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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
62 lines
1.3 KiB
Objective-C
62 lines
1.3 KiB
Objective-C
//
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// ASListTestSection.m
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ASListTestSection.h"
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#import "ASListTestCellNode.h"
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@implementation ASListTestSection
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- (instancetype)init
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{
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if (self = [super init])
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{
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_selectedItemIndex = NSNotFound;
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}
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return self;
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}
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- (NSInteger)numberOfItems
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{
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return self.itemCount;
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}
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- (CGSize)sizeForItemAtIndex:(NSInteger)index
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{
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return [ASIGListSectionControllerMethods sizeForItemAtIndex:index];
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}
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- (__kindof UICollectionViewCell *)cellForItemAtIndex:(NSInteger)index
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{
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return [ASIGListSectionControllerMethods cellForItemAtIndex:index sectionController:self];
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}
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- (void)didUpdateToObject:(id)object
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{
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if ([object isKindOfClass:[NSNumber class]])
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{
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self.itemCount = [object integerValue];
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}
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}
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- (void)didSelectItemAtIndex:(NSInteger)index
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{
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self.selectedItemIndex = index;
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}
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- (ASCellNodeBlock)nodeBlockForItemAtIndex:(NSInteger)index
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{
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return ^{
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ASListTestCellNode *node = [[ASListTestCellNode alloc] init];
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node.style.preferredSize = CGSizeMake(100, 10);
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return node;
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};
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}
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@end
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