Swiftgram/Tests/ASRunLoopQueueTests.m
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

201 lines
6.9 KiB
Objective-C

//
// ASRunLoopQueueTests.m
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import "ASTestCase.h"
#import <AsyncDisplayKit/ASRunLoopQueue.h>
#import "ASDisplayNodeTestsHelper.h"
static NSTimeInterval const kRunLoopRunTime = 0.001; // Allow the RunLoop to run for one millisecond each time.
@interface QueueObject : NSObject <ASCATransactionQueueObserving>
@property (nonatomic) BOOL queueObjectProcessed;
@end
@implementation QueueObject
- (void)prepareForCATransactionCommit
{
self.queueObjectProcessed = YES;
}
@end
@interface ASRunLoopQueueTests : ASTestCase
@end
@implementation ASRunLoopQueueTests
#pragma mark enqueue tests
- (void)testEnqueueNilObjectsToQueue
{
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:YES handler:nil];
id object = nil;
[queue enqueue:object];
XCTAssertTrue(queue.isEmpty);
}
- (void)testEnqueueSameObjectTwiceToDefaultQueue
{
id object = [[NSObject alloc] init];
__unsafe_unretained id weakObject = object;
__block NSUInteger dequeuedCount = 0;
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:YES handler:^(id _Nonnull dequeuedItem, BOOL isQueueDrained) {
if (dequeuedItem == weakObject) {
dequeuedCount++;
}
}];
[queue enqueue:object];
[queue enqueue:object];
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssert(dequeuedCount == 1);
}
- (void)testEnqueueSameObjectTwiceToNonExclusiveMembershipQueue
{
id object = [[NSObject alloc] init];
__unsafe_unretained id weakObject = object;
__block NSUInteger dequeuedCount = 0;
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:YES handler:^(id _Nonnull dequeuedItem, BOOL isQueueDrained) {
if (dequeuedItem == weakObject) {
dequeuedCount++;
}
}];
queue.ensureExclusiveMembership = NO;
[queue enqueue:object];
[queue enqueue:object];
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssert(dequeuedCount == 2);
}
#pragma mark processQueue tests
- (void)testDefaultQueueProcessObjectsOneAtATime
{
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:YES handler:^(id _Nonnull dequeuedItem, BOOL isQueueDrained) {
[NSThread sleepForTimeInterval:kRunLoopRunTime * 2]; // So each element takes more time than the available
}];
[queue enqueue:[[NSObject alloc] init]];
[queue enqueue:[[NSObject alloc] init]];
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssertFalse(queue.isEmpty);
}
- (void)testQueueProcessObjectsInBatchesOfSpecifiedSize
{
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:YES handler:^(id _Nonnull dequeuedItem, BOOL isQueueDrained) {
[NSThread sleepForTimeInterval:kRunLoopRunTime * 2]; // So each element takes more time than the available
}];
queue.batchSize = 2;
[queue enqueue:[[NSObject alloc] init]];
[queue enqueue:[[NSObject alloc] init]];
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssertTrue(queue.isEmpty);
}
- (void)testQueueOnlySendsIsDrainedForLastObjectInBatch
{
id objectA = [[NSObject alloc] init];
id objectB = [[NSObject alloc] init];
__unsafe_unretained id weakObjectA = objectA;
__unsafe_unretained id weakObjectB = objectB;
__block BOOL isQueueDrainedWhenProcessingA = NO;
__block BOOL isQueueDrainedWhenProcessingB = NO;
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:YES handler:^(id _Nonnull dequeuedItem, BOOL isQueueDrained) {
if (dequeuedItem == weakObjectA) {
isQueueDrainedWhenProcessingA = isQueueDrained;
} else if (dequeuedItem == weakObjectB) {
isQueueDrainedWhenProcessingB = isQueueDrained;
}
}];
queue.batchSize = 2;
[queue enqueue:objectA];
[queue enqueue:objectB];
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssertFalse(isQueueDrainedWhenProcessingA);
XCTAssertTrue(isQueueDrainedWhenProcessingB);
}
#pragma mark strong/weak tests
- (void)testStrongQueueRetainsObjects
{
id object = [[NSObject alloc] init];
__unsafe_unretained id weakObject = object;
__block BOOL didProcessObject = NO;
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:YES handler:^(id _Nonnull dequeuedItem, BOOL isQueueDrained) {
if (dequeuedItem == weakObject) {
didProcessObject = YES;
}
}];
[queue enqueue:object];
object = nil;
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssertTrue(didProcessObject);
}
- (void)testWeakQueueDoesNotRetainsObjects
{
id object = [[NSObject alloc] init];
__unsafe_unretained id weakObject = object;
__block BOOL didProcessObject = NO;
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:NO handler:^(id _Nonnull dequeuedItem, BOOL isQueueDrained) {
if (dequeuedItem == weakObject) {
didProcessObject = YES;
}
}];
[queue enqueue:object];
object = nil;
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssertFalse(didProcessObject);
}
- (void)testWeakQueueWithAllDeallocatedObjectsIsDrained
{
ASRunLoopQueue *queue = [[ASRunLoopQueue alloc] initWithRunLoop:CFRunLoopGetMain() retainObjects:NO handler:nil];
id object = [[NSObject alloc] init];
[queue enqueue:object];
object = nil;
XCTAssertFalse(queue.isEmpty);
[[NSRunLoop mainRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:kRunLoopRunTime]];
XCTAssertTrue(queue.isEmpty);
}
- (void)testASCATransactionQueueDisable
{
// Disable coalescing.
ASConfiguration *config = [[ASConfiguration alloc] init];
config.experimentalFeatures = kNilOptions;
[ASConfigurationManager test_resetWithConfiguration:config];
ASCATransactionQueue *queue = [[ASCATransactionQueue alloc] init];
QueueObject *object = [[QueueObject alloc] init];
XCTAssertFalse(object.queueObjectProcessed);
[queue enqueue:object];
XCTAssertTrue(object.queueObjectProcessed);
XCTAssertTrue([queue isEmpty]);
XCTAssertFalse(queue.enabled);
}
- (void)testASCATransactionQueueProcess
{
ASConfiguration *config = [[ASConfiguration alloc] initWithDictionary:nil];
config.experimentalFeatures = ASExperimentalInterfaceStateCoalescing;
[ASConfigurationManager test_resetWithConfiguration:config];
ASCATransactionQueue *queue = [[ASCATransactionQueue alloc] init];
QueueObject *object = [[QueueObject alloc] init];
[queue enqueue:object];
XCTAssertFalse(object.queueObjectProcessed);
ASCATransactionQueueWait(queue);
XCTAssertTrue(object.queueObjectProcessed);
XCTAssertTrue(queue.enabled);
}
@end