio * constrainedSize.max.width)
}));
}
if (ASPointsValidForSize(constrainedSize.max.height)) {
sizeOptions.push_back(ASSizeRangeClamp(constrainedSize, {
ASFloorPixelValue(constrainedSize.max.height / _ratio),
constrainedSize.max.height
}));
}
// Choose the size closest to the desired ratio.
let &bestSize = std::max_element(sizeOptions.begin(), sizeOptions.end(), [&](const CGSize &a, const CGSize &b){
return std::fabs((a.height / a.width) - _ratio) > std::fabs((b.height / b.width) - _ratio);
});
// If there is no max size in *either* dimension, we can't apply the ratio, so just pass our size range through.
const ASSizeRange childRange = (bestSize == sizeOptions.end()) ? constrainedSize : ASSizeRangeIntersect(constrainedSize, ASSizeRangeMake(*bestSize, *bestSize));
const CGSize parentSize = (bestSize == sizeOptions.end()) ? ASLayoutElementParentSizeUndefined : *bestSize;
ASLayout *sublayout = [self.child layoutThatFits:childRange parentSize:parentSize];
sublayout.position = CGPointZero;
return [ASLayout layoutWithLayoutElement:self size:sublayout.size sublayouts:@[sublayout]];
}
@end
#pragma mark - ASRatioLayoutSpec (Debugging)
@implementation ASRatioLayoutSpec (Debugging)
#pragma mark - ASLayoutElementAsciiArtProtocol
- (NSString *)asciiArtName
{
return [NSString stringWithFormat:@"%@ (%.1f)", NSStringFromClass([self class]), self.ratio];
}
@end